void DrawCircle()
{
GLint n = 1000;
GLfloat R = 0.05;
GLfloat Pi = 3.14159;
GLint i;
glBegin(GL_POLYGON);
//glColor3f(1.0, 0.0, 0.0);
for(i = 0; i < n; i++)
{
glVertex2f(R*cos(2*Pi/n*i), R*sin(2*Pi/n*i));
}
glEnd();
}
</
void DrawCircle()
{
GLint n = 1000;
GLfloat R = 0.05;
GLfloat Pi = 3.14159;
GLint i;
glBegin(GL_POLYGON);
//glColor3f(1.0, 0.0, 0.0);
for(i = 0; i < n; i++)
{
glVertex2f(R*cos(2*Pi/n*i), R*sin(2*Pi/n*i));
}
glEnd();
}
</