trie 树 的代码

想起搜狐老大的一句话
看代码先看h文件,擦,当初感觉他这句话很2,现在想想,诶。

代码摘自
shellinabox

// trie.h -- Basic implementation of a trie abstract data type

#ifndef TRIE_H__
#define TRIE_H__

#include "libhttp/http.h"

struct Trie {
void (*destructor)(void *, char *);
void *arg;
char *key;
char *value;
int idx;
char ch;
struct Trie *children;
int numChildren;
};

struct Trie *newTrie(void (*destructor)(void *, char *), void *arg);
void initTrie(struct Trie *trie, void (*destructor)(void *, char *),
void *arg);
void destroyTrie(struct Trie *trie);
void deleteTrie(struct Trie *trie);
void addToTrie(struct Trie *trie, const char *key, char *value);
char *getFromTrie(const struct Trie *trie, const char *key, char **diff);

#endif /* TRIE_H__ */




// trie.c -- Basic implementation of a trie abstract data type

#include "config.h"

#include <stdlib.h>
#include <string.h>

#include "libhttp/trie.h"
#include "logging/logging.h"

struct Trie *newTrie(void (*destructor)(void *, char *), void *arg) {
struct Trie *trie;
check(trie = malloc(sizeof(struct Trie)));
initTrie(trie, destructor, arg);
return trie;
}

void initTrie(struct Trie *trie, void (*destructor)(void *, char *),
void *arg) {
trie->destructor = destructor;
trie->arg = arg;
trie->key = NULL;
trie->value = NULL;
trie->idx = -1;
trie->ch = '\000';
trie->children = NULL;
trie->numChildren = 0;
}

void destroyTrie(struct Trie *trie) {
if (trie) {
free(trie->key);
for (int i = 0; i < trie->numChildren; i++) {
if (trie->destructor && !trie->children[i].ch) {
trie->destructor(trie->arg, trie->children[i].value);
} else {
check(!trie->children[i].value);
}
destroyTrie(&trie->children[i]);
}
free(trie->children);
}
}

void deleteTrie(struct Trie *trie) {
destroyTrie(trie);
free(trie);
}

static void addLeafToTrie(struct Trie *trie, char ch, const char *key, int len,
void *value) {
check (len >= 0);
if (len) {
check(trie->key = malloc(len));
memcpy(trie->key, key, len);
} else {
trie->key = NULL;
}
trie->value = NULL;
trie->idx = len;
trie->ch = ch;
check(trie->children = malloc(sizeof(struct Trie)));
trie->numChildren = 1;
initTrie(trie->children, trie->destructor, trie->arg);
trie->children->value = value;
}

void addToTrie(struct Trie *trie, const char *key, char *value) {
if (trie->numChildren == 0) {
addLeafToTrie(trie, '\000', key, strlen(key), value);
} else {
nextNode:;
int len = strlen(key);
for (int i = 0; i < trie->idx; i++) {
if (key[i] != trie->key[i]) {
struct Trie *child;
check(child = malloc(2*sizeof(struct Trie)));
child->destructor = trie->destructor;
child->arg = trie->arg;
check(child->key = malloc(trie->idx - i - 1));
memcpy(child->key, trie->key + i + 1, trie->idx - i - 1);
child->value = trie->value;
child->idx = trie->idx - i - 1;
child->ch = trie->key[i];
child->children = trie->children;
child->numChildren = trie->numChildren;
trie->value = NULL;
trie->idx = i;
trie->children = child;
trie->numChildren = 2;
child++;
child->destructor = trie->destructor;
child->arg = trie->arg;
if (key[i]) {
addLeafToTrie(child, key[i], key + i + 1, len - i - 1, value);
} else {
initTrie(child, trie->destructor, trie->arg);
child->value = value;
}
return;
}
}
for (int i = 0; i < trie->numChildren; i++) {
if (key[trie->idx] == trie->children[i].ch) {
if (trie->children[i].ch) {
key += trie->idx + 1;
trie = &trie->children[i];
goto nextNode;
} else {
if (trie->destructor) {
trie->destructor(trie->arg, trie->children[i].value);
}
trie->children[i].value = value;
return;
}
}
}
key += trie->idx;
len -= trie->idx;
check(trie->children = realloc(
trie->children, ++trie->numChildren*sizeof(struct Trie)));
struct Trie *newNode = &trie->children[trie->numChildren-1];
if (*key) {
newNode->destructor = trie->destructor;
newNode->arg = trie->arg;
addLeafToTrie(newNode, *key, key + 1, len - 1, value);
} else {
initTrie(newNode, trie->destructor, trie->arg);
newNode->value = value;
}
}
}

char *getFromTrie(const struct Trie *trie, const char *key, char **diff) {
if (diff) {
*diff = NULL;
}
struct Trie *partial = NULL;
char *partialKey = NULL;
for (;;) {
if (trie->idx > 0) {
if (memcmp(trie->key, key, trie->idx)) {
if (diff && partial != NULL) {
*diff = partialKey;
return partial->value;
}
return NULL;
}
key += trie->idx;
}
for (int i = 0; ; i++) {
if (i >= trie->numChildren) {
if (diff && partial != NULL) {
// If the caller provided a "diff" pointer, then we allow partial
// matches for the longest possible prefix that is a key in the
// trie. Upon return, the "diff" pointer points to the first
// character in the key does not match.
*diff = partialKey;
return partial->value;
}
return NULL;
} else if (*key == trie->children[i].ch) {
if (!*key) {
if (diff) {
*diff = (char *)key;
}
return trie->children[i].value;
}
for (int j = i + 1; j < trie->numChildren; j++) {
if (!trie->children[j].ch) {
partial = trie->children + j;
partialKey = (char *)key;
break;
}
}
trie = &trie->children[i];
key++;
break;
} else if (!trie->children[i].ch) {
partial = trie->children + i;
partialKey = (char *)key;
}
}
}
}

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