状态模式:
http://www.cnblogs.com/wangjq/archive/2012/07/16/2593485.html
外观模式:
http://blog.csdn.net/lovelion/article/details/8258121
单例模式:
http://blog.csdn.net/carson_ho/article/details/52223097
http://blog.csdn.net/iblade/article/details/51107308
中介者模式
http://www.cnblogs.com/BeyondAnyTime/archive/2012/08/30/2663922.html
桥接模式
http://blog.csdn.net/cooldragon/article/details/52173915
策略模式
http://www.uml.org.cn/sjms/201009092.asp
http://blog.csdn.net/hguisu/article/details/7558249
模板方法模式
http://blog.csdn.net/lovelion/article/details/8299794
http://meigesir.iteye.com/blog/1506484
状态模式之AI 有限状态机
http://wiki.unity3d.com/index.php/Finite_State_Machine
工厂模式(简单工厂,工厂方法,抽象工厂)
http://blog.csdn.net/jason0539/article/details/23020989
http://blog.csdn.net/jason0539/article/details/44976775
建造者模式
http://www.cnblogs.com/BeyondAnyTime/archive/2012/07/19/2599980.html
享元模式
http://blog.csdn.net/ai92/article/details/224598
http://www.runoob.com/design-pattern/flyweight-pattern.html
组合模式
http://blog.csdn.net/hfmbook/article/details/7693069
命令模式
http://www.cnblogs.com/wangjq/archive/2012/07/11/2585930.html
责任链模式
http://www.tuicool.com/articles/RJvARj
观察者模式
http://lavasoft.blog.51cto.com/62575/201617/
备忘录模式
http://www.cnblogs.com/BeyondAnyTime/archive/2012/08/05/2623667.html
适配器模式
http://blog.csdn.net/jason0539/article/details/22468457
http://www.cnblogs.com/wangjq/archive/2012/07/09/2582485.html
装饰模式
http://blog.csdn.net/a19881029/article/details/8980503