在项目开发过程中需要与前端进行实时通信,可通过websocket全双工通信的方式,尝试一下netty socketio实现。
实例如下
pom
<dependency>
<groupId>com.corundumstudio.socketio</groupId>
<artifactId>netty-socketio</artifactId>
<version>1.7.19</version>
</dependency>
application.properties
#============================================================================
# netty socket io setting
#============================================================================
# host在本地测试可以设置为localhost或者本机IP,在Linux服务器跑可换成服务器IP
socketio.host=localhost
socketio.port=9099
# 设置最大每帧处理数据的长度,防止他人利用大数据来攻击服务器
socketio.maxFramePayloadLength=1048576
# 设置http交互最大内容长度
socketio.maxHttpContentLength=1048576
# socket连接数大小(如只监听一个端口boss线程组为1即可)
socketio.bossCount=1
socketio.workCount=100
socketio.allowCustomRequests=true
# 协议升级超时时间(毫秒),默认10秒。HTTP握手升级为ws协议超时时间
socketio.upgradeTimeout=1000000
# Ping消息超时时间(毫秒),默认60秒,这个时间间隔内没有接收到心跳消息就会发送超时事件
socketio.pingTimeout=6000000
# Ping消息间隔(毫秒),默认25秒。客户端向服务器发送一条心跳消息间隔
socketio.pingInterval=25000
核心代码
@Configuration
public class SocketIOConfig {
@Value("${socketio.host}")
private String host;
@Value("${socketio.port}")
private Integer port;
@Value("${socketio.bossCount}")
private int bossCount;
@Value("${socketio.workCount}")
private int workCount;
@Value("${socketio.allowCustomRequests}")
private boolean allowCustomRequests;
@Value("${socketio.upgradeTimeout}")
private int upgradeTimeout;
@Value("${socketio.pingTimeout}")
private int pingTimeout;
@Value("${socketio.pingInterval}")
private int pingInterval;
/**
* 以下配置在上面的application.properties中已经注明
* @return
*/
@Bean
public SocketIOServer socketIOServer() {
SocketConfig socketConfig = new SocketConfig();
socketConfig.setTcpNoDelay(true);
socketConfig.setSoLinger(0);
com.corundumstudio.socketio.Configuration config = new com.corundumstudio.socketio.Configuration();
config.setSocketConfig(socketConfig);
config.setHostname(host);
config.setPort(port);
config.setBossThreads(bossCount);
config.setWorkerThreads(workCount);
config.setAllowCustomRequests(allowCustomRequests);
config.setUpgradeTimeout(upgradeTimeout);
config.setPingTimeout(pingTimeout);
config.setPingInterval(pingInterval);
return new SocketIOServer(config);
}
@Bean
public SpringAnnotationScanner springAnnotationScanner(SocketIOServer socketIOServer) {
return new SpringAnnotationScanner(socketIOServer);
}
}
public interface SocketIOService {
// 启动服务
void start() throws Exception;
// 停止服务
void stop();
// 推送信息
void pushMessageToRoom(String event, String jsonString);
}
@Service(value = "socketIOService")
public class SocketIOServiceImpl implements SocketIOService {
// 用来存已连接的客户端
private static List<SocketIOClient> clientList = Collections.synchronizedList(new ArrayList());
@Autowired
private SocketIOServer socketIOServer;
/**
* Spring IoC容器创建之后,在加载SocketIOServiceImpl Bean之后启动
*
* @throws Exception
*/
@PostConstruct
private void autoStartup() throws Exception {
start();
}
/**
* Spring IoC容器在销毁SocketIOServiceImpl Bean之前关闭,避免重启项目服务端口占用问题
*
* @throws Exception
*/
@PreDestroy
private void autoStop() throws Exception {
stop();
}
@Override
public void start() throws Exception {
// 监听客户端连接
socketIOServer.addConnectListener(client -> {
String loginUserNum = getParamsByClient(client);
if (loginUserNum != null) {
System.out.println(loginUserNum);
System.out.println("建立连接: " + client.getSessionId());
System.out.println("RemoteAddress: " + client.getRemoteAddress());
System.out.println("Transport: " + client.getTransport());
clientList.add(client);
} else {
System.out.println("建立连接: " + client.getSessionId());
System.out.println("RemoteAddress: " + client.getRemoteAddress());
System.out.println("Transport: " + client.getTransport());
clientList.add(client);
}
});
// 监听客户端断开连接
socketIOServer.addDisconnectListener(client -> {
String loginUserNum = getParamsByClient(client);
if (loginUserNum != null) {
clientList.remove(client);
System.out.println("断开连接: " + loginUserNum);
System.out.println("断开连接: " + client.getSessionId());
client.disconnect();
} else {
System.out.println("断开连接: " + client.getSessionId());
clientList.remove(client);
client.disconnect();
}
});
// 处理自定义的事件,与连接监听类似
socketIOServer.addEventListener("text", Object.class, (client, data, ackSender) -> {
client.getHandshakeData();
System.out.println( " 客户端:" + data);
});
socketIOServer.start();
}
@Override
public void stop() {
if (socketIOServer != null) {
socketIOServer.stop();
socketIOServer = null;
}
}
@Override
public void pushMessageToRoom(String event, String jsonString) {
for (SocketIOClient client : clientList) {
client.sendEvent(event, jsonString);
}
}
/**
* 此方法为获取client连接中的参数,可根据需求更改
* @param client
* @return
*/
private String getParamsByClient(SocketIOClient client) {
// 从请求的连接中拿出参数(这里的loginUserNum必须是唯一标识)
Map<String, List<String>> params = client.getHandshakeData().getUrlParams();
List<String> list = params.get("loginUserNum");
if (list != null && list.size() > 0) {
return list.get(0);
}
return null;
}
}
@RestController
public class DemoHandler {
@Resource(name = "socketIOService")
private SocketIOService socketIOService;
@RequestMapping("/hello")
public String hello() {
return "hello";
}
@OnEvent(value = "push_event")
public void helloEvent(SocketIOClient client, String info) {
socketIOService.pushMessageToRoom("push_event", "JSON.toJSONString(map)");
}
}
测试网页
<!DOCTYPE html>
<html>
<head>
<meta http-equiv="Content-Type" content="text/html; charset=utf-8"/>
<title>NETTY SOCKET.IO DEMO</title>
<base>
<script src="https://cdn.bootcss.com/jquery/3.4.0/jquery.min.js"></script>
<script src="https://cdn.bootcss.com/socket.io/2.2.0/socket.io.js"></script>
<style>
body {
padding: 20px;
}
#console {
height: 450px;
overflow: auto;
}
.username-msg {
color: orange;
}
.connect-msg {
color: green;
}
.disconnect-msg {
color: red;
}
</style>
</head>
<body>
<div id="console" class="well"></div>
<button id="btnSend" onclick="send()">发送数据</button>
</body>
<script type="text/javascript">
var socket;
connect();
function connect() {
var loginUserNum = '79';
var opts = {
query: 'loginUserNum=' + loginUserNum
};
socket = io.connect('http://localhost:9099', opts);
socket.on('connect', function () {
console.log("连接成功");
serverOutput('<span class="connect-msg">连接成功</span>');
});
socket.on('push_event', function (data) {
output('<span class="username-msg">' + data + ' </span>');
console.log(data);
});
socket.on('disconnect', function () {
serverOutput('<span class="disconnect-msg">' + '已下线! </span>');
});
}
function output(message) {
var element = $("<div>" + " " + message + "</div>");
$('#console').prepend(element);
}
function serverOutput(message) {
var element = $("<div>" + message + "</div>");
$('#console').prepend(element);
}
function send() {
console.log('发送数据');
socket.emit('text','你好');
}
</script>
</html>
测试结果