day 13 案例

实现随机泡泡大小,颜色,随机运动

<!DOCTYPE html>
<html lang="en">
<head>
    <meta charset="UTF-8">
    <meta http-equiv="X-UA-Compatible" content="IE=edge">
    <meta name="viewport" content="width=device-width, initial-scale=1.0">
    <title>case06</title>
    <style>
        @keyframes roll{
            from{
                transform: rotate(0);
                filter: hue-rotate(0);
            }
            to{
                transform: rotate(360deg);
                filter: hue-rotate(360deg);
            }
        }
        *{
            padding: 0;
            margin: 0;
        }
        .wrap{
            width: 100vw;
            height: 100vh;
            position: relative;
            background-color: #111;
            overflow: hidden;
        }
        .ball{
            width: 40px;
            height: 40px;
            position: absolute;
            background-color: rgba(99, 225, 145, .7);
            border-radius: 50%;
            top: 130px;
            left: 0;
            animation: roll .2s linear infinite;
             
        }
        .ball div{
            width: 96%;
            height: 96%;
            background-color: #111;
            border-radius: 50%;
            filter: blur(10px);
        }
    </style>
</head>
<body>
    <div class="wrap">
        <div class="ball">
            <div></div>
        </div>
        <div class="ball">
            <div></div>
        </div>
        <div class="ball">
            <div></div>
        </div>
        <div class="ball">
            <div></div>
        </div>
        <div class="ball">
            <div></div>
        </div>
        <div class="ball">
            <div></div>
        </div>
        <div class="ball">
            <div></div>
        </div>
        <div class="ball">
            <div></div>
        </div>
        <div class="ball">
            <div></div>
        </div>
        <div class="ball">
            <div></div>
        </div>
        <div class="ball">
            <div></div>
        </div>
        <div class="ball">
            <div></div>
        </div>
        <div class="ball">
            <div></div>
        </div>
        <div class="ball">
            <div></div>
        </div>
        <div class="ball">
            <div></div>
        </div>
        <div class="ball">
            <div></div>
        </div>
        <div class="ball">
            <div></div>
        </div>
        <div class="ball">
            <div></div>
        </div>
        <div class="ball">
            <div></div>
        </div>
        <div class="ball">
            <div></div>
        </div>
        <div class="ball">
            <div></div>
        </div>
        <div class="ball">
            <div></div>
        </div>
        <div class="ball">
            <div></div>
        </div>
        <div class="ball">
            <div></div>
        </div>
        <div class="ball">
            <div></div>
        </div>
    </div>
</body>
<script>
    // s = v * t
    // qureySelector只返回一个元素
    var dBalls = document.querySelectorAll(".ball");
    var timer = null;
    // 获取浏览器窗口的宽度和高度
    // 1.常用方式
    var sw = window.innerWidth;
    var sh = window.innerHeight;

    //自执行函数
    (function(){
        for(var i=0; i<dBalls.length; i++){
            var ball = dBalls[i];
            //为小球添加速度 并重新设置起点
            ball.vx = Math.random()>0.5?rand(1,10):-rand(1,10);
            ball.vy = Math.random()>0.5?rand(1,10):-rand(1,10);
            //随机起点
            ball.style.left = rand(0,sw-ball.offsetWidth) + `px`;
            ball.style.top = rand(0,sh-ball.offsetHeight) + `px`;
            //随机大小
            var w = rand(60,200);
            ball.style.width = w + `px`;
            ball.style.height = w + `px`;
            //颜色
            ball.style.backgroundColor = randColor();

        }
    })()
    //小球移动
    function move(dBall){
        // 边界处理
        var l = dBall.offsetLeft + dBall.vx;
        var t = dBall.offsetTop + dBall.vy;
        if(l>sw-dBall.offsetWidth){
            l = sw-dBall.offsetWidth;
            dBall.vx = -dBall.vx;
        }else if(l < 0){
            l = 0;
            dBall.vx = -dBall.vx;
        }
        if(t > sh-dBall.offsetHeight){
            t = sh-dBall.offsetHeight;
            dBall.vy = -dBall.vy;
        }else if(t < 0){
            t = 0;
            dBall.vy = -dBall.vy;
        }
        dBall.style.left = l + `px`;
        dBall.style.top = t + `px`;
    }
    // 开启定时器
    timer = setInterval(function(){
       for(var i=0; i<dBalls.length;i++){
           var ball=dBalls[i];
           move(ball);                                   
       }
    },30)
    //随机函数
    function rand(min,max){
        return Math.round(Math.random()*(max-min)+min);
    }
    //随机颜色
    function randColor(){
        return `rgb(${rand(0,255)},${rand(0,255)},${rand(0,255)})`;
    }
</script>
</html>

 

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