1.JS
<!DOCTYPE html>
<html>
<head>
<meta charset="UTF-8">
<title>Demo</title>
<script type="text/javascript" src="js/channel.js"></script>
<script>
function getImgData(data) {
var c = document.getElementById("myCanvas");
var ctx = c.getContext("2d");
var img = new Image();
img.src = 'data:image/jpeg;base64,' + data;
img.onload = function() {
ctx.drawImage(img, 0, 0, 320, 240);
}
}
(function (){
try {
console.log('pc');
registerFunction();
onInvokeQtFunction('registerFinished', '{"type":"faceRegister"}');
} catch (e) {
console.log('web');
}
})();
</script>
</head>
<body>
<can