双链表,特性:迭代器,内存池,自动扩容

#ifndef __IRR_CHAIN_H_INCLUDED__
#define __IRR_CHAIN_H_INCLUDED__

#include <iostream>

template<typename T>
class Chain;

//=====================================Node====================================

template<typename T>
struct Node {
    T data;
    Node* next;
    Node* pre;
};

//=====================================Block===================================

template<typename T>
class Block {
    friend class Chain<T>;
public:

    Block(int size) {
        pool = new Node<T>[size];
        next = 0;
        for (int i = 1; i < size; i++) {//建立前赴后继关系
            pool[i - 1].next = &pool[i];
            pool[i].pre = &pool[i - 1];
        }
    }
private:
    Node<T>* pool;
    Block* next;
};

//===================================Iterator=================================

template<class T>
class ChainIterator {
public:

    ChainIterator(Chain<T>* _container) {
        container = _container;
        cur = &(container->pool[0]);
    }

    //获取迭代器当前指向的元素

    T const& get() {
        return cur->data;
    }

    //重置迭代器,不指向任何元素

    bool reset() {
        cur = &(container->pool[0]);
    }

    //迭代器指向链首元素

    bool first() {
        if (container->getLength() == 0)
            cur = &(container->pool[0]);
        else {
            cur = container->pool[0].next;
        }
    }

    //迭代器指向链尾元素

    void last() {
        if (container->getLength() == 0)
            cur = container->empty_head;
        else {
            cur = container->used_tail;
        }
    }

    //是否越界,用来在循环中遍历元素用

    bool isOver() {
        if (cur == (container->empty_head)
                || cur == &(container->pool[0]))
            return false;
        else {
            return true;
        }
    }

    //迭代器指向下一个元素

    void next() {
        cur = cur->next;
    }

    //迭代器指向前一个元素

    bool pre() {
        cur = cur->pre;
    }

    //在当前元素之后插入一个元素,迭代器仍指向当前位置

    void insert(T const& item) {
        if (cur == container->used_tail) {
            container->append(item);
        } else {
            Node<T>* temp = container->allocate();
            temp->data = item;
            temp->next = cur->next;
            cur->next->pre = temp;
            cur->next = temp;
            temp->pre = cur;
        }
    }

    //移除当前迭代器指向的元素,迭代器指向下一个元素

    void remove() {
        if (cur == container->used_tail) {
            container->pop();
            cur = container->used_tail;
        } else {
            Node<T>* temp = cur->next;
            container->deallocate(cur);
            cur = temp;
        }
    }
private:
    Node<T>* cur;
    Chain<T>* container;
};

//===================================Chain=================================

template<typename T>
class Chain {
    friend class ChainIterator<T>;
public:
    typedef ChainIterator<T> Iterator;

    Chain(int size = 20) {
        blockSize = size + 2;
        block = new Block<T > (blockSize);
        pool = block->pool;
        used_tail = &pool[0];
        empty_head = &pool[1];
        empty_tail = &pool[blockSize - 1];
        length = 0;
    }

    ~Chain() {
        Block<T>* temp;
        while (block != 0) {
            temp = block;
            block = block->next;
            delete temp;
        }
    }

    //获取迭代器

    Iterator getIerator() {
        return Iterator(this);
    }

    //当前元素数量

    int getLength() {
        return length;
    }

    //设置扩展步长

    void setBlockSize(int size) {
        blockSize = size;
    }

    //清空链表

    void clear() {
        while (true) {
            if (length == 0)
                return;
            deallocate(used_tail);
        }
    }

    //添加元素到链尾

    void append(T const& item) {
        Node<T>* temp = allocate();
        temp->data = item;
        used_tail->next = temp;
        temp->pre = used_tail;
        used_tail = temp;
        used_tail->next = empty_head;
    }

    //弹出链尾元素

    void pop() {
        deallocate(used_tail);
    }

    //测试用

    void print() {
        using namespace std;
        Node<T>* cur = pool[0].next;
        while (cur != empty_tail) {
            cout << cur->data << endl;
            cur = cur->next;
        }
    }
private:

    //分配节点

    Node<T>* allocate() {
        if (empty_head == empty_tail)
            extend();
        Node<T>* temp = empty_head;
        empty_head = empty_head->next;
        used_tail->next = empty_head;
        length++;
        return temp;
    }

    //回收节点

    void deallocate(Node<T>* item) {
        if (item == &pool[0])
            return;
        if (item == used_tail) {
            item->next = empty_head;
            empty_head->pre = item;
            empty_head = empty_head->pre;
            used_tail = used_tail->pre;
            used_tail->next = empty_head;
            length--;
            return;
        }
        item->pre->next = item->next;
        item->next->pre = item->pre;
        item->next = empty_head;
        empty_head->pre = item;
        empty_head = item;
        length--;
        return;
    }

    //扩展内存池

    void extend() {
        Block<T>* newBlock = new Block<T > (blockSize);
        block->next = newBlock;
        Node<T>* newPool = newBlock->pool;
        empty_tail->next = &(newPool[0]);
        newPool[0].pre = empty_head;
        empty_tail = &(newPool[blockSize - 1]);
    }

private:
    int length;
    int blockSize;
    Block<T>* block;
    Node<T>* pool;
    Node<T>* used_tail;
    Node<T>* empty_head;
    Node<T>* empty_tail;
};
#endif

 

 

 

在win7+gcc+netbean下测试通过,我最关注的append,insert,remove操作性能稍好于stl::list,但实用性,安全性,稳定性比不上stl::list,只是因为stl::list不符合自己的使用习惯和为了在irrlicht中调试错误方便,所以自己实现一个,附测试代码:

 

 

#include <iostream>
#include <list>
#include <time.h>
#include <sys/timeb.h>
#include "irrChain.h"
using namespace std;

__int64 getSystemTime() {
    timeb t;
    ftime(&t);
    return 1000 * t.time + t.millitm;
}

void func1() {
    cout << "irr::Chain" << endl;

    __int64 before = getSystemTime();
    Chain<int> chain;
    chain.setBlockSize(500);
    for (int i = 0; i < 500; i++) {
        chain.append(i);
    }

    Chain<int>::Iterator itr = chain.getIerator();
    for (itr.first(); itr.isOver(); itr.next()) {
        if (itr.get() % 2 == 0 && itr.get() != 0) {
            itr.insert(0);
        } else {
            //cout << itr.get() << endl;
        }
    }
    __int64 after = getSystemTime();

    cout << "used time:" << after - before << endl;
    cout << "length:" << chain.getLength() << endl;
    return;
}

void func2() {
    cout << "stl::list" << endl;

    __int64 before = getSystemTime();
    list<int> test;
    for (int i = 0; i < 500; i++) {
        test.push_back(i);
    }

    list<int>::iterator itr = test.begin();
    for (; itr != test.end(); itr++) {
        if (*itr % 2 == 0 && *itr != 0) {
            test.insert(itr, 0);
        } else {
            //cout << *itr << endl;
        }
    }
    __int64 after = getSystemTime();

    cout << "used time:" << after - before << endl;
    cout << "length:" << test.size() << endl;
}

int main(int argc, char** argv) {
    cout << "insert vs insert" << endl;
    func1();
    func2();
    return 0;
}

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