java 实验四 多线程(无脑实验系列)

1.汉字打字练习。

²  实验要求:

编写一个Java应用程序,在主线程中再创建一个Frame类型的窗口,在该窗口中再创建1个线程giveWord。线程giveWord每隔2秒钟给出一个汉字,用户使用一种汉字输入法将该汉字输入到文本框中。

package lzy;
public class ThreadWordMainClass
{  public static void main(String args[])
   {
       new ThreadFrame();
   }
}

package lzy;

import java.awt.*;
import java.awt.event.*;
public class ThreadFrame extends Frame implements ActionListener
{
   Label  wordLabel;
   Button button;
   TextField inputText,scoreText;
   WordThread  giveWord;//用WordThread声明一个giveWord对象
   int score=0;
   ThreadFrame()
   { wordLabel=new Label(" ",Label.CENTER);
     wordLabel.setFont(new Font("",Font.BOLD,72));
     button=new Button("开始");
     inputText=new TextField(3);
     scoreText=new TextField(5);
     scoreText.setEditable(false);
    giveWord=new WordThread(wordLabel);//创建giveWord,将wordLabel传递给WordThread构造方法的参数
     button.addActionListener(this);
     inputText.addActionListener(this);
     add(button,BorderLayout.NORTH);
     add(wordLabel,BorderLayout.CENTER);
     Panel southP=new Panel();
     southP.add(new Label("输入标签所显示的汉字后回车:"));
     southP.add(inputText);
     southP.add(scoreText);
     add(southP,BorderLayout.SOUTH);
     setBounds(100,100,350,180);
     setVisible(true);
     validate();
     addWindowListener(new WindowAdapter()
                        { public void windowClosing(WindowEvent e)
                           { System.exit(0);
                           }
                        }
                       );
   }
  public void actionPerformed(ActionEvent e)
   {
      if(e.getSource()==button)
      {  if(!(giveWord.isAlive()))     //giveWord调用方法isAlive()
         {    giveWord=new WordThread(wordLabel);
         }
         try
         {    giveWord.start();//giveWord调用方法start()
         }
         catch(Exception exe){}
      }
      else if(e.getSource()==inputText)
      {  if(inputText.getText().equals(wordLabel.getText()))
          {  score++;
          }
         scoreText.setText("得分:"+score);
         inputText.setText(null);
      }
   }
}

package lzy;

import java.awt.*;
public class WordThread extends Thread
{   char word;
    int k=19968;
    Label com;
    WordThread(Label com)
    {  this.com=com;
    }
    public void run()
    {  k=19968;
       while(true)
        {
          word=(char)k;
          com.setText(""+word);
          try{
              sleep(6000);//调用sleep方法使得线程中断6000豪秒
             }
          catch(InterruptedException e){}
           k++;
          if(k>=29968) k=19968;
        }
    }
}



2.旋转的行星。

²  实验要求:

编写一个应用程序,模拟月亮围绕地球旋转、地球围绕太阳旋转。

package lzy;

public class ThreadRotateMainClass
{  public static void main(String args[])
   {
       new HaveThreadFrame();
   }
}

package lzy;

import java.awt.*;
public class Mycanvas extends Canvas
{
    int r;
   Color c;
   public void setColor(Color c)
   {
       this.c=c;
   }
   public void setR(int r)
   {
       this.r=r;
   }
   public void paint(Graphics g)
   {
       g.setColor(c);
     g.fillOval(0,0,2*r,2*r);
   }
   public int getR()
   {
       return r;
   }
}

package lzy;

import java.awt.*;
import java.awt.event.*;
public class HaveThreadFrame extends Frame implements Runnable
{
   Thread rotate;     //用Thread类声明一个rotate对象
   Planet earth;
   double pointX[]=new double[360],
          pointY[]=new double[360];
   int width,height;
   int radius=120;
   HaveThreadFrame()
   {
       rotate=new Thread(this);
      earth=new Planet();
      setBounds(0,0,360,400);
      width=getBounds().width;
      height=getBounds().height;
      pointX[0]=0;
      pointY[0]=-radius;
      double angle=1*Math.PI/180;
     for(int i=0;i<359;i++)
      {
         pointX[i+1]=pointX[i]*Math.cos(angle)-Math.sin(angle)*pointY[i];
        pointY[i+1]=pointY[i]*Math.cos(angle)+pointX[i]*Math.sin(angle);
      }
     for(int i=0;i<360;i++)
      {
         pointX[i]=pointX[i]+width/2;
        pointY[i]=pointY[i]+height/2;
      }
     setLayout(null);
     setVisible(true);
     validate();
     addWindowListener(new WindowAdapter()
                        {
         public void windowClosing(WindowEvent e)
                           {
                                 System.exit(0);
                           }
                        }
                       );
     add(earth);
     earth.setLocation((int)pointX[0]-earth.getSize().width/2,
                           (int)pointY[0]-earth.getSize().height/2);
     earth.start();
    rotate.start();   //用rotate调用start方法
   }
  public void run()
   { int i=0;
     while(true)
      {
         i=(i+1)%360;
         earth.setLocation((int)pointX[i]-earth.getSize().width/2,
                               (int)pointY[i]-earth.getSize().height/2);
         try{
             Thread.sleep(100);
            }
         catch(InterruptedException e){}
      }
   }
  public void paint(Graphics g)
   {
      g.setColor(Color.red);
     g.fillOval(width/2-15,height/2-15,30,30);
   }
}

package lzy;

import java.awt.*;
public class Planet extends Panel implements Runnable
{
   Thread moon;     //用Thread类声明一个moon对象
   Mycanvas yellowBall;
   double pointX[]=new double[360],
          pointY[]=new double[360]; //用来表示画布左上角端点坐标的数组
   int w=100,h=100;
   int radius=30;
   Planet()
   {
       setSize(w,h);
     setLayout(null);
     yellowBall=new Mycanvas();
     yellowBall.setColor(Color.yellow);
     add(yellowBall);
     yellowBall.setSize(12,12);
     yellowBall.setR(12/2);
     pointX[0]=0;
     pointY[0]=-radius;
     double angle=1*Math.PI/180;   //刻度为1度
     for(int i=0;i<359;i++)        //计算出数组中各个元素的值
     {
         pointX[i+1]=pointX[i]*Math.cos(angle)-Math.sin(angle)*pointY[i];
       pointY[i+1]=pointY[i]*Math.cos(angle)+pointX[i]*Math.sin(angle);
     }
     for(int i=0;i<360;i++)
     {
         pointX[i]=pointX[i]+w/2;    //坐标平移
       pointY[i]=pointY[i]+h/2;
     }
     yellowBall.setLocation((int)pointX[0]-yellowBall.getR(),(int)pointY[0]-yellowBall.getR());
     moon =new Thread(this); //创建 moon线程,当前面板做为该线程的目标对象
   }
  public void start()
   {
      try{
          moon .start();
         }
      catch(Exception exe){ }
   }
  public void paint(Graphics g)
   {
      g.setColor(Color.blue);
     g.fillOval(w/2-9,h/2-9,18,18);
   }
  public void run()
   {
      int i=0;
     while(true)
      {
         i=(i+1)%360;
         yellowBall.setLocation((int)pointX[i]-yellowBall.getR(),
(int)pointY[i]-yellowBall.getR());
         try{
             Thread.sleep(10); // Thread类调用类方法sleep使得线程中断10豪秒
            }
         catch(InterruptedException e){}
      }
   }
}

3.双线程接力。

²  实验要求:

编写一个应用程序,除了主线程外,还有两个线程:first和second。first负责模拟一个红色的按钮从坐标(10,60)运动到(100,60);second负责模拟一个绿色的按钮从坐标(100,60)运动到(200,60)。

MoveButtonMainClass.java

package lzy;

public class MoveButtonMainClass
{
    public static void main(String args[])
   {
        new MoveButton();
   }
}


MoveButton.java

package lzy;
import java.awt.*;
import java.awt.event.*;
public class MoveButton extends Frame implements Runnable,ActionListener
{
    Thread first,second;//用Thread类声明first,second两个线程对象
   Button redButton,greenButton,startButton;
   int distance=10;
   MoveButton()
   {
      first=new Thread(this); //创建first线程,当前窗口做为该线程的目标对象
      second=new Thread(this); //创建first线程,当前窗口做为该线程的目标对象
      redButton=new Button();
      greenButton=new Button();
      redButton.setBackground(Color.red);
      greenButton.setBackground(Color.green);
      startButton=new Button("start");
      startButton.addActionListener(this);
      setLayout(null);
      add(redButton);
      redButton.setBounds(10,60,15,15);
      add(greenButton);
      greenButton.setBounds(100,60,15,15);
      add(startButton);
      startButton.setBounds(10,100,30,30);
      setBounds(0,0,300,200);
      setVisible(true);
      validate();
      addWindowListener(new WindowAdapter()
                        {
                               public void windowClosing(WindowEvent e)
                           {
                                    System.exit(0);
                           }
                        }
                       );
   }
   public void actionPerformed(ActionEvent e)
   {
       try{
            first.start();
            second.start();
         }
      catch(Exception exp){}
   }
   public void run()
   {  while(true)
      {  if(Thread.currentThread()==first) //判断当前占有CPU资源的线程是否是first
          {   moveComponent(redButton);
              try{ Thread.sleep(20);
                 }
              catch(Exception exp){}
          }
         if(Thread.currentThread()==second) //判断当前占有CPU资源的线程是否是second
          {   moveComponent(greenButton);
               try{ Thread.sleep(10);
                 }
               catch(Exception exp){}
          }
      }
   }
   public synchronized void moveComponent(Component b)
   {
      if(Thread.currentThread()==first)
          {   while(distance>100&&distance<=200)
               try{ wait();
                  }
              catch(Exception exp){}
              distance=distance+1;
              b.setLocation(distance,60);
              if(distance>=100)
               {  b.setLocation(10,60);
                  notifyAll();
               }
          }
      if(Thread.currentThread()==second)
          {
          while(distance>=10&&distance<100)
               try{ wait();
                  }
              catch(Exception exp){}
              distance=distance+1;
              b.setLocation(distance,60);
              if(distance>200)
                {  distance=10;
                   b.setLocation(100,60);
                   notifyAll();
                }
          }
   }
}



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版权声明:(代码仓库)[https://github.com/LzyRapx] QAQ https://blog.csdn.net/liangzhaoyang1/article/details/51478942
文章标签: java 实验四 多线程
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