<!DOCTYPE html>
<html lang="en">
<head>
<meta charset="UTF-8">
<meta name="viewport" content="width=device-width, initial-scale=1.0">
<meta http-equiv="X-UA-Compatible" content="ie=edge">
<title>Document</title>
<style>
//注意一定要设置定位,否则盒子不会移动
.box1 {
width: 100px;
height: 100px;
background: red;
position: absolute;
left: 0;
top: 0;
}
</style>
</head>
<body>
<div class="box1"></div>
</body>
<script>
class Drag {
constructor() {
this.ele = document.querySelector(".box1");
//提前设置好this的指向。将实例中的this指向move,up
this.m = this.move.bind(this);
this.u = this.up.bind(this);
this.init();
this.addEvent();
}
//从最开始盒子移动时就要读取它的位置,进行记录,如果最开始有移动的话就记
//录,没有移动的话就是空字符(JSON。parse将对象转成字符,因为cookie只能
//存字符)
init() {
this.pos = localStorage.getItem("pos") ? JSON.parse(localStorage.getItem("pos")) : {
l: 0,
t: 0
};
//使盒子的坐标生效
this.ele.style.left = this.pos.l + "px";
this.ele.style.top = this.pos.t + "px"
}
addEvent() {
//监听式绑定事件
this.ele.addEventListener('mousedown', this.down.bind(this));
}
down(eve) {
//鼠标按下时的坐标
var e = eve || window.event;
this.x = e.offsetX;
this.y = e.offsetY;
document.addEventListener('mousemove', this.m);
document.addEventListener('mouseup', this.u);
}
move(eve) {
console.log(this)
var e = eve || window.event;
//移动时的鼠标坐标
this.ele.style.left = e.clientX - this.x + "px";
this.ele.style.top = e.clientY - this.y + "px";
}
up() {
//记录移动后的坐标位置,这样刷新页面后盒子还会在移动后的位置。
//就不会跑到最初的左上角了
var pos = {
t: this.ele.offsetLeft,
l: this.ele.offsetTop
}
localStorage.setItem("pos", JSON.stringify(pos))
//删除移动和抬起事件
document.removeEventListener('mousemove', this.m)
document.removeEventListener('mouseup', this.u)
}
}
//最后一定要记得执行
new Drag();
</script>
</html>
localstorage的小应用 拖拽
最新推荐文章于 2023-10-05 22:24:28 发布