想实现一个倒计时功能,使用CountDownTimer非常简单,费话不多说
1:首先继承CountDownTimer,复写构造函数,onFinish和onTick方法,
onFinish方法在倒计时完成时调用;
onTick方法在经过一个时间间隔后调用一次,这里你可以写一些UI变化如还有几秒
class TimeCount extends CountDownTimer {
public TimeCount(long millisInFuture, long countDownInterval) {
super(millisInFuture, countDownInterval);// 参数依次为总时长,和计时的时间间隔
}
@Override
public void onFinish() {// 计时完毕时触发
send.setClickable(true);
}
@Override
public void onTick(long millisUntilFinished) {// 计时过程显示
send.setClickable(false);
send.setText(millisUntilFinished / 1000 + "秒");
}
}
2
:使用,如下,就这么简单
TimeCount timeCount=new TimeCount(60000,1000);
timeCount.start();
3:原理,看源码
public abstract class CountDownTimer {
/**
* Millis since epoch when alarm should stop.
*/
private final long mMillisInFuture;
/**
* The interval in millis that the user receives callbacks
*/
private final long mCountdownInterval;
private long mStopTimeInFuture;
/**
* @param millisInFuture The number of millis in the future from the call
* to {@link #start()} until the countdown is done and {@link #onFinish()}
* is called.
* @param countDownInterval The interval along the way to receive
* {@link #onTick(long)} callbacks.
*/
public CountDownTimer(long millisInFuture, long countDownInterval) {
mMillisInFuture = millisInFuture;
mCountdownInterval = countDownInterval;
}
/**
* Cancel the countdown.
*/
public final void cancel() {
mHandler.removeMessages(MSG);
}
/**
* Start the countdown.
*/
public synchronized final CountDownTimer start() {
if (mMillisInFuture <= 0) {
onFinish();
return this;
}
mStopTimeInFuture = SystemClock.elapsedRealtime() + mMillisInFuture;
mHandler.sendMessage(mHandler.obtainMessage(MSG));
return this;
}
/**
* Callback fired on regular interval.
* @param millisUntilFinished The amount of time until finished.
*/
public abstract void onTick(long millisUntilFinished);
/**
* Callback fired when the time is up.
*/
public abstract void onFinish();
private static final int MSG = 1;
// handles counting down
private Handler mHandler = new Handler() {
@Override
public void handleMessage(Message msg) {
synchronized (CountDownTimer.this) {
final long millisLeft = mStopTimeInFuture - SystemClock.elapsedRealtime();
if (millisLeft <= 0) {
onFinish();
} else if (millisLeft < mCountdownInterval) {
// no tick, just delay until done
sendMessageDelayed(obtainMessage(MSG), millisLeft);
} else {
long lastTickStart = SystemClock.elapsedRealtime();
onTick(millisLeft);
// take into account user's onTick taking time to execute这里要计算onTick所使用的时间,即当前开机总时长-onTick前开机总时长
//即SystemClock.elapsedRealtime()-lastTickStart ;
long delay = lastTickStart + mCountdownInterval - SystemClock.elapsedRealtime();
// special case: user's onTick took more than interval to
// complete, skip to next interval
while (delay < 0) delay += mCountdownInterval;
<span style="white-space:pre"> </span> //就这么简单,只是用的sendMessageDelayed来倒计时
sendMessageDelayed(obtainMessage(MSG), delay);
}
}
}
};
}