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Database programming with Visual C++ 6

Classic book for Database programming with Visual C++ 6

2010-02-24

ADO.NET 3.5 Cookbook

This guide is strikingly different from other books on Microsoft ADO.NET. Rather than load you down with theory, the new edition of ADO.NET 3.5 Cookbook gives you more than 200 coding solutions and best practices for real problems you're likely to face with this technology using Visual Studio 2008 and the .NET 3.5 platform. Organized to help you find the topic and specific recipe you need quickly and easily, this book is more than just a handy compilation of cut-and-paste C# code. ADO.NET 3.5 Cookbook also offers clear explanations of how and why each code solution works, and warns you of potential pitfalls so you can learn to adapt the book's problem-solving techniques to different situations.

2010-02-24

The Mobile Communications Handbook,2nd Edition

CRC press IEEE press Excellent book

2009-12-12

MFC Programming with Visual C++ 6 Unleashed[1999,1377p][Classcal MFC Book].pdf

目前为止,最棒的VC6.0书籍! • MFC’s architecture and class layout • MFC as C++ • MFC as a Windows application programming tool • How to create compelling MFC applications • Using Developer Studio to create more compelling MFC applications • Using the Windows Common Controls from MFC applications • Implementing your own custom controls using MFC • MFC and the GDI • All about MFC’s message routing scheme • Documents and views, and how to supercharge their use • MFC application user interface programming • MFC and printing • MFC as a COM server programming platform, including ActiveX programming • MFC as a COM client programming platform • Adding scripting to your MFC applications • MFC and databases • MFC’s utility classes, including exception processing • MFC and the Web, including DHTML, WinInet, and ISAPI programming • MFC and hot graphics programming using both OpenGL and DirectX • How to add help access to your MFC applications

2009-11-15

Windows via C/C++, Fifth Edition

Microsoft Windows is a complex operating system. It offers so many features and does so much that it's impossible for any one person to fully understand the entire system. This complexity also makes it difficult for someone to decide where to start concentrating the learning effort. Well, I always like to start at the lowest level by gaining a solid understanding of the system's basic building blocks. Once you understand the basics, it's easy to incrementally add any higher-level aspects of the system to your knowledge. So this book focuses on Windows' basic building blocks and the fundamental concepts that you must know when architecting and implementing software targeting the Windows operating system. In short, this book teaches the reader about various Windows features and how to access them via the C and C++ programming languages. Although this book does not cover some Windows concepts—such as the Component Object Model (COM)—COM is built on top of basic building blocks such as processes, threads, memory management, DLLs, thread local storage, Unicode, and so on. If you know these basic building blocks, understanding COM is just a matter of understanding how the building blocks are used. I have great sympathy for people who attempt to jump ahead in learning COM's architecture. They have a long road ahead and are bound to have gaping holes in their knowledge, which is bound to negatively affect their code and their software development schedules. The Microsoft .NET Framework's common language runtime (CLR) is another technology not specifically addressed in this book. (However, it is addressed in my other book: CLR via C#, Jeffrey Richter, Microsoft Press, 2006). However, the CLR is implemented as a COM object in a dynamic-link library (DLL) that loads in a process and uses threads to execute code that manipulates Unicode strings that are managed in memory. So again, the basic building blocks presented in this book will help developers writing managed code. In addition, by way of the CLR's Platform Invocation (P/Invoke) technology, you can call into the various Windows' APIs presented throughout this book. So that's what this book is all about: the basic Windows building blocks that every Windows developer (at least in my opinion) should be intimately aware of. As each block is discussed, I also describe how the system uses these blocks and how your own applications can best take advantage of these blocks. In many chapters, I show you how to create building blocks of your own. These building blocks, typically implemented as generic functions or C++ classes, group a set of Windows building blocks together to create a whole that is much greater than the sum of its parts.

2009-08-06

Programming languages---C#,2nd Edition[ISO_IEC 23270][2006,548p]

拒绝上传扫描版ebooks,希望大家喜欢和支持!

2009-04-18

Data Structures and Program Design in C++[2000,734p]

Very useful book about data structrues!

2009-04-18

Advanced Graphics Programming Using OpenGL[2005].pdf

This book attempts to bring the computer graphics enthusiast, whether professiona or amateur, beyond the basics covered in computer graphics texts, and introduce them to a mix of more intense practical and theoretical discussion that is hard to obtain outside of a professional computer graphics environment.

2008-10-07

OpenGL Super Bible

This book will suit a wide audience of OpenGL and Windows programmers. Windows programmers wanting to learn about 3D graphics and how to implement them using OpenGL will find what they need. So will experienced Windows and 3D graphics programmers wanting to learn more about the industry standard OpenGL. This book will also be of value to seasoned OpenGL programmers who have a workstation background but need some assistance porting their applications and experience to the Microsoft Windows platforms.

2008-10-07

Deep Inside CSharp---An Interview with Microsoft Chief Architect Anders Hejlsberg

Deep Inside CSharp---An Interview with Microsoft Chief Architect Anders Hejlsberg

2008-09-12

Expert CSharp 2005 Business Objects,2nd Edition[2006,695P]

This book is about application architecture, design, and development in .NET using objectoriented concepts. The focus is on business-focused objects called business objects, and how to implement them to work in various distributed environments, including web and client/server configurations. The book makes use of a great many .NET technologies, object-oriented design and programming concepts, and distributed architectures. The first half of the book walks through the process of creating a framework to support objectoriented application development in .NET. This will include a lot of architectural concepts and ideas. It will also involve some in-depth use of advanced .NET techniques to create the framework. The second half of the book makes use of the framework to build a sample application with several different interfaces. If you wish, it’s perfectly possible to skip the first half of the book and simply make use of the framework to build object-oriented applications. One of my primary goals in creating the CSLA .NET framework was to simplify .NET development. Developers using the framework in this book don’t need to worry about the details of underlying technologies such as remoting, serialization, or reflection. All of these are embedded in the framework, so that a developer using it can focus almost entirely on business logic and application design, rather than getting caught up in “plumbing” issues.

2008-09-12

Introduction to CSharp Programming for the Microsoft .NET Platform[2001,812P]

After completing this course, the student will be able to: n List the major elements of the .NET Framew ork and explain how C# fits into the .NET platform. n Analyze the basic structure of a C# application and be able to debug, compile, and run a simple application. n Create, name, and assign values to variables. n Use common statements to implement flow control, looping, and exception handling. n Create methods (functions and subroutines) that can return values and take parameters. n Create, initialize, and use arrays. n Explain the basic concepts and terminology of object-oriented programming. n Use common objects and references types. n Create, initialize, and destroy objects in a C# application. n Build new C# classes from existing classes. n Create self-contained classes and frameworks in a C# application. n Define operators and add event specifications. n Implement properties and indexers. n Use predefined and custom attributes.

2008-09-12

CSharp Class Design Handbook---Coding Effective Classes

This text shows how to create robust, flexible, reusable classes with C# and learn how to understand different types you can create in C#, as well as how classes relate to the .NET type framework.

2008-09-12

Visual Studio Tools for Office---Using CSharp with Excel,Word,Outlook and InfoPath[2005,1008p]

This book covers all of the ins and outs of programming with Visual Studio Tools for Office in a clear and concise way. Given the authors' exhaustive experiences with this subject, you can't get a more authoritative description of VSTO than this book!

2008-09-12

Mastering_CSharp_Database_Programming

This guide will help you understand database programming as it provides focused coverage of ADO and how it relates to C#, as well as other complex topics including transactions, Windows forms, Web Forms, XML, and Web Services.

2008-09-12

Database Essentials, 4th edition[Covers Oracle Database 11g].pdf

Database Essentials, 4th edition[Covers Oracle Database 11g].pdf

2008-08-04

FoxitReader23_setup.exe

便捷快速的PDF阅读器,特别适合配置较低的计算机哦!

2008-08-04

Object-Oriented Analysis and Design---Understanding System Development with UML 2.0.pdf

Object-Oriented Analysis and Design---Understanding System Development with UML 2.0.pdf

2008-08-04

Linux Kernel Development, 3rd Edition

亚马逊五星级图书,对于热衷于LInux内核开发的你,绝对值得研读。

2015-05-23

The Design and Implementation of the FreeBSD Operating System,2nd Edition

亚马逊五星图书,值得你拥有。只要你是做复杂软件系统开发,你就会从该书中获益匪浅。

2015-05-23

Wind River VxWorks Device Driver Developer's Guide 6.6,Volume 3

VxWorks驱动程序开发官方教程——全面而详细!

2011-05-04

Wind River VxWorks Device Driver Developer's Guide 6.6,Volume 2

VxWorks驱动程序开发官方教程——全面而详细!

2011-05-04

Wind River VxWorks Device Driver Developer's Guide 6.6,Volume 1

Wind River VxWorks驱动程序开发官方教程——全面而详细!

2011-05-04

CSharp Graphics Programming[2008]

Section 1 starts the discussion by describing the basic building blocks of graphics programming in C#: the Graphics, Pen, and Brush classes. You can use these classes to draw and fill lines, curves, ellipses — just about everything except images and text. Section 2 describes advanced Pen and Brush objects that let you produce more advanced effects such as lines with custom end caps and areas filled with color gradients that follow a path. Section 3 finishes the discussion of fundamental graphical techniques by explaining how to draw text. Section 4 tells how to draw and manipulate bitmapped images. It shows how to modify or draw images and save the results in a variety of formats such as BMP, GIF, and JPG files. Section 5 explains an extremely powerful feature provided by .NET graphics: transformations. With a little practice, you can use transformations to build extremely complex graphics relatively simply using the coordinate systems that are easiest for you. Section 6 shows how to add printouts and print previews to C# applications. Many books don’t cover this topic very well, but printing plays an important role in many applications. Section 7 describes the new Graphics objects that you can use in Windows Presentation Foundation (WPF) applications. By using these objects, you can create graphics declaratively at design time in addition to procedural run time. Section 8 describes a particularly useful object provided by WPF (Windows Presentation Foundation) graphics: FlowDocument. A FlowDocument object can contain text, images, graphical objects, controls, and other visible objects. It then automatically flows those objects across whatever space is available. The result is a newsletter-like document that is extremely easy to build and view.

2011-04-24

Computer Network Security[2005,544p].pdf

分享经典之网络技术——《计算机与通信网络》

2010-11-03

分享经典——Computer and Communication Networks[2006,656p].chm

分享经典之网络技术——《计算机与通信网络》

2010-11-03

TCP-IP Illustrated,Volume 2---The Implementation[1995,1200p].chm

极优秀的TCP/IP传世之作,值得拥有!全两卷已上传完毕,希望对大家有帮助!

2010-11-02

Tornado Device Driver Workshop[1999,506p].pdf

非常棒的驱动程序教程!非常棒的驱动程序教程!非常棒的驱动程序教程!非常棒的驱动程序教程!非常棒的驱动程序教程! 对VxWorks开发感兴趣的朋友,希望可以成为Q友,QQ:1318885623。

2010-05-17

VxWorks Source Code Release Notes 5.5[2003,14P].pdf

VxWorks5.5及其开发工具Tornado2.2是风河公司的经典作品,其经典就如WindowsXP及其开发工具VisualC++6.0!相对于其后的Vxworks6.X及其开发工具Workbench,前者显得更简洁(Vxworks6.X开始区分内核模式与用户模式),不论变化的好坏(也没这实力,只是觉得老的东西用得顺手。),后者自带官方资料而前者似乎没有(当然前者的ONLINE是很不错的),所以这里将Tornado2.2的全套官方资料奉献给大家,信息全面、权威,希望对大家有帮助! 对VxWorks开发感兴趣的朋友,希望可以成为Q友,QQ:1318885623。

2010-05-09

VxWorks Programmer's Guide 5.5[2003,539P].pdf

VxWorks5.5及其开发工具Tornado2.2是风河公司的经典作品,其经典就如WindowsXP及其开发工具VisualC++6.0!相对于其后的Vxworks6.X及其开发工具Workbench,前者显得更简洁(Vxworks6.X开始区分内核模式与用户模式),不论变化的好坏(也没这实力,只是觉得老的东西用得顺手。),后者自带官方资料而前者似乎没有(当然前者的ONLINE是很不错的),所以这里将Tornado2.2的全套官方资料奉献给大家,信息全面、权威,希望对大家有帮助! 对VxWorks开发感兴趣的朋友,希望可以成为Q友,QQ:1318885623。

2010-05-09

VxWorks OS Libraries API Reference 5.5[2003,1627P].pdf

VxWorks5.5及其开发工具Tornado2.2是风河公司的经典作品,其经典就如WindowsXP及其开发工具VisualC++6.0!相对于其后的Vxworks6.X及其开发工具Workbench,前者显得更简洁(Vxworks6.X开始区分内核模式与用户模式),不论变化的好坏(也没这实力,只是觉得老的东西用得顺手。),后者自带官方资料而前者似乎没有(当然前者的ONLINE是很不错的),所以这里将Tornado2.2的全套官方资料奉献给大家,信息全面、权威,希望对大家有帮助! 对VxWorks开发感兴趣的朋友,希望可以成为Q友,QQ:1318885623。

2010-05-09

VxWorks Network Programmer's Guide 5.5[2003,364P].pdf

VxWorks5.5及其开发工具Tornado2.2是风河公司的经典作品,其经典就如WindowsXP及其开发工具VisualC++6.0!相对于其后的Vxworks6.X及其开发工具Workbench,前者显得更简洁(Vxworks6.X开始区分内核模式与用户模式),不论变化的好坏(也没这实力,只是觉得老的东西用得顺手。),后者自带官方资料而前者似乎没有(当然前者的ONLINE是很不错的),所以这里将Tornado2.2的全套官方资料奉献给大家,信息全面、权威,希望对大家有帮助! 对VxWorks开发感兴趣的朋友,希望可以成为Q友,QQ:1318885623。

2010-05-09

VxWorks BSP Developer's Guide 5.5[2003,458P]].pdf

这是WindRiver为VxWorks5.5准备的官方参考资料,信息全面权威。高版本的Vxworks开发工具都会自带相关的文档,但是Tornado2.2除了一个好用的OnLine帮助文档外好像没有自带这玩意儿,为了方便Vxworks程序员朋友的工作,我在这里把全套都给穿上来了,希望有所帮助! 愿交所有志同道合的朋友,我的QQ号:1318885623!

2010-05-09

Debugging -- The Nine Indispensable Rules for Finding Even the Most Elusive Software.pdf

关于调试程序的优秀著作,清晰原版值得拥有!

2010-03-18

A Practitioner's Guide To Software Test Design[2004].chm

This text presents all the important test design techniques in a single place and in a consistent, and easy-to-digest format. It enables you to choose the best test case design, find software defects, develop optimal strategies, and more.

2010-03-18

The C Programming Language,2nd Edition[Brian W. Kernighan and Dennis M. Ritchie][1988,281p].chm

This Second Edition of The C Programming Language describes C as defined by the ANSI standard. Although we have noted the places where the language has evolved, we have chosen to write exclusively in the new form. For the most part, this makes no significant difference; the most visible change is the new form of function declaration and definition. Modern compilers already support most features of the standard.

2010-03-18

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