LottieAnimationView

LottieAnimationView是Airbnb开源的一个用于在Android中加载和展示After Effects动画的库。它可以从JSON文件、资源文件或者直接通过JSON对象来设置动画。此视图支持设置缓存策略、进度、自动播放等功能,并提供了丰富的API来控制动画的播放、速度、循环等行为。
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package com.airbnb.lottie;

import android.animation.Animator;
import android.animation.ValueAnimator;
import android.content.Context;
import android.content.res.TypedArray;
import android.graphics.Bitmap;
import android.graphics.Color;
import android.graphics.ColorFilter;
import android.graphics.drawable.Drawable;
import android.os.Parcel;
import android.os.Parcelable;
import android.support.annotation.FloatRange;
import android.support.annotation.NonNull;
import android.support.annotation.Nullable;
import android.support.annotation.RawRes;
import android.support.annotation.VisibleForTesting;
import android.support.v7.widget.AppCompatImageView;
import android.text.TextUtils;
import android.util.AttributeSet;
import android.util.Log;
import android.util.SparseArray;

import com.airbnb.lottie.utils.Utils;

import org.json.JSONObject;

import java.lang.ref.WeakReference;
import java.util.HashMap;
import java.util.Map;

/**
 * This view will load, deserialize, and display an After Effects animation exported with
 * bodymovin (https://github.com/bodymovin/bodymovin).
 * <p>
 * You may set the animation in one of two ways:
 * 1) Attrs: {@link R.styleable#LottieAnimationView_lottie_fileName}
 * 2) Programatically: {@link #setAnimation(String)}, {@link #setComposition(LottieComposition)},
 * or {@link #setAnimation(JSONObject)}.
 * <p>
 * You can set a default cache strategy with {@link R.attr#lottie_cacheStrategy}.
 * <p>
 * You can manually set the progress of the animation with {@link #setProgress(float)} or
 * {@link R.attr#lottie_progress}
 */
@SuppressWarnings({"unused", "WeakerAccess"}) public class LottieAnimationView extends AppCompatImageView {
  private static final String TAG = LottieAnimationView.class.getSimpleName();

  /**
   * Caching strategy for compositions that will be reused frequently.
   * Weak or Strong indicates the GC reference strength of the composition in the cache.
   */
  public enum CacheStrategy {
    None,
    Weak,
    Strong
  }

  private static final SparseArray<LottieComposition> RAW_RES_STRONG_REF_CACHE = new SparseArray<>();
  private static final SparseArray<WeakReference<LottieComposition>> RAW_RES_WEAK_REF_CACHE =
      new SparseArray<>();

  private static final Map<String, LottieComposition> ASSET_STRONG_REF_CACHE = new HashMap<>();
  private static final Map<String, WeakReference<LottieComposition>> ASSET_WEAK_REF_CACHE =
      new HashMap<>();

  private final OnCompositionLoadedListener loadedListener =
      new OnCompositionLoadedListener() {
        @Override public void onCompositionLoaded(@Nullable LottieComposition composition) {
          if (composition != null) {
            setComposition(composition);
          }
          compositionLoader = null;
        }
      };

  private final LottieDrawable lottieDrawable = new LottieDrawable();
  private CacheStrategy defaultCacheStrategy;
  private String animationName;
  private @RawRes int animationResId;
  private boolean wasAnimatingWhenDetached = false;
  private boolean autoPlay = false;
  private boolean useHardwareLayer = false;

  @Nullable private Cancellable compositionLoader;
  /** Can be null because it is created async */
  @Nullable private LottieComposition composition;

  public LottieAnimationView(Context context) {
    super(context);
    init(null);
  }

  public LottieAnimationView(Context context, AttributeSet attrs) {
    super(context, attrs);
    init(attrs);
  }

  public LottieAnimationView(Context context, AttributeSet attrs, int defStyleAttr) {
    super(context, attrs, defStyleAttr);
    init(attrs);
  }

  private void init(@Nullable AttributeSet attrs) {
    TypedArray ta = getContext().obtainStyledAttributes(attrs, R.styleable.LottieAnimationView);
    int cacheStrategy = ta.getInt(
        R.styleable.LottieAnimationView_lottie_cacheStrategy,
        CacheStrategy.Weak.ordinal());
    defaultCacheStrategy = CacheStrategy.values()[cacheStrategy];
    if (!isInEditMode()) {
      boolean hasRawRes = ta.hasValue(R.styleable.LottieAnimationView_lottie_rawRes);
      boolean hasFileName = ta.hasValue(R.styleable.LottieAnimationView_lottie_fileName);
      if (hasRawRes && hasFileName) {
        throw new IllegalArgumentException("lottie_rawRes and lottie_fileName cannot be used at " +
            "the same time. Please use use only one at once.");
      } else if (hasRawRes) {
        int rawResId = ta.getResourceId(R.styleable.LottieAnimationView_lottie_rawRes, 0);
        if (rawResId != 0) {
          setAnimation(rawResId);
        }
      } else if (hasFileName) {
        String fileName = ta.getString(R.styleable.LottieAnimationView_lottie_fileName);
        if (fileName != null) {
          setAnimation(fileName);
        }
      }
    }
    if (ta.getBoolean(R.styleable.LottieAnimationView_lottie_autoPlay, false)) {
      lottieDrawable.playAnimation();
      autoPlay = true;
    }
    lottieDrawable.loop(ta.getBoolean(R.styleable.LottieAnimationView_lottie_loop, false));
    setImageAssetsFolder(ta.getString(R.styleable.Lo
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