package com.airbnb.lottie;
import android.animation.Animator;
import android.animation.ValueAnimator;
import android.content.Context;
import android.content.res.TypedArray;
import android.graphics.Bitmap;
import android.graphics.Color;
import android.graphics.ColorFilter;
import android.graphics.drawable.Drawable;
import android.os.Parcel;
import android.os.Parcelable;
import android.support.annotation.FloatRange;
import android.support.annotation.NonNull;
import android.support.annotation.Nullable;
import android.support.annotation.RawRes;
import android.support.annotation.VisibleForTesting;
import android.support.v7.widget.AppCompatImageView;
import android.text.TextUtils;
import android.util.AttributeSet;
import android.util.Log;
import android.util.SparseArray;
import com.airbnb.lottie.utils.Utils;
import org.json.JSONObject;
import java.lang.ref.WeakReference;
import java.util.HashMap;
import java.util.Map;
/**
* This view will load, deserialize, and display an After Effects animation exported with
* bodymovin (https://github.com/bodymovin/bodymovin).
* <p>
* You may set the animation in one of two ways:
* 1) Attrs: {@link R.styleable#LottieAnimationView_lottie_fileName}
* 2) Programatically: {@link #setAnimation(String)}, {@link #setComposition(LottieComposition)},
* or {@link #setAnimation(JSONObject)}.
* <p>
* You can set a default cache strategy with {@link R.attr#lottie_cacheStrategy}.
* <p>
* You can manually set the progress of the animation with {@link #setProgress(float)} or
* {@link R.attr#lottie_progress}
*/
@SuppressWarnings({"unused", "WeakerAccess"}) public class LottieAnimationView extends AppCompatImageView {
private static final String TAG = LottieAnimationView.class.getSimpleName();
/**
* Caching strategy for compositions that will be reused frequently.
* Weak or Strong indicates the GC reference strength of the composition in the cache.
*/
public enum CacheStrategy {
None,
Weak,
Strong
}
private static final SparseArray<LottieComposition> RAW_RES_STRONG_REF_CACHE = new SparseArray<>();
private static final SparseArray<WeakReference<LottieComposition>> RAW_RES_WEAK_REF_CACHE =
new SparseArray<>();
private static final Map<String, LottieComposition> ASSET_STRONG_REF_CACHE = new HashMap<>();
private static final Map<String, WeakReference<LottieComposition>> ASSET_WEAK_REF_CACHE =
new HashMap<>();
private final OnCompositionLoadedListener loadedListener =
new OnCompositionLoadedListener() {
@Override public void onCompositionLoaded(@Nullable LottieComposition composition) {
if (composition != null) {
setComposition(composition);
}
compositionLoader = null;
}
};
private final LottieDrawable lottieDrawable = new LottieDrawable();
private CacheStrategy defaultCacheStrategy;
private String animationName;
private @RawRes int animationResId;
private boolean wasAnimatingWhenDetached = false;
private boolean autoPlay = false;
private boolean useHardwareLayer = false;
@Nullable private Cancellable compositionLoader;
/** Can be null because it is created async */
@Nullable private LottieComposition composition;
public LottieAnimationView(Context context) {
super(context);
init(null);
}
public LottieAnimationView(Context context, AttributeSet attrs) {
super(context, attrs);
init(attrs);
}
public LottieAnimationView(Context context, AttributeSet attrs, int defStyleAttr) {
super(context, attrs, defStyleAttr);
init(attrs);
}
private void init(@Nullable AttributeSet attrs) {
TypedArray ta = getContext().obtainStyledAttributes(attrs, R.styleable.LottieAnimationView);
int cacheStrategy = ta.getInt(
R.styleable.LottieAnimationView_lottie_cacheStrategy,
CacheStrategy.Weak.ordinal());
defaultCacheStrategy = CacheStrategy.values()[cacheStrategy];
if (!isInEditMode()) {
boolean hasRawRes = ta.hasValue(R.styleable.LottieAnimationView_lottie_rawRes);
boolean hasFileName = ta.hasValue(R.styleable.LottieAnimationView_lottie_fileName);
if (hasRawRes && hasFileName) {
throw new IllegalArgumentException("lottie_rawRes and lottie_fileName cannot be used at " +
"the same time. Please use use only one at once.");
} else if (hasRawRes) {
int rawResId = ta.getResourceId(R.styleable.LottieAnimationView_lottie_rawRes, 0);
if (rawResId != 0) {
setAnimation(rawResId);
}
} else if (hasFileName) {
String fileName = ta.getString(R.styleable.LottieAnimationView_lottie_fileName);
if (fileName != null) {
setAnimation(fileName);
}
}
}
if (ta.getBoolean(R.styleable.LottieAnimationView_lottie_autoPlay, false)) {
lottieDrawable.playAnimation();
autoPlay = true;
}
lottieDrawable.loop(ta.getBoolean(R.styleable.LottieAnimationView_lottie_loop, false));
setImageAssetsFolder(ta.getString(R.styleable.Lo
LottieAnimationView
最新推荐文章于 2024-07-31 00:18:18 发布
LottieAnimationView是Airbnb开源的一个用于在Android中加载和展示After Effects动画的库。它可以从JSON文件、资源文件或者直接通过JSON对象来设置动画。此视图支持设置缓存策略、进度、自动播放等功能,并提供了丰富的API来控制动画的播放、速度、循环等行为。
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