Tinker使用过程及注意点(1)-环境搭建及简单使用

Tinker 是微信官方的Android热补丁解决方案,它支持动态下发代码、So库以及资源,让应用能够在不需要重新安装的情况下实现更新。

选择使用Tinker的原因大概就是因为这句话吧:Tinker已运行在微信的数亿Android设备上,那么为什么你不使用Tinker呢?

Demo使用过程

  1. 新建空项目
  2. 在项目的build.gradle中添加如下代码:
    这里写图片描述
  3. app的build.gradle中添加如下代码:
    这里写图片描述
    这里写图片描述
    此外还需要加入以下代码:

def gitSha() {
    try {
        String gitRev = 'git rev-parse --short HEAD'.execute(null, project.rootDir).text.trim()
        if (gitRev == null) {
            throw new GradleException("can't get git rev, you should add git to system path or just input test value, such as 'testTinkerId'")
        }
        return gitRev
    } catch (Exception e) {
        throw new GradleException("can't get git rev, you should add git to system path or just input test value, such as 'testTinkerId'")
    }
}

def bakPath = file("${buildDir}/bakApk/")

/**
 * you can use assembleRelease to build you base apk
 * use tinkerPatchRelease -POLD_APK=  -PAPPLY_MAPPING=  -PAPPLY_RESOURCE= to build patch
 * add apk from the build/bakApk
 */
ext {
    //for some reason, you may want to ignore tinkerBuild, such as instant run debug build?
    tinkerEnabled = true

    //for normal build
    //old apk file to build patch apk
    tinkerOldApkPath = "${bakPath}/app-debug-0504-17-44-53.apk"
    //proguard mapping file to build patch apk
    tinkerApplyMappingPath = "${bakPath}/app-debug-0504-17-44-53-mapping.txt"
    //resource R.txt to build patch apk, must input if there is resource changed
    tinkerApplyResourcePath = "${bakPath}/app-debug-0504-17-44-53-R.txt"

    //only use for build all flavor, if not, just ignore this field
    tinkerBuildFlavorDirectory = "${bakPath}/app-0504-17-44-53"
}


def getOldApkPath() {
    return hasProperty("OLD_APK") ? OLD_APK : ext.tinkerOldApkPath
}

def getApplyMappingPath() {
    return hasProperty("APPLY_MAPPING") ? APPLY_MAPPING : ext.tinkerApplyMappingPath
}

def getApplyResourceMappingPath() {
    return hasProperty("APPLY_RESOURCE") ? APPLY_RESOURCE : ext.tinkerApplyResourcePath
}

def getTinkerIdValue() {
    return hasProperty("TINKER_ID") ? TINKER_ID : gitSha()
}

def buildWithTinker() {
    return hasProperty("TINKER_ENABLE") ? TINKER_ENABLE : ext.tinkerEnabled
}

def getTinkerBuildFlavorDirectory() {
    return ext.tinkerBuildFlavorDirectory
}

if (buildWithTinker()) {
    apply plugin: 'com.tencent.tinker.patch'

    tinkerPatch {
        /**
         * necessary,default 'null'
         * the old apk path, use to diff with the new apk to build
         * add apk from the build/bakApk
         */
        oldApk = getOldApkPath()
        /**
         * optional,default 'false'
         * there are some cases we may get some warnings
         * if ignoreWarning is true, we would just assert the patch process
         * case 1: minSdkVersion is below 14, but you are using dexMode with raw.
         *         it must be crash when load.
         * case 2: newly added Android Component in AndroidManifest.xml,
         *         it must be crash when load.
         * case 3: loader classes in dex.loader{} are not keep in the main dex,
         *         it must be let tinker not work.
         * case 4: loader classes in dex.loader{} changes,
         *         loader classes is ues to load patch dex. it is useless to change them.
         *         it won't crash, but these changes can't effect. you may ignore it
         * case 5: resources.arsc has changed, but we don't use applyResourceMapping to build
         */
        ignoreWarning = true
//        ignoreWarning = false

        /**
         * optional,default 'true'
         * whether sign the patch file
         * if not, you must do yourself. otherwi
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