Netty的使用

版权声明:如有问题,欢迎指正。 转载请注明原创地址: https://blog.csdn.net/lilyssh/article/details/84306563

项目源码地址:https://gitee.com/lilyssh/lilyssh-rpc

项目需求

用netty实现两个项目之间的通讯。

一、Server端:

1. 在pom.xml中添加以下依赖

<dependency>
  <groupId>io.netty</groupId>
  <artifactId>netty-all</artifactId>
  <version>5.0.0.Alpha2</version>
</dependency>

2. 接收端:

package cn.lilyssh.receiver;

import io.netty.bootstrap.ServerBootstrap;
import io.netty.buffer.ByteBuf;
import io.netty.buffer.Unpooled;
import io.netty.channel.*;
import io.netty.channel.nio.NioEventLoopGroup;
import io.netty.channel.socket.SocketChannel;
import io.netty.channel.socket.nio.NioServerSocketChannel;
import io.netty.util.ReferenceCountUtil;

import java.net.InetSocketAddress;
import java.nio.charset.Charset;

public class Receiver {
    public void start(){
        //根据给定的字符串内容创建一个ByteBuf。
        final ByteBuf buf = Unpooled.unreleasableBuffer(Unpooled.copiedBuffer("Hi!\r\n", Charset.forName("UTF-8")));

        //(1)、初始化用于Acceptor的主"线程池"以及用于I/O工作的从"线程池";
        //NioEventLoopGroup可以理解为一个线程池,内部维护了一组线程,每个线程负责处理多个Channel上的事件,而一个Channel只对应于一个线程,这样可以回避多线程下的数据同步问题。默认的线程数目是 CPU 核数 × 2。
        EventLoopGroup group=new NioEventLoopGroup();
        try {
            //(2)、ServerBootstrap负责初始化netty服务器,并且开始监听端口的socket请求。
            ServerBootstrap serverBootstrap = new ServerBootstrap();
            //(3)、通过ServerBootstrap的group方法,设置(1)中初始化的主从"线程池";
            serverBootstrap.group(group)
                    //(4)、 指定通道channel的类型,由于是服务端,故而是NioServerSocketChannel;
                    .channel(NioServerSocketChannel.class)
                    .localAddress(new InetSocketAddress(2222))
                    //(5)、 设置子通道也就是SocketChannel的处理器, 其内部是实际业务开发的"主战场"
                    .childHandler(
                    new ChannelInitializer<SocketChannel>() {
                        @Override
                        protected void initChannel(SocketChannel channel) throws Exception {
                            channel.pipeline().addLast(new ChannelHandlerAdapter(){
                                @Override
                                public void channelRead(ChannelHandlerContext ctx, Object msg) {
                                    ByteBuf in = (ByteBuf) msg;
                                    try {
                                        while (in.isReadable()) {
                                            System.out.print((char) in.readByte());
                                            System.out.flush();
                                        }
                                    } finally {
                                        ReferenceCountUtil.release(msg);
                                    }
                                }
                            });
                        }
                    }
            );
            //(6)、 绑定并侦听某个端口
            ChannelFuture f = serverBootstrap.bind().sync();
            f.channel().closeFuture().sync();
        }catch (Exception e){
            e.printStackTrace();
        }
    }
}

3. 调用、启动:

package cn.lilyssh;

import cn.lilyssh.receiver.Receiver;

public class MainReceiver {
    public static void main(String[] args) {
        Receiver receiver = new Receiver();
        receiver.start();
    }
}

二、Client端:

1. 在pom.xml中添加以下依赖

<dependency>
  <groupId>io.netty</groupId>
  <artifactId>netty-all</artifactId>
  <version>5.0.0.Alpha2</version>
</dependency>

2. 发送端:

package cn.lilyssh.rpc;

import io.netty.bootstrap.Bootstrap;
import io.netty.channel.*;
import io.netty.channel.nio.NioEventLoopGroup;
import io.netty.channel.socket.SocketChannel;
import io.netty.channel.socket.nio.NioSocketChannel;
import io.netty.handler.codec.string.StringDecoder;
import io.netty.handler.codec.string.StringEncoder;

import java.net.InetSocketAddress;

public class Sender {
    public void start(){
        //worker负责读写数据
        EventLoopGroup worker = new NioEventLoopGroup();
        try {
            Bootstrap b = new Bootstrap();
            //设置线程池
            b.group(worker);
            //设置socket工厂
            b.channel(NioSocketChannel.class);
            b.option(ChannelOption.SO_KEEPALIVE, true);
            //设置管道
            b.handler(new ChannelInitializer<SocketChannel>() {
                @Override
                protected void initChannel(SocketChannel channel) throws Exception {
                    //获取管道
                    ChannelPipeline pipeline = channel.pipeline();
                    //字符串解码器
                    pipeline.addLast(new StringDecoder());
                    //字符串编码器
                    pipeline.addLast(new StringEncoder());
                    //处理类
                    pipeline.addLast(new ClientHandler4());
                }
            });
            //发起异步连接操作
            ChannelFuture futrue = b.connect(new InetSocketAddress("127.0.0.1",2222)).sync();
            //等待客户端链路关闭
            futrue.channel().closeFuture().sync();
        } catch (InterruptedException e) {
            e.printStackTrace();
        } finally {
            //优雅的退出,释放NIO线程组
            worker.shutdownGracefully();
        }
    }
}
class ClientHandler4 extends SimpleChannelInboundHandler<String> {

    //接受服务端发来的消息
    @Override
    public void channelRead(ChannelHandlerContext ctx, Object msg) throws Exception {
        System.out.println("server response : "+msg);
    }

    //与服务器建立连接
    @Override
    public void channelActive(ChannelHandlerContext ctx) throws Exception {
        //给服务器发消息
        ctx.channel().writeAndFlush("i am client !");

        System.out.println("channelActive");
    }

    //与服务器断开连接
    @Override
    public void channelInactive(ChannelHandlerContext ctx) throws Exception {
        System.out.println("channelInactive");
    }

    //异常
    @Override
    public void exceptionCaught(ChannelHandlerContext ctx, Throwable cause) throws Exception {
        //关闭管道
        ctx.channel().close();
        //打印异常信息
        cause.printStackTrace();
    }

    @Override
    protected void messageReceived(ChannelHandlerContext channelHandlerContext, String s) throws Exception {

    }
}

3. 调用、启动:

package cn.lilyssh.rpc;

public class MainSender {
    public static void main(String[] args) {
        Sender sender = new Sender();
        sender.start();
    }
}

会看到客户端regisry控制台打印了:channelActive,服务端lrpc控制台打印了:i am client !。
大功告成!

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