Activity源码简单解读

对于一个从事Android开发或者学习Android开发的人而言,最初接触到的估计还是第一个应用程序“HelloWorld”,今天我们不讲helloworld。讲讲Activity。大家也许知道,Android在大体设计上其实也是遵循Web端的MVC设计的,Activity其实就是相当于我们的View+Controller(因为我们的Activity只要是展示界面,并且一般人的做法就是将数据的处理逻辑也放在Activity中)。大部分人都知道Activity的生命周期,可能觉得Activity的启动和创建都是从它的onCreate这里开始的。其实不然,说到底启动一个java编写的应用程序,我们大部分人的思维逻辑回事这样的,它的入口函数(main方法)在哪里?我也是网上查阅资料和视屏才有这样的想法的。其实当应用程序启动的时候,也是从main作为入口进入的,只不过大部分人没有找到这个main方法在哪里了,这就是我准备要说的第一个重要的类ActivityThread(它不是一个线程类,因为它不符合我们线程的实现方式)。在Android4.0的源码里面有这样一段对ActivityThread的简单说明:

This manages the execution of the mainthread in an application process, scheduling and executing activities, broadcasts,and other operations on it as the activitymanager requests.大概意思就是说,它在一个应用程序中管理者主线程的执行,例如activity,broadcast还有一些其他的操作。

先来看看ActivityThread中的main方法:

public static void main(String[] args) {
        SamplingProfilerIntegration.start();

        // CloseGuard defaults to true and can be quite spammy.  We
        // disable it here, but selectively enable it later (via
        // StrictMode) on debug builds, but using DropBox, not logs.
        CloseGuard.setEnabled(false);

        Process.setArgV0("<pre-initialized>");

        Looper.prepareMainLooper();
        if (sMainThreadHandler == null) {
            sMainThreadHandler = new Handler();
        }

        ActivityThread thread = new ActivityThread();
        thread.attach(false);

        if (false) {
            Looper.myLooper().setMessageLogging(new
                    LogPrinter(Log.DEBUG, "ActivityThread"));
        }

        Looper.loop();

        throw new RuntimeException("Main thread loop unexpectedly exited");
    }
}

函数首先初始化一个Looper对象,用于消息之间的通信,代码的16,17行初始化一个ActivityThread对象,调用thread.attach(false)方法,我们进入这个方法中查看:

private void attach(boolean system) {
        sThreadLocal.set(this);
        mSystemThread = system;
        if (!system) {
            ViewRootImpl.addFirstDrawHandler(new Runnable() {
                public void run() {
                    ensureJitEnabled();
                }
            });
            android.ddm.DdmHandleAppName.setAppName("<pre-initialized>");
            RuntimeInit.setApplicationObject(mAppThread.asBinder());
            IActivityManager mgr = ActivityManagerNative.getDefault();
            try {
                mgr.attachApplication(mAppThread);
            } catch (RemoteException ex) {
                // Ignore
            }
        } else {
            // Don't set application object here -- if the system crashes,
            // we can't display an alert, we just want to die die die.
            android.ddm.DdmHandleAppName.setAppName("system_process");
            try {
                mInstrumentation = new Instrumentation();
                ContextImpl context = new ContextImpl();
                context.init(getSystemContext().mPackageInfo, null, this);
                Application app = Instrumentation.newApplication(Application.class, context);
                mAllApplications.add(app);
                mInitialApplication = app;
                app.onCreate();
            } catch (Exception e) {
                throw new RuntimeException(
                        "Unable to instantiate Application():" + e.toString(), e);
            }
        }
        
        ViewRootImpl.addConfigCallback(new ComponentCallbacks2() {
            public void onConfigurationChanged(Configuration newConfig) {
                synchronized (mPackages) {
                    // We need to apply this change to the resources
                    // immediately, because upon returning the view
                    // hierarchy will be informed about it.
                    if (applyConfigurationToResourcesLocked(newConfig, null)) {
                        // This actually changed the resources!  Tell
                        // everyone about it.
                        if (mPendingConfiguration == null ||
                                mPendingConfiguration.isOtherSeqNewer(newConfig)) {
                            mPendingConfiguration = newConfig;
                            
                            queueOrSendMessage(H.CONFIGURATION_CHANGED, newConfig);
                        }
                    }
                }
            }
            public void onLowMemory() {
            }
            public void onTrimMemory(int level) {
            }
        });
    }

代码12行初始化了一个ActivityManager对象,不过看名称就知道它是一个远程的ActivityManager对象,用来管理我们的Activity,

代码14行将我们的Applicatin对象与ActivityThread对象相关联。

代码23行初始化了一个在整个activity生命中期中处于比较重要地位的一个Instrumentation对象,它负责创建初始化Activity,Application等等,

24行初始化上下文ContextImpl(context是抽象类,只能初始化其实现类)

26行创建了Application对象(其实它的创建挺简单,就是利用反射机制,Class 对象,下文的Activity也是这样创建的,自己可以跟踪源代码查看)最后就是监听了系统的Configuration变化,并对不同的配置做出不同的消息响应。

         了解完ActivityThread中的Main方法只会,我们就应该谈谈Activity的创建以及Activity的各个生命周期方法具体是怎么回调的呢?带着这些疑问继续来查看ActivityThread的源代码,发现有一个继承了Hanlder的类H ,它主要是进行系统之间的消息通信的,并联系着Activity各个生命周期函数。看看里面处理消息的handleMessage方法:

public void handleMessage(Message msg) {
            if (DEBUG_MESSAGES) Slog.v(TAG, ">>> handling: " + msg.what);
            switch (msg.what) {
                case LAUNCH_ACTIVITY: {
                    ActivityClientRecord r = (ActivityClientRecord)msg.obj;

                    r.packageInfo = getPackageInfoNoCheck(
                            r.activityInfo.applicationInfo, r.compatInfo);
                    handleLaunchActivity(r, null);
                } break;
                case RELAUNCH_ACTIVITY: {
                    ActivityClientRecord r = (ActivityClientRecord)msg.obj;
                    handleRelaunchActivity(r);
                } break;
                case PAUSE_ACTIVITY:
                    handlePauseActivity((IBinder)msg.obj, false, msg.arg1 != 0, msg.arg2);
                    maybeSnapshot();
                    break;
                case PAUSE_ACTIVITY_FINISHING:
                    handlePauseActivity((IBinder)msg.obj, true, msg.arg1 != 0, msg.arg2);
                    break;
                case STOP_ACTIVITY_SHOW:
                    handleStopActivity((IBinder)msg.obj, true, msg.arg2);
                    break;
                case STOP_ACTIVITY_HIDE:
                    handleStopActivity((IBinder)msg.obj, false, msg.arg2);
                    break;
                case SHOW_WINDOW:
                    handleWindowVisibility((IBinder)msg.obj, true);
                    break;
                case HIDE_WINDOW:
                    handleWindowVisibility((IBinder)msg.obj, false);
                    break;
                case RESUME_ACTIVITY:
                    handleResumeActivity((IBinder)msg.obj, true,
                            msg.arg1 != 0);
                    break;
                case SEND_RESULT:
                    handleSendResult((ResultData)msg.obj);
                    break;
                case DESTROY_ACTIVITY:
                    handleDestroyActivity((IBinder)msg.obj, msg.arg1 != 0,
                            msg.arg2, false);
                    break;
                case BIND_APPLICATION:
                    AppBindData data = (AppBindData)msg.obj;
                    handleBindApplication(data);
                    break;
                case EXIT_APPLICATION:
                    if (mInitialApplication != null) {
                        mInitialApplication.onTerminate();
                    }
                    Looper.myLooper().quit();
                    break;
                case NEW_INTENT:
                    handleNewIntent((NewIntentData)msg.obj);
                    break;
                case RECEIVER:
                    handleReceiver((ReceiverData)msg.obj);
                    maybeSnapshot();
                    break;
                case CREATE_SERVICE:
                    handleCreateService((CreateServiceData)msg.obj);
                    break;
                case BIND_SERVICE:
                    handleBindService((BindServiceData)msg.obj);
                    break;
                case UNBIND_SERVICE:
                    handleUnbindService((BindServiceData)msg.obj);
                    break;
                case SERVICE_ARGS:
                    handleServiceArgs((ServiceArgsData)msg.obj);
                    break;
                case STOP_SERVICE:
                    handleStopService((IBinder)msg.obj);
                    maybeSnapshot();
                    break;
                case REQUEST_THUMBNAIL:
                    handleRequestThumbnail((IBinder)msg.obj);
                    break;
                case CONFIGURATION_CHANGED:
                    handleConfigurationChanged((Configuration)msg.obj, null);
                    break;
                case CLEAN_UP_CONTEXT:
                    ContextCleanupInfo cci = (ContextCleanupInfo)msg.obj;
                    cci.context.performFinalCleanup(cci.who, cci.what);
                    break;
                case GC_WHEN_IDLE:
                    scheduleGcIdler();
                    break;
                case DUMP_SERVICE:
                    handleDumpService((DumpComponentInfo)msg.obj);
                    break;
                case LOW_MEMORY:
                    handleLowMemory();
                    break;
                case ACTIVITY_CONFIGURATION_CHANGED:
                    handleActivityConfigurationChanged((IBinder)msg.obj);
                    break;
                case PROFILER_CONTROL:
                    handleProfilerControl(msg.arg1 != 0, (ProfilerControlData)msg.obj, msg.arg2);
                    break;
                case CREATE_BACKUP_AGENT:
                    handleCreateBackupAgent((CreateBackupAgentData)msg.obj);
                    break;
                case DESTROY_BACKUP_AGENT:
                    handleDestroyBackupAgent((CreateBackupAgentData)msg.obj);
                    break;
                case SUICIDE:
                    Process.killProcess(Process.myPid());
                    break;
                case REMOVE_PROVIDER:
                    completeRemoveProvider((IContentProvider)msg.obj);
                    break;
                case ENABLE_JIT:
                    ensureJitEnabled();
                    break;
                case DISPATCH_PACKAGE_BROADCAST:
                    handleDispatchPackageBroadcast(msg.arg1, (String[])msg.obj);
                    break;
                case SCHEDULE_CRASH:
                    throw new RemoteServiceException((String)msg.obj);
                case DUMP_HEAP:
                    handleDumpHeap(msg.arg1 != 0, (DumpHeapData)msg.obj);
                    break;
                case DUMP_ACTIVITY:
                    handleDumpActivity((DumpComponentInfo)msg.obj);
                    break;
                case SLEEPING:
                    handleSleeping((IBinder)msg.obj, msg.arg1 != 0);
                    break;
                case SET_CORE_SETTINGS:
                    handleSetCoreSettings((Bundle) msg.obj);
                    break;
                case UPDATE_PACKAGE_COMPATIBILITY_INFO:
                    handleUpdatePackageCompatibilityInfo((UpdateCompatibilityData)msg.obj);
                    break;
                case TRIM_MEMORY:
                    handleTrimMemory(msg.arg1);
                    break;
            }
            if (DEBUG_MESSAGES) Slog.v(TAG, "<<< done: " + msg.what);
        }

在handlerMessage方法中分别对了Activity不同生命周期做了相应的处理:在第9行中中handleLaunchActivity(r,null)处理了Activity创建执行的方法,我们跟踪进入这个方法

 private void handleLaunchActivity(ActivityClientRecord r, Intent customIntent) {
        // If we are getting ready to gc after going to the background, well
        // we are back active so skip it.
        unscheduleGcIdler();

        if (r.profileFd != null) {
            mProfiler.setProfiler(r.profileFile, r.profileFd);
            mProfiler.startProfiling();
            mProfiler.autoStopProfiler = r.autoStopProfiler;
        }

        // Make sure we are running with the most recent config.
        handleConfigurationChanged(null, null);

        if (localLOGV) Slog.v(
            TAG, "Handling launch of " + r);
        Activity a = performLaunchActivity(r, customIntent);

        if (a != null) {
            r.createdConfig = new Configuration(mConfiguration);
            Bundle oldState = r.state;
            handleResumeActivity(r.token, false, r.isForward);

            if (!r.activity.mFinished && r.startsNotResumed) {
                // The activity manager actually wants this one to start out
                // paused, because it needs to be visible but isn't in the
                // foreground.  We accomplish this by going through the
                // normal startup (because activities expect to go through
                // onResume() the first time they run, before their window
                // is displayed), and then pausing it.  However, in this case
                // we do -not- need to do the full pause cycle (of freezing
                // and such) because the activity manager assumes it can just
                // retain the current state it has.
                try {
                    r.activity.mCalled = false;
                    mInstrumentation.callActivityOnPause(r.activity);
                    // We need to keep around the original state, in case
                    // we need to be created again.
                    r.state = oldState;
                    if (!r.activity.mCalled) {
                        throw new SuperNotCalledException(
                            "Activity " + r.intent.getComponent().toShortString() +
                            " did not call through to super.onPause()");
                    }

                } catch (SuperNotCalledException e) {
                    throw e;

                } catch (Exception e) {
                    if (!mInstrumentation.onException(r.activity, e)) {
                        throw new RuntimeException(
                                "Unable to pause activity "
                                + r.intent.getComponent().toShortString()
                                + ": " + e.toString(), e);
                    }
                }
                r.paused = true;
            }
        } else {
            // If there was an error, for any reason, tell the activity
            // manager to stop us.
            try {
                ActivityManagerNative.getDefault()
                    .finishActivity(r.token, Activity.RESULT_CANCELED, null);
            } catch (RemoteException ex) {
                // Ignore
            }
        }
    }

会在代码的17行发现调用了ActivityThread的performLaunchActivity方法创建了一个Activity对象,而在代码的19-22行之中判断了如果Activity对象不为null,就去调用performResumeActivity方法,看见方法名就应该猜测得出是回调Activity的onResume方法,那么到底是不是这样呢?我们还是进入performLaunchActivity中看看他是如何执行的,下面是performLaunchActivity的具体代码实现:

private Activity performLaunchActivity(ActivityClientRecord r, Intent customIntent) {
        // System.out.println("##### [" + System.currentTimeMillis() + "] ActivityThread.performLaunchActivity(" + r + ")");

        ActivityInfo aInfo = r.activityInfo;
        if (r.packageInfo == null) {
            r.packageInfo = getPackageInfo(aInfo.applicationInfo, r.compatInfo,
                    Context.CONTEXT_INCLUDE_CODE);
        }

        ComponentName component = r.intent.getComponent();
        if (component == null) {
            component = r.intent.resolveActivity(
                mInitialApplication.getPackageManager());
            r.intent.setComponent(component);
        }

        if (r.activityInfo.targetActivity != null) {
            component = new ComponentName(r.activityInfo.packageName,
                    r.activityInfo.targetActivity);
        }

        Activity activity = null;
        try {
            java.lang.ClassLoader cl = r.packageInfo.getClassLoader();
            activity = mInstrumentation.newActivity(
                    cl, component.getClassName(), r.intent);
            StrictMode.incrementExpectedActivityCount(activity.getClass());
            r.intent.setExtrasClassLoader(cl);
            if (r.state != null) {
                r.state.setClassLoader(cl);
            }
        } catch (Exception e) {
            if (!mInstrumentation.onException(activity, e)) {
                throw new RuntimeException(
                    "Unable to instantiate activity " + component
                    + ": " + e.toString(), e);
            }
        }

        try {
            Application app = r.packageInfo.makeApplication(false, mInstrumentation);

            if (localLOGV) Slog.v(TAG, "Performing launch of " + r);
            if (localLOGV) Slog.v(
                    TAG, r + ": app=" + app
                    + ", appName=" + app.getPackageName()
                    + ", pkg=" + r.packageInfo.getPackageName()
                    + ", comp=" + r.intent.getComponent().toShortString()
                    + ", dir=" + r.packageInfo.getAppDir());

            if (activity != null) {
                ContextImpl appContext = new ContextImpl();
                appContext.init(r.packageInfo, r.token, this);
                appContext.setOuterContext(activity);
                CharSequence title = r.activityInfo.loadLabel(appContext.getPackageManager());
                Configuration config = new Configuration(mCompatConfiguration);
                if (DEBUG_CONFIGURATION) Slog.v(TAG, "Launching activity "
                        + r.activityInfo.name + " with config " + config);
                activity.attach(appContext, this, getInstrumentation(), r.token,
                        r.ident, app, r.intent, r.activityInfo, title, r.parent,
                        r.embeddedID, r.lastNonConfigurationInstances, config);

                if (customIntent != null) {
                    activity.mIntent = customIntent;
                }
                r.lastNonConfigurationInstances = null;
                activity.mStartedActivity = false;
                int theme = r.activityInfo.getThemeResource();
                if (theme != 0) {
                    activity.setTheme(theme);
                }

                activity.mCalled = false;
                mInstrumentation.callActivityOnCreate(activity, r.state);
                if (!activity.mCalled) {
                    throw new SuperNotCalledException(
                        "Activity " + r.intent.getComponent().toShortString() +
                        " did not call through to super.onCreate()");
                }
                r.activity = activity;
                r.stopped = true;
                if (!r.activity.mFinished) {
                    activity.performStart();
                    r.stopped = false;
                }
                if (!r.activity.mFinished) {
                    if (r.state != null) {
                        mInstrumentation.callActivityOnRestoreInstanceState(activity, r.state);
                    }
                }
                if (!r.activity.mFinished) {
                    activity.mCalled = false;
                    mInstrumentation.callActivityOnPostCreate(activity, r.state);
                    if (!activity.mCalled) {
                        throw new SuperNotCalledException(
                            "Activity " + r.intent.getComponent().toShortString() +
                            " did not call through to super.onPostCreate()");
                    }
                }
            }
            r.paused = true;

            mActivities.put(r.token, r);

        } catch (SuperNotCalledException e) {
            throw e;

        } catch (Exception e) {
            if (!mInstrumentation.onException(activity, e)) {
                throw new RuntimeException(
                    "Unable to start activity " + component
                    + ": " + e.toString(), e);
            }
        }

        return activity;
    }

粗略的查看代码的22-31行就是利用java的反射机制创建我们具体的Activity对象,和前面所说的Application对象的创建类似,这个Activity就是我们函数需要返回的具体的Activity对象,至此时刻我么的Activity对象已近产生。

         代码的52-73行就是初始化了上下文对象,并且调用了Activity的attach方法将Activiy与Application,Instrumentation,contextImpl关联起来,接下来就是我们最重要的第74行代码mInstrumentation.callActivityOnCreate(activity,r.state),跟踪进入,探探究竟

ublic void callActivityOnCreate(Activity activity, Bundle icicle) {
        if (mWaitingActivities != null) {
            synchronized (mSync) {
                final int N = mWaitingActivities.size();
                for (int i=0; i<N; i++) {
                    final ActivityWaiter aw = mWaitingActivities.get(i);
                    final Intent intent = aw.intent;
                    if (intent.filterEquals(activity.getIntent())) {
                        aw.activity = activity;
                        mMessageQueue.addIdleHandler(new ActivityGoing(aw));
                    }
                }
            }
        }
        
        activity.performCreate(icicle);
        
        if (mActivityMonitors != null) {
            synchronized (mSync) {
                final int N = mActivityMonitors.size();
                for (int i=0; i<N; i++) {
                    final ActivityMonitor am = mActivityMonitors.get(i);
                    am.match(activity, activity, activity.getIntent());
                }
            }
        }
    }
只需要看代码第 16 行调用了 Activity 本身的 performCreate(icicle) ,并传入了 Bundle 对象,再跟进 performCreate 方法中,
 final void performCreate(Bundle icicle) {
        onCreate(icicle);
        mVisibleFromClient = !mWindow.getWindowStyle().getBoolean(
                com.android.internal.R.styleable.Window_windowNoDisplay, false);
        mFragments.dispatchActivityCreated();
    }

 哈哈哈  ,至此终于看到了我们的Activity的onCreate(icicle)的回调方法了吧,到这里我们也将Activity的onCreate究竟怎么调用的顺序流程走了一遍,如果想要看Activity的其他生命周期方法的回调,也可以按照这样一条路线走下去,这里就不在赘述了。

    直到现在写这篇文章的目的,就是由于以前一直想写文章可是根本就没有坚持,以至于好多东西看过又忘记了,后来再去看,得重新整理思路,现在开始写文章,就是将自己的理解思路记录下来,以后回顾查看的时候不至于走很多弯路。文章如有什么不好的地方,请大家多多指正,一起共同进步,谢谢。

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