VC++获取CPU使用率

#include <windows.h>
#include <conio.h>
#include <stdio.h>

#define SystemBasicInformation 0
#define SystemPerformanceInformation 2
#define SystemTimeInformation 3

#define Li2Double(x) ((double)((x).HighPart) * 4.294967296E9 + (double)((x).LowPart))

typedef struct
{
	DWORD dwUnknown1;
	ULONG uKeMaximumIncrement;
	ULONG uPageSize;
	ULONG uMmNumberOfPhysicalPages;
	ULONG uMmLowestPhysicalPage;
	ULONG uMmHighestPhysicalPage;
	ULONG uAllocationGranularity;
	PVOID pLowestUserAddress;
	PVOID pMmHighestUserAddress;
	ULONG uKeActiveProcessors;
	BYTE bKeNumberProcessors;
	BYTE bUnknown2;
	WORD wUnknown3;
} SYSTEM_BASIC_INFORMATION;

typedef struct
{
	LARGE_INTEGER liIdleTime;
	DWORD dwSpare[76];
} SYSTEM_PERFORMANCE_INFORMATION;

typedef struct
{
	LARGE_INTEGER liKeBootTime;
	LARGE_INTEGER liKeSystemTime;
	LARGE_INTEGER liExpTimeZoneBias;
	ULONG uCurrentTimeZoneId;
	DWORD dwReserved;
} SYSTEM_TIME_INFORMATION;


// ntdll!NtQuerySystemInformation (NT specific!)
//
// The function copies the system information of the
// specified type into a buffer
//
// NTSYSAPI
// NTSTATUS
// NTAPI
// NtQuerySystemInformation(
// IN UINT SystemInformationClass, // information type
// OUT PVOID SystemInformation, // pointer to buffer
// IN ULONG SystemInformationLength, // buffer size in bytes
// OUT PULONG ReturnLength OPTIONAL // pointer to a 32-bit
// // variable that receives
// // the number of bytes
// // written to the buffer
// );
typedef LONG (WINAPI *PROCNTQSI)(UINT,PVOID,ULONG,PULONG);

PROCNTQSI NtQuerySystemInformation;


void main(void)
{
	SYSTEM_PERFORMANCE_INFORMATION SysPerfInfo;
	SYSTEM_TIME_INFORMATION SysTimeInfo;
	SYSTEM_BASIC_INFORMATION SysBaseInfo;
	double dbIdleTime;
	double dbSystemTime;
	LONG status;
	LARGE_INTEGER liOldIdleTime = {0,0};
	LARGE_INTEGER liOldSystemTime = {0,0};

	NtQuerySystemInformation = (PROCNTQSI)GetProcAddress(GetModuleHandleA("ntdll"),"NtQuerySystemInformation");

	if (!NtQuerySystemInformation)
		return;

	// get number of processors in the system
	status = NtQuerySystemInformation(SystemBasicInformation,&SysBaseInfo,sizeof(SysBaseInfo),NULL);
	if (status != NO_ERROR)
		return;

	printf("\nCPU Usage (press any key to exit) \n");
	while(!_kbhit())
	{
		// get new system time
		status = NtQuerySystemInformation(SystemTimeInformation,&SysTimeInfo,sizeof(SysTimeInfo),0);
		if (status!=NO_ERROR)
			return;

		// get new CPU's idle time
		status =NtQuerySystemInformation(SystemPerformanceInformation,&SysPerfInfo,sizeof(SysPerfInfo),NULL);
		if (status != NO_ERROR)
			return;

		// if it's a first call - skip it
		if (liOldIdleTime.QuadPart != 0)
		{
			// CurrentValue = NewValue - OldValue
			dbIdleTime = Li2Double(SysPerfInfo.liIdleTime) - Li2Double(liOldIdleTime);
			dbSystemTime = Li2Double(SysTimeInfo.liKeSystemTime) -

				Li2Double(liOldSystemTime);

			// CurrentCpuIdle = IdleTime / SystemTime
			dbIdleTime = dbIdleTime / dbSystemTime;

			// CurrentCpuUsage% = 100 - (CurrentCpuIdle * 100) / NumberOfProcessors
			dbIdleTime = 100.0 - dbIdleTime * 100.0 /

				(double)SysBaseInfo.bKeNumberProcessors + 0.5;

			printf("CPU Usage (press any key to exit) : %3d%% \n",(UINT)dbIdleTime);
			//printf("\n");
		}

		// store new CPU's idle and system time
		liOldIdleTime = SysPerfInfo.liIdleTime;
		liOldSystemTime = SysTimeInfo.liKeSystemTime;

		// wait one second
		Sleep(1000);
	}
	printf("/n");
}

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