package com.example.android.apis.graphics;
import android.os.Bundle;
import android.app.Dialog;
import android.content.Context;
import android.graphics.*;
import android.view.MotionEvent;
import android.view.View;
public class ColorPickerDialog extends Dialog {
public interface OnColorChangedListener {
void colorChanged(int color);
}
private OnColorChangedListener mListener;
private int mInitialColor;
private static class ColorPickerView extends View {
private Paint mPaint;
private Paint mCenterPaint;
private final int[] mColors;
private OnColorChangedListener mListener;
ColorPickerView(Context c, OnColorChangedListener l, int color) {
super(c);
mListener = l;
mColors = new int[] {
0xFFFF0000, 0xFFFF00FF, 0xFF0000FF, 0xFF00FFFF, 0xFF00FF00,
0xFFFFFF00, 0xFFFF0000
};
Shader s = new SweepGradient(0, 0, mColors, null);//环形渐变,第1,2参数指定渐变中心;
mPaint = new Paint(Paint.ANTI_ALIAS_FLAG);//该画笔用来绘制外部圆环。
mPaint.setShader(s);//环形渐变灰覆盖掉画笔颜色。
mPaint.setStyle(Paint.Style.STROKE);
mPaint.setStrokeWidth(32);
mCenterPaint = new Paint(Paint.ANTI_ALIAS_FLAG);//该画笔用来绘制内圆。内圆点亮时显示。
mCenterPaint.setColor(color);
mCenterPaint.setStrokeWidth(5);
}
private boolean mTrackingCenter;
private boolean mHighlightCenter;
@Override
protected void onDraw(Canvas canvas) {
float r = CENTER_X - mPaint.getStrokeWidth()*0.5f;//外圆环的半径(减去画笔1/2宽度)。
canvas.translate(CENTER_X, CENTER_X);//平移画布
canvas.drawOval(new RectF(-r, -r, r, r), mPaint); //画外间圆环。
canvas.drawCircle(0, 0, CENTER_RADIUS, mCenterPaint);//画内圆
if (mTrackingCenter) {//当触摸状态为移动时
int c = mCenterPaint.getColor();//取当前内圆颜色
mCenterPaint.setStyle(Paint.Style.STROKE);//画笔设为描边风格
if (mHighlightCenter) {//当移动范围在内圆上时
mCenterPaint.setAlpha(0xFF);//中间圆环透明度为100%
} else {
mCenterPaint.setAlpha(0x80);//中间圆环透明度为80%
}
canvas.drawCircle(0, 0,
CENTER_RADIUS + mCenterPaint.getStrokeWidth(),
mCenterPaint);
mCenterPaint.setStyle(Paint.Style.FILL);//画完中间圆环将画笔风格还原。
mCenterPaint.setColor(c);//画完中间圆环将画笔颜色还原。
}
}
@Override
protected void onMeasure(int widthMeasureSpec, int heightMeasureSpec) {
setMeasuredDimension(CENTER_X*2, CENTER_Y*2);//设定View尺寸为宽高2倍
}
private static final int CENTER_X = 100;
private static final int CENTER_Y = 100;
private static final int CENTER_RADIUS = 32;
private int floatToByte(float x) {
int n = java.lang.Math.round(x);
return n;
}
private int pinToByte(int n) {
if (n < 0) {
n = 0;
} else if (n > 255) {
n = 255;
}
return n;
}
private int ave(int s, int d, float p) {//修正色值
return s + java.lang.Math.round(p * (d - s));
}
private int interpColor(int colors[], float unit) {
if (unit <= 0) {
return colors[0];
}
if (unit >= 1) {
return colors[colors.length - 1];
}
float p = unit * (colors.length - 1);
int i = (int)p;//确定颜色位于mColor数组7个元素分成的6个区间的哪一个。
p -= i;
// now p is just the fractional part [0...1) and i is the index
int c0 = colors[i];
int c1 = colors[i+1];
int a = ave(Color.alpha(c0), Color.alpha(c1), p);//在颜色区间内分别取该点颜色A,R,G,B。
int r = ave(Color.red(c0), Color.red(c1), p);
int g = ave(Color.green(c0), Color.green(c1), p);
int b = ave(Color.blue(c0), Color.blue(c1), p);
return Color.argb(a, r, g, b);
}
private int rotateColor(int color, float rad) {//利用ColorMatrix取色
float deg = rad * 180 / 3.1415927f;
int r = Color.red(color);
int g = Color.green(color);
int b = Color.blue(color);
ColorMatrix cm = new ColorMatrix();
ColorMatrix tmp = new ColorMatrix();
cm.setRGB2YUV();
tmp.setRotate(0, deg);
cm.postConcat(tmp);
tmp.setYUV2RGB();
cm.postConcat(tmp);
final float[] a = cm.getArray();
int ir = floatToByte(a[0] * r + a[1] * g + a[2] * b);
int ig = floatToByte(a[5] * r + a[6] * g + a[7] * b);
int ib = floatToByte(a[10] * r + a[11] * g + a[12] * b);
return Color.argb(Color.alpha(color), pinToByte(ir),
pinToByte(ig), pinToByte(ib));
}
private static final float PI = 3.1415926f;
@Override
public boolean onTouchEvent(MotionEvent event) {
float x = event.getX() - CENTER_X;
float y = event.getY() - CENTER_Y;
boolean inCenter = java.lang.Math.sqrt(x*x + y*y) <= CENTER_RADIUS;//是否落在内圆
switch (event.getAction()) {
case MotionEvent.ACTION_DOWN:
mTrackingCenter = inCenter;//如果触摸落点在内圆里,则为确认模式,否则为取色模式。
if (inCenter) {
mHighlightCenter = true;//如果触摸落点在内圆里,则显示中间圆环。
invalidate();
break;
}
case MotionEvent.ACTION_MOVE:
if (mTrackingCenter) {//如果为确认模式,
if (mHighlightCenter != inCenter) {
mHighlightCenter = inCenter;
invalidate();
}
} else {//如果为选色模式
float angle = (float)java.lang.Math.atan2(y, x);//反正切求圆心角度
// need to turn angle [-PI ... PI] into unit [0....1]
float unit = angle/(2*PI);
if (unit < 0) {
unit += 1;
}
mCenterPaint.setColor(interpColor(mColors, unit));//取色;
invalidate();
}
break;
case MotionEvent.ACTION_UP:
if (mTrackingCenter) {
if (inCenter) {
mListener.colorChanged(mCenterPaint.getColor());
}
mTrackingCenter = false; // so we draw w/o halo
invalidate();
}
break;
}
return true;
}
}
public ColorPickerDialog(Context context,
OnColorChangedListener listener,
int initialColor) {
super(context);
mListener = listener;
mInitialColor = initialColor;
}
@Override
protected void onCreate(Bundle savedInstanceState) {
super.onCreate(savedInstanceState);
OnColorChangedListener l = new OnColorChangedListener() {//设置颜色监听
public void colorChanged(int color) {
mListener.colorChanged(color);
dismiss();
}
};
setContentView(new ColorPickerView(getContext(), l, mInitialColor));
setTitle("Pick a Color");
}
}