Api Demo - .graphics(17)

/*

package com.example.android.apis.graphics;

import android.content.Context;
import android.graphics.Canvas;
import android.graphics.Color;
import android.graphics.ComposePathEffect;
import android.graphics.CornerPathEffect;
import android.graphics.DashPathEffect;
import android.graphics.Paint;
import android.graphics.Path;
import android.graphics.PathDashPathEffect;
import android.graphics.PathEffect;
import android.graphics.RectF;
import android.os.Bundle;
import android.util.Log;
import android.view.KeyEvent;
import android.view.View;

public class PathEffects extends GraphicsActivity {

    @Override
    protected void onCreate(Bundle savedInstanceState) {
        super.onCreate(savedInstanceState);
        setContentView(new SampleView(this));
    }
    
    private static class SampleView extends View {
        private Paint mPaint;
        private Path mPath;
        private PathEffect[] mEffects;
        private int[] mColors;
        private float mPhase;

        private static PathEffect makeDash(float phase) {
            return new DashPathEffect(new float[] { 15, 5, 8, 5 }, phase);
        }
        
        private static void makeEffects(PathEffect[] e, float phase) {
            e[0] = null;     // 正常效果
            e[1] = new CornerPathEffect(10);//圆角化路径。
            e[2] = new DashPathEffect(new float[] {10, 5, 5, 5}, phase);//间隔化,数组长度必须为偶数,偶数为画图,奇数为空隙。strokeWidth指定厚度,FIll风格无效 
            e[3] = new PathDashPathEffect(makePathDash(), 12, phase,//间隔化并带特殊形状。strokeWidth指定厚度,FIll风格无效 ,phase沿路径位移跨度
                                          PathDashPathEffect.Style.MORPH);
            e[4] = new ComposePathEffect(e[2], e[1]);//组合路径效果
            e[5] = new ComposePathEffect(e[3], e[1]);
        }
        
        public SampleView(Context context) {
            super(context);
            setFocusable(true);
            setFocusableInTouchMode(true);

            mPaint = new Paint(Paint.ANTI_ALIAS_FLAG);
            mPaint.setStyle(Paint.Style.STROKE);
            mPaint.setStrokeWidth(6);
            
            mPath = makeFollowPath();
            
            mEffects = new PathEffect[6];
            
            mColors = new int[] { Color.BLACK, Color.RED, Color.BLUE,
                                  Color.GREEN, Color.MAGENTA, Color.BLACK
                                };
        }
        
        @Override protected void onDraw(Canvas canvas) {
            canvas.drawColor(Color.WHITE);
            
            RectF bounds = new RectF();
            mPath.computeBounds(bounds, false);
            canvas.translate(10 - bounds.left, 10 - bounds.top);
            
            makeEffects(mEffects, mPhase);
            mPhase += 5;//沿着路径方向的位移,通过不断刷新生成动画效果。
            Log.i("TAG","=========================tag================");
            for (int i = 0; i < mEffects.length; i++) {
                mPaint.setPathEffect(mEffects[i]);
                mPaint.setColor(mColors[i]);
                canvas.drawPath(mPath, mPaint);
                canvas.translate(0, 28);
            }
            invalidate();
        }
        
        @Override public boolean onKeyDown(int keyCode, KeyEvent event) {
            switch (keyCode) {
                case KeyEvent.KEYCODE_DPAD_CENTER:
                    mPath = makeFollowPath();
                    return true;
            }
            return super.onKeyDown(keyCode, event);
        }

        private static Path makeFollowPath() {
            Path p = new Path();
            p.moveTo(0, 0);
            for (int i = 1; i <= 15; i++) {
                p.lineTo(i*20, (float)Math.random() * 35);//生成随机路径。
            }
            return p;
        }
        
        private static Path makePathDash() {//生成特殊形状。用于填充路径。
            Path p = new Path();
//            p.moveTo(4, 0);
//            p.lineTo(0, -4);
//            p.lineTo(8, -4);
//            p.lineTo(12, 0);
//            p.lineTo(8, 4);
//            p.lineTo(0, 4);
            p.moveTo(8, 0);
            p.lineTo(0, 8);
            p.lineTo(16, 8);
            
            return p;
        }
    }
}

 

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