#include "stdafx.h"
#include <stdio.h>
#include <process.h>
#include <windows.h>
long g_nNum;
unsigned int __stdcall Fun(void *pPM);
const int THREAD_NUM = 10;
HANDLE g_hMutex;
HANDLE g_hEvent;
int main()
{
/*
LPSECURITY_ATTRIBUTES lpEventAttributes,
BOOL bManualReset, 手动置位
BOOL bInitialState, true有信号,false无信号
LPCWSTR lpName
*/
g_hEvent = CreateEvent(NULL,FALSE,FALSE,NULL);//第3个参数必须为false,需要让主线程等待。
/*
LPSECURITY_ATTRIBUTES lpMutexAttributes,
BOOL bInitialOwner,
LPCWSTR lpName
*/
g_hMutex = CreateMutex(NULL,FALSE,NULL);//第2个参数为false,不然主线程获得所有权
HANDLE handle[THREAD_NUM];
g_nNum = 0;
int i = 0;
while (i < THREAD_NUM)
{
handle[i] = (HANDLE)_beginthreadex(NULL, 0, Fun, &i, 0, NULL);
WaitForSingleObject(g_hEvent, INFINITE); //等待事件有信号
i++;
}
WaitForMultipleObjects(THREAD_NUM, handle, TRUE, INFINITE);
CloseHandle(g_hEvent);
CloseHandle(g_hMutex);
for (i = 0; i < THREAD_NUM; i++)
CloseHandle(handle[i]);
return 0;
}
unsigned int __stdcall Fun(void *pPM)
{
int nThreadNum = *(int *)pPM;
SetEvent(g_hEvent);
Sleep(50);//some work should to do
//最初g_hMutex不属于任何线程,某一个子线程获得所有权,执行临界区代码后,释放所有权
WaitForSingleObject(g_hMutex,INFINITE);
g_nNum++;
Sleep(0);//some work should to do
printf("线程编号为%d 全局资源值为%d\n", nThreadNum, g_nNum);
ReleaseMutex(g_hMutex);
return 0;
}
最初g_hMutex不属于任何线程,某一个子线程获得所有权,执行临界区代码后,释放所有权