啥都不说了 先来带效果图
ok 这效果实现了移动 删除 还有动画 给有需要的人
思路是 重写 gridview 监听 按下事件
package com.example.mygridview.view;
import android.content.Context;
import android.graphics.Bitmap;
import android.graphics.PixelFormat;
import android.os.Vibrator;
import android.util.AttributeSet;
import android.util.Log;
import android.view.Gravity;
import android.view.MotionEvent;
import android.view.View;
import android.view.ViewGroup;
import android.view.WindowManager;
import android.view.animation.Animation;
import android.view.animation.Animation.AnimationListener;
import android.view.animation.TranslateAnimation;
import android.widget.AdapterView;
import android.widget.GridView;
import android.widget.ImageView;
import android.widget.TextView;
import com.example.mygridview.R;
import com.example.mygridview.adapter.DragAdapter;
import com.example.mygridview.toole.DataTools;
import com.example.mygridview.utils.LogUtil;
public class DragGrid extends GridView {
/** 点击时候的X位置 */
public int downX;
/** 点击时候的Y位置 */
public int downY;
/** 点击时候对应整个界面的X位置 */
public int windowX;
/** 点击时候对应整个界面的Y位置 */
public int windowY;
/** 屏幕上的X */
private int win_view_x;
/** 屏幕上的Y */
private int win_view_y;
/** 拖动的里x的距离 */
int dragOffsetX;
/** 拖动的里Y的距离 */
int dragOffsetY;
/** 长按时候对应postion */
public int dragPosition;
/** Up后对应的ITEM的Position */
private int dropPosition;
/** 开始拖动的ITEM的Position */
private int startPosition;
/** item高 */
private int itemHeight;
/** item宽 */
private int itemWidth;
/** 拖动的时候对应ITEM的VIEW */
private View dragImageView = null;
/** 长按的时候ITEM的VIEW */
private ViewGroup dragItemView = null;
/** WindowManager管理器 */
private WindowManager windowManager = null;
/** */
private WindowManager.LayoutParams windowParams = null;
/** item总量 */
private int itemTotalCount;
/** 一行的ITEM数量 */
private int nColumns = 4;
/** 行数 */
private int nRows;
/** 剩余部分 */
private int Remainder;
/** 是否在移动 */
private boolean isMoving = false;
/** */
private int holdPosition;
/** 拖动的时候放大的倍数 */
private double dragScale = 1.2D;
/** 震动器 */
private Vibrator mVibrator;
/** 每个ITEM之间的水平间距 */
private int mHorizontalSpacing = 10;
/** 每个ITEM之间的竖直间距 */
private int mVerticalSpacing = 15;
/** 移动时候最后个动画的ID */
private String LastAnimationID;
private boolean isEditState = false;
private OnChanageListener onChanageListener;
private String TAG = "DragGrid";
public DragGrid(Context context) {
super(context);
init(context);
}
public DragGrid(Context context, AttributeSet attrs, int defStyle) {
super(context, attrs, defStyle);
init(context);
}
public DragGrid(Context context, AttributeSet attrs) {
super(context, attrs);
init(context);
}
public void init(Context context) {
mVibrator = (Vibrator) context
.getSystemService(Context.VIBRATOR_SERVICE);
// 将布局文件中设置的间距dip转为px
mHorizontalSpacing = DataTools.dip2px(context, mHorizontalSpacing);
}
@Override
public boolean onInterceptTouchEvent(MotionEvent ev) {
return super.onInterceptTouchEvent(ev);
}
@Override
public boolean onTouchEvent(MotionEvent ev) {
// TODO Auto-generated method stub
// boolean bool = true;
// TODO Auto-generated method stub
if (ev.getAction() == MotionEvent.ACTION_DOWN) {
downX = (int) ev.getX();
downY = (int) ev.getY();
windowX = (int) ev.getX();
windowY = (int) ev.getY();
setOnItemClickMyListener(ev);
setOnItemClickListener(ev);
boolean b = super.onInterceptTouchEvent(ev);
LogUtil.d(TAG, "onInterceptTouchEvent " + b);
}
if (dragImageView != null
&& dragPosition != AdapterView.INVALID_POSITION) {
// 移动时候的对应x,y位置
// bool = super.onTouchEvent(ev);
int x = (int) ev.getX();
int y = (int) ev.getY();
switch (ev.getAction()) {
case MotionEvent.ACTION_DOWN:
downX = (int) ev.getX();
windowX = (int) ev.getX();
downY = (int) ev.getY();
windowY = (int) ev.getY();
LogUtil.d(TAG, "TAG 按下");
break;
case MotionEvent.ACTION_MOVE:
LogUtil.d(TAG, "TAG 移动");
onDrag(x, y, (int) ev.getRawX(), (int) ev.getRawY());
if (!isMoving) {
OnMove(x, y);
}
if (pointToPosition(x, y) != AdapterView.INVALID_POSITION) {
break;
}
break;
case MotionEvent.ACTION_UP:
LogUtil.d(TAG, "TAG 抬起");
stopDrag();
onDrop(x, y);
/**
* requestDisallowInterceptTouchEvent(Boolean
* disallowIntercept):
* 这个方法的入参一个bool变量,用来表示是否需要调用onInterceptTouchEvent来判断是否拦截.
*
* 该标记如果为True,就如它的字面意思一样——不允许调用onInterceptTouchEvent(),结果就是,
* 所有的父类方法都不会进行拦截,而把事件传递给子View. 该方法属于ViewGroup
* ,并且是个递归方法,也就是说一旦调用后
* ,所有父类的disallowIntercept都会设置成True。即当前View的所有父类View
* ,都不会调用自身的onInterceptTouchEvent()进行拦截。
*/
// requestDisallowInterceptTouchEvent(false);
requestDisallowInterceptTouchEvent(true);
break;
default:
break;
}
}
return super.onTouchEvent(ev);
}
/** 在拖动的情况 */
private void onDrag(int x, int y, int rawx, int rawy) {
if (dragImageView != null) {
windowParams.alpha = 0.6f;
// windowParams.x = rawx - itemWidth / 2;
// windowParams.y = rawy - itemHeight / 2;
windowParams.x = rawx - win_view_x;
windowParams.y = rawy - win_view_y;
windowManager.updateViewLayout(dragImageView, windowParams);
}
}
/** 在松手下放的情况 */
private void onDrop(int x, int y) {
// 根据拖动到的x,y坐标获取拖动位置下方的ITEM对应的POSTION
int tempPostion = pointToPosition(x, y);
// if (tempPostion != AdapterView.INVALID_POSITION) {
dropPosition = tempPostion;
DragAdapter mDragAdapter = (DragAdapter) getAdapter();
// 显示刚拖动的ITEM
mDragAdapter.setShowDropItem(true);
// 刷新适配器,让对应的ITEM显示
mDragAdapter.notifyDataSetChanged();
// }
}
/**
* 自己定义的点击事件 判断是否编辑状态
*
* @param ev
* @return
*/
public boolean setOnItemClickMyListener(final MotionEvent ev) {
if (isEditState) {
int x = (int) ev.getX();// 按下事件的X位置
int y = (int) ev.getY();// 按下事的y位置
// 根据按下的X,Y坐标获取所点击item的position
int position = pointToPosition(x, y);
if (position == AdapterView.INVALID_POSITION) {
return false;
}
startPosition = position;// 第一次点击的postion
dragPosition = position;
ViewGroup dragViewGroup = (ViewGroup) getChildAt(dragPosition
- getFirstVisiblePosition());
TextView dragTextView = (TextView) dragViewGroup
.findViewById(R.id.text_item);
dragTextView.setSelected(true);
dragTextView.setEnabled(false);
itemHeight = dragViewGroup.getHeight();
itemWidth = dragViewGroup.getWidth();
itemTotalCount = DragGrid.this.getCount();
int row = itemTotalCount / nColumns;// 算出行数
Remainder = (itemTotalCount % nColumns);// 算出最后一行多余的数量
if (Remainder != 0) {
nRows = row + 1;
} else {
nRows = row;
}
// 如果特殊的这个不等于拖动的那个,并且不等于-1
if (dragPosition != AdapterView.INVALID_POSITION) {
// 释放的资源使用的绘图缓存。如果你调用buildDrawingCache()手动没有调用setDrawingCacheEnabled(真正的),你应该清理缓存使用这种方法。
win_view_x = windowX - dragViewGroup.getLeft();// VIEW相对自己的X,半斤
win_view_y = windowY - dragViewGroup.getTop();// VIEW相对自己的y,半斤
dragOffsetX = (int) (ev.getRawX() - x);// 手指在屏幕的上X位置-手指在控件中的位置就是距离最左边的距离
dragOffsetY = (int) (ev.getRawY() - y);// 手指在屏幕的上y位置-手指在控件中的位置就是距离最上边的距离
dragItemView = dragViewGroup;
dragViewGroup.destroyDrawingCache();
dragViewGroup.setDrawingCacheEnabled(true);
Bitmap dragBitmap = Bitmap.createBitmap(dragViewGroup
.getDrawingCache());
mVibrator.vibrate(50);// 设置震动时间
startDrag(dragBitmap, (int) ev.getRawX(), (int) ev.getRawY());
hideDropItem();
dragViewGroup.setVisibility(View.INVISIBLE);
isMoving = false;
requestDisallowInterceptTouchEvent(true);
}
}
return false;
}
/**
* 长按点击监听
*
* @param ev
*/
public void setOnItemClickListener(final MotionEvent ev) {
setOnItemLongClickListener(new OnItemLongClickListener() {
@Override
public boolean onItemLongClick(AdapterView<?> parent, View view,
int position, long id) {
if (isEditState) {
return false;
}
int x = (int) ev.getX();// 长安事件的X位置
int y = (int) ev.getY();// 长安事件的y位置
isEditState = true;// 进入编辑状态
if (onChanageListener != null) {
onChanageListener.isEdit(isEditState);
}
startPosition = position;// 第一次点击的postion
dragPosition = position;
ViewGroup dragViewGroup = (ViewGroup) getChildAt(dragPosition
- getFirstVisiblePosition());
TextView dragTextView = (TextView) dragViewGroup
.findViewById(R.id.text_item);
dragTextView.setSelected(true);
dragTextView.setEnabled(false);
itemHeight = dragViewGroup.getHeight();
itemWidth = dragViewGroup.getWidth();
itemTotalCount = DragGrid.this.getCount();
int row = itemTotalCount / nColumns;// 算出行数
Remainder = (itemTotalCount % nColumns);// 算出最后一行多余的数量
if (Remainder != 0) {
nRows = row + 1;
} else {
nRows = row;
}
// 如果特殊的这个不等于拖动的那个,并且不等于-1
if (dragPosition != AdapterView.INVALID_POSITION) {
// 释放的资源使用的绘图缓存。如果你调用buildDrawingCache()手动没有调用setDrawingCacheEnabled(真正的),你应该清理缓存使用这种方法。
win_view_x = windowX - dragViewGroup.getLeft();// VIEW相对自己的X,半斤
win_view_y = windowY - dragViewGroup.getTop();// VIEW相对自己的y,半斤
dragOffsetX = (int) (ev.getRawX() - x);// 手指在屏幕的上X位置-手指在控件中的位置就是距离最左边的距离
dragOffsetY = (int) (ev.getRawY() - y);// 手指在屏幕的上y位置-手指在控件中的位置就是距离最上边的距离
dragItemView = dragViewGroup;
dragViewGroup.destroyDrawingCache();
dragViewGroup.setDrawingCacheEnabled(true);
Bitmap dragBitmap = Bitmap.createBitmap(dragViewGroup
.getDrawingCache());
mVibrator.vibrate(50);// 设置震动时间
startDrag(dragBitmap, (int) ev.getRawX(),
(int) ev.getRawY());
hideDropItem();
dragViewGroup.setVisibility(View.INVISIBLE);
isMoving = false;
requestDisallowInterceptTouchEvent(true);
return true;
}
return false;
}
});
}
public void startDrag(Bitmap dragBitmap, int x, int y) {
stopDrag();
windowParams = new WindowManager.LayoutParams();// 获取WINDOW界面的
// Gravity.TOP|Gravity.LEFT;这个必须加
windowParams.gravity = Gravity.TOP | Gravity.LEFT;
// windowParams.x = x - (int)((itemWidth / 2) * dragScale);
// windowParams.y = y - (int) ((itemHeight / 2) * dragScale);
// 得到preview左上角相对于屏幕的坐标
windowParams.x = x - win_view_x;
windowParams.y = y - win_view_y;
// this.windowParams.x = (x - this.win_view_x + this.viewX);//位置的x值
// this.windowParams.y = (y - this.win_view_y + this.viewY);//位置的y值
// 设置拖拽item的宽和高
windowParams.width = (int) (dragScale * dragBitmap.getWidth());// 放大dragScale倍,可以设置拖动后的倍数
windowParams.height = (int) (dragScale * dragBitmap.getHeight());// 放大dragScale倍,可以设置拖动后的倍数
this.windowParams.flags = WindowManager.LayoutParams.FLAG_NOT_FOCUSABLE
| WindowManager.LayoutParams.FLAG_NOT_TOUCHABLE
| WindowManager.LayoutParams.FLAG_KEEP_SCREEN_ON
| WindowManager.LayoutParams.FLAG_LAYOUT_IN_SCREEN;
this.windowParams.format = PixelFormat.TRANSLUCENT;
this.windowParams.windowAnimations = 0;
ImageView iv = new ImageView(getContext());
iv.setImageBitmap(dragBitmap);
windowManager = (WindowManager) getContext().getSystemService(
Context.WINDOW_SERVICE);// "window"
windowManager.addView(iv, windowParams);
dragImageView = iv;
}
/** 停止拖动 ,释放并初始化 */
private void stopDrag() {
if (dragImageView != null) {
windowManager.removeView(dragImageView);
dragImageView = null;
}
}
/** 在ScrollView内,所以要进行计算高度 */
@Override
public void onMeasure(int widthMeasureSpec, int heightMeasureSpec) {
int expandSpec = MeasureSpec.makeMeasureSpec(Integer.MAX_VALUE >> 2,
MeasureSpec.AT_MOST);
super.onMeasure(widthMeasureSpec, expandSpec);
}
/** 隐藏 放下 的ITEM */
private void hideDropItem() {
((DragAdapter) getAdapter()).setShowDropItem(false);
}
/** 获取移动动画 */
public Animation getMoveAnimation(float toXValue, float toYValue) {
TranslateAnimation mTranslateAnimation = new TranslateAnimation(
Animation.RELATIVE_TO_SELF, 0.0F, Animation.RELATIVE_TO_SELF,
toXValue, Animation.RELATIVE_TO_SELF, 0.0F,
Animation.RELATIVE_TO_SELF, toYValue);// 当前位置移动到指定位置
mTranslateAnimation.setFillAfter(true);// 设置一个动画效果执行完毕后,View对象保留在终止的位置。
mTranslateAnimation.setDuration(300L);
return mTranslateAnimation;
}
/** 移动的时候触发 */
public void OnMove(int x, int y) {
// 拖动的VIEW下方的POSTION
int dPosition = pointToPosition(x, y);
if ((dPosition == -1) || (dPosition == dragPosition)) {
return;
}
dropPosition = dPosition;
if (dragPosition != startPosition) {
dragPosition = startPosition;
}
int movecount;
// 拖动的=开始拖的,并且 拖动的 不等于放下的
if ((dragPosition == startPosition) || (dragPosition != dropPosition)) {
// 移需要移动的动ITEM数量
movecount = dropPosition - dragPosition;
} else {
// 移需要移动的动ITEM数量为0
movecount = 0;
}
if (movecount == 0) {
return;
}
int movecount_abs = Math.abs(movecount);
if (dPosition != dragPosition) {
// dragGroup设置为不可见
ViewGroup dragGroup = (ViewGroup) getChildAt(dragPosition);
dragGroup.setVisibility(View.INVISIBLE);
float to_x = 1;// 当前下方positon
float to_y;// 当前下方右边positon
// x_vlaue移动的距离百分比(相对于自己长度的百分比)
float x_vlaue = ((float) mHorizontalSpacing / (float) itemWidth) + 1.0f;
// y_vlaue移动的距离百分比(相对于自己宽度的百分比)
float y_vlaue = ((float) mVerticalSpacing / (float) itemHeight) + 1.0f;
Log.d("x_vlaue", "x_vlaue = " + x_vlaue);
for (int i = 0; i < movecount_abs; i++) {
to_x = x_vlaue;
to_y = y_vlaue;
// 像左
if (movecount > 0) {
// 判断是不是同一行的
holdPosition = dragPosition + i + 1;
if (dragPosition / nColumns == holdPosition / nColumns) {
to_x = -x_vlaue;
to_y = 0;
} else if (holdPosition % 4 == 0) {
to_x = 3 * x_vlaue;
to_y = -y_vlaue;
} else {
to_x = -x_vlaue;
to_y = 0;
}
} else {
// 向右,下移到上,右移到左
holdPosition = dragPosition - i - 1;
if (dragPosition / nColumns == holdPosition / nColumns) {
to_x = x_vlaue;
to_y = 0;
} else if ((holdPosition + 1) % 4 == 0) {
to_x = -3 * x_vlaue;
to_y = y_vlaue;
} else {
to_x = x_vlaue;
to_y = 0;
}
}
ViewGroup moveViewGroup = (ViewGroup) getChildAt(holdPosition);
Animation moveAnimation = getMoveAnimation(to_x, to_y);
moveViewGroup.startAnimation(moveAnimation);
// 如果是最后一个移动的,那么设置他的最后个动画ID为LastAnimationID
if (holdPosition == dropPosition) {
LastAnimationID = moveAnimation.toString();
}
moveAnimation.setAnimationListener(new AnimationListener() {
@Override
public void onAnimationStart(Animation animation) {
// TODO Auto-generated method stub
isMoving = true;
}
@Override
public void onAnimationRepeat(Animation animation) {
// TODO Auto-generated method stub
}
@Override
public void onAnimationEnd(Animation animation) {
// TODO Auto-generated method stub
// 如果为最后个动画结束,那执行下面的方法
if (animation.toString().equalsIgnoreCase(
LastAnimationID)) {
DragAdapter mDragAdapter = (DragAdapter) getAdapter();
mDragAdapter.exchange(startPosition, dropPosition);
startPosition = dropPosition;
dragPosition = dropPosition;
isMoving = false;
}
}
});
}
}
}
public void setIsEditState(boolean isEditState) {
this.isEditState = isEditState;
}
/**
* 设置回调接口
*
* @param onChanageListener
*/
public void setOnChangeListener(OnChanageListener onChanageListener) {
this.onChanageListener = onChanageListener;
}
/**
* 回调接口
*
*/
public interface OnChanageListener {
public void isEdit(boolean isEdit);
}
public void setEditState(boolean b) {
isEditState = b;
}
}
下载地址 http://download.csdn.net/detail/liudao7994/9260315 有啥错误或者想法 可以回复讨论