作业:
1.使用UDP协议编写一个网络程序,设置接收端程序的监听端口是8001,发送端发送的数据是“Hello,world”。
import java.net.*;
public class client {
public static void main(String[] args) throws Exception{
byte[] buf=new byte[1024];
DatagramSocket ds=new DatagramSocket(8001);
DatagramPacket dp=new DatagramPacket(buf, 1024);
System.out.println("等待接收数据");
ds.receive(dp);
String str=new String(dp.getData(),0,dp.getLength())+" form "+dp.getAddress().getHostAddress()+" : "+dp.getPort();
System.out.println(str);
ds.close();
}
}
import java.net.*;
public class server {
public static void main(String[] args) throws Exception {
DatagramSocket ds=new DatagramSocket(3000);
String str="hello world";
DatagramPacket dp=new DatagramPacket(str.getBytes(), str.length(),InetAddress.getByName("localhost"),8001);
System.out.println("发送数据");
ds.send(dp);
ds.close();
}
}
2.使用TCP协议编写一个网络程序,设置服务器端的监听端口是8002,当与客户端建立连接后,服务器端向客户端发送数据“Hello,world”,客户端收到数据后打印输出。
package 网络编程;
import java.io.*;
import java.net.*;
public class Server1 {
public static void main(String[] args) throws Exception{
new Server().listen();
}
}
class Server{
private static final int PORT =8002;
public void listen()throws Exception{
ServerSocket serverSocket=new ServerSocket(PORT);
Socket client=serverSocket.accept();
OutputStream os=client.getOutputStream();
System.out.println("开始于客户端交互!");
os.write(("hello word!").getBytes());
Thread.sleep(6000);
System.out.println("结束与客户端交互!");
os.close();
client.close();
}
}
package 网络编程;
import java.io.*;
import java.net.*;
public class Client1 {
public static void main(String[] args) throws Exception{
new Client().connect();
}
}
class Client{
private static final int PORT=8002;
public void connect()throws Exception{
Socket client=new Socket(InetAddress.getLocalHost(),PORT);
InputStream data=client.getInputStream();
byte[]buf=new byte[1024];
int len=data.read(buf);
System.out.println(new String(buf,0,len));
client.close();
}
}