Minix源代码中的汇编

THE MINIX ASSEMBLY LANGUAGE MANUAL(minix汇编语言手册)

感觉还能看懂就给贴上来了,这编文章还是挺不错的呵呵!有待研究

THE MINIX ASSEMBLY LANGUAGE MANUAL


Author Mao yao,Yang songhua

Translated and edited by: Wangzhi e-mail:



Minix Assembly language is a little different to the Masm, which Most of us have learned. But there are many pieces of assembly code in Minix source code, which is very necessary to understand everything of Minix. I have found a Chinese paper talked about it (Posted on the Journal of Southwest University for Nationalities-Natural Science Edition Vol 29,5, Authors are Mao yao and Yang songhua). I think it is very good and useful. So I translated and edited it to share them with all the people, which like Minix as me. The author of that paper thanks Kees J. Bot two times.

I changed the format of the original paper greatly to make it more like a manual, I added some examples to explain the things clearer (All examples in this document are written by myself, All the examples are run able and tested under minix2.0.0) and correct several errors. This document will explain almost all aspects of Minix assembly language, they are compiling, structure, syntax, and interchange between assembly language code and ANSI C language code.



1.COMPILING

In Minix you can use cc compiler to compile the assembly language code. Because cc must start from a function named “main”, if all the code is written in assembly language, you must have a function named “_main” to indicate main entry point.

If you save the file as “a.s”, then use "cc a.s" command to generate the executable file “a.out”, and you can type "./a.out" to run it. If you just want to compile this assembly language file, use "cc -c a.s" then you will get a object file “a.o”.

A very useful parameter of cc compiler is "-S". If you have an ANSI C language file “b.c”, using "cc -S b.c" you will get assembly language file b.s. In another word the ANSI c language file “b.c” is converted into assembly language file “b.s”. Using this method you can study Minix assembly language features.



2.STRUCTURE

A Minix assembly language file includes four sections. They are:

1. Code section (.sect .text): executable code is saved here.

2. Read only data section (.sect .rom): read only data saved here. The data saved in this section is read only, but it can be changed (written) if the physical medium allows. In other word this section is just indicate the data can be save in ROM (read only) but not forbidden the code to be changed (written). And always the data defined in this section is saved on RAM and can be changed.

3. Read and write able data section (.sect .data): The read and write able data is saved here.

4. Global read and write able data section (.sect .bss): global read and write able data is saved here. The data define in this section will be initialed to zero. If you put a nonzero data in this section the compiler will give you an error.



Every section is declared by ".sect". The function of a section is indicated by their declaration order in the file (NOT the name of the section). The first section declared in the file is the “code section”, the second is “read only data section”, the third is “read and write able data section”, and the fourth is “global read and write able data section”. You can give any name to a section (but the name must conform name rule, for example ”.sect Wangzhi” etc). All the things of a section may not be all put into one place, the compiler will know them belong to one section according to the section name before them. There is not stack section in Minix; the compiler will allot stack space (you can use “chmem” command to change it later).

For a good program habit, you shall declare all the four sections at the beginning of every assembly language file, and give a standard name to every section like these (the standard name of a section is started by "."):

.sect .text ! For code

.sect .rom ! For read only data

.sect .data ! For read and write able data

.sect .bss ! For global data



3 SYNTAX

3.1 Name rule

You can use period".", underline"_", Alphabetic letters (a--z and A--Z) and digits (0--9). You cannot put digit at the beginning of a name, but you can use a digit at the beginning of an identifier.

3.2 Character string

Using single quotation mark (') or double quotation mark (") to embody the string. Like these:

"I like Minix!"

'Happy Chinese NEW YEAR!'

3.3 Parentheses and square brackets

Using parentheses"()" to indicate this operand is an address. Using square brackets"[]" to change the priority.

3.4 Comment

Comment is indicated by using exclamatory mark (!), from the “!” to the end of this line is the comment.

3.5 Prefix and postfix

(1) 16/32 operand prefix

Using "o16" and "o32" to indicate the operand is 16/32 bits.

(2) 16/32 address prefix

Using "a16" and "a32" to indicate the address is 16/32 bits.

(3) Instruction repeat prefix

"rep" indicate repeat execute the instruction when cx register is not zero.

“repz/repnz/repe/repne” indicate repeat execute the instruction when cx register is not zero and at the same time the result is zero/not zero/equal/not equal.

(4) Segment prefix

Using “cseg/dseg/eseg/fseg/gseg/sseg” to indicate addressing in cs/ds/es/fs/gs/ss segment register.

(5) Far jump postfix

Using instruction "jmpf" and "callf" to indicate far jump and far call. In 32 bits OS you should using these instructions like this:

jmpf SEGMENT:OFFSET

callf SEGMENT:OFFSET

(The "SEGMENT" can not be a variable, it is must be a constant.)

(6) 8 bits registers postfix

If you use 8 bits registers you must add a postfix "b" to the instructions. Like this:

movb (edi), ah

3.6 Identifier

The declaration of an Identifier is:

Minix:

Wangzhi:

3.7 Operand

(1) Registers

8 bits register (al, ah...), 16 bits register (ax , ...), 32 bits register(eax , ...), flag register (flags), segment register(cs , ds , ...), ...

(2) Expression Like:

6*[3+2]-2 !result=28

(3) (register)

The value of the register is the operand's address, and instruction will access the operand at that address. (Only esp and ebp's default addressing segment are ss register, all the others are ds register.)

(4) (expression)

The value of the expression is the operand's address, and instruction will access the operand at that address.

(5) expression (register)

The sum of the expression and the register is the operand's address, and instruction will access the operand at that address.

(6) expression (register*SCALE)

The sum of the expression and the register*SCALE is the operand's address, and instruction will access the operand at that address. The SCALE must be one of 2, 4 or 8.

(7) expression (register1)(register2)

The sum of the expression and the register1 and the register2 is the operand's address, and instruction will access the operand at that address. The register1 is the base register, the default segment of this operand is the default segment of the register1.

(8) expression (register1)(register2*SCALE)

The sum of the expression and the register1 and the register2*SCALE is the operand's address, and instruction will access the operand at that address. The register1 is the base register, the default segment of this operand is the default segment of the register1.

3.8 Instruction

Any instructions printed in your cpu’s assembly language manual can be used. Using comma"," to separate two operands. If more than one statement is written in one line, you must use semicolon”;” to separate them; if one statement is too long to be written in one line, using backlash”\” to connect the next line to the end of this line.

3.9 Pseudo-operations

(1) .extern

Declare a global variable or function that defined in other files, so you can use them in this file.

(2) .define

Declare a global variable or function that defined in this files, so it can be referenced in other files.

(3) .data .data2 .data4

.data

Define a one-byte data.

.data2

Define a two-byte data.

.data4

Define a four-byte data.

(4) .ascii .asciz

.ascii

Define a character string.

.asciz

Define a character string, and add a 0x0 byte at the end of this string.

(5) .align NUM

Make the compiler put the things on the integral multiple address.

(6) .space NUM

Define a memory space that initialized contain NUM bytes zero.

(7) .comm VAR NUM

Define a variable VAR and initialized it to NUM bytes zero.

(8) .sect XXXX

Define a section, named “XXXX”.

3.10 Macro

It is used as the same as the macro used in ANSI C language.



4. Interchange between assembly and C code

4.1 Call ANSI C language function from assembly language code

First the C language function must be declared by “.extern”. If the C function has parameters, you must push the parameters on the stack before call that C function. After you return from that C function the eax register contain the return value of that C function and you must resume the stack before continue. And you must add an underline (_) at the beginning of the C function name when you call it from assembly language code. Like this:

(in ANSI C language code file)

extern int c_function(int a, int b, int c);

(in assembly language code file)

push c

push b

push a

call _c_function

add esp,3*4



4.2 Call assembly language function from ANSI C language code

First you must declare this assembly language function to make it can be used outside its file. Then you must add an underline at the beginning of the assembly language function, which want to be used outside, remove this underline when you call it from the ANSI C language code. Like this:

(in assembly language code file)

.define _s_function

_s_function:

!get the parameters

(in ANSI C language code file)

s_function(a,b,c)



5. EXAMPLES

5.1 Example one



! Begin of example one assembly language code

.sect .text; .sect .rom; .sect .data; .sect .bss

.define _main

.sect .text

_main:

mov eax,msg !get and pass the parameter to the C function

push eax

call _printf !call C function add a _

add esp,4 !resume the stack



xor eax,eax !pass parameter to exit function

push eax

call _exit

.sect .data

msg: .ascii "Be happy in Minix!!\n"

! End of example one assembly language code



5.2 example two



! Begin of example two assembly language code

.sect .text; .sect .rom; .sect .data; .sect .bss

.define _s_f !the function and variables in this file

.defiane _D4

.define _D5

.define _D6

.extern _c_pchar !the function outside will be used

.extern _c_pint



.sect .text

_s_f:

!get the C functions parameters, it is not a good method

!why put the parameters in data section, why not just put

!it in registers? Because when you call C functions

! Registers will be used and your data will lose.

mov edx,esp

add esp,4

pop eax

mov (D1),eax !push data to the address of D1

pop eax

mov (D2),eax

pop eax

mov (D3),eax



!resume the stack

mov esp,edx



push (D1)

call _c_pchar

add esp,4



push (D2)

call _c_pint

add esp,4



push (D3)

call _printf

add esp,4



! Use the variable assigned in C language code file

push (_D4)

call _c_pchar

add esp,4



push (_D5)

call _c_pint

add esp,4



push (_D6)

call _printf

add esp,4



ret



.sect .data

D1: .data4 0 !define D1 and allot it 4 bytes, then initialize all the bytes to 0x0

D2: .data4 0

D3: .data4 0

_D4: .data4 0 !must add underline

_D5: .data4 0

_D6: .data4 0

! End of example2 assembly language code



/* Begin of the example two ANSI C language code */

#include <stdio.h>



extern int s_f(char p1, int p2, void *p3);

extern int c_pchar(char c);

extern int c_pint(int d);

extern char D4; /* tell the C compiler what these data are */

extern int D5;

extern void *D6; /* MUST use void*, otherwise you will get error at runtime */



int main (void)

{

char p1= 'A';

int p2=44;

void *p3 = (void *)"Be happy in Minix!\n";



/* you see, I assign the variable define in assembly code */

D4 = 'B';

D5 = 77;

D6 = (void *)"Happy Chinese NEW YEAR!\n";



s_f(p1,p2,p3);



return 0;

}



int c_pchar(char c)

{

printf("%c\n", c);

return 0;

}



int c_pint(int d)

{

printf("%d\n", d);

return 0;

}

/* End of the example two ANSI C language code */
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