Acceptor+TcpConnection+TcpServer

    Acceptor负责accpet一个TCP客户连接并执行相应的回调通知连接的使用者

   TcpConnection是指一个TCP连接,执行相应的连接回调

   TcpServer管理所有的TCP连接

#include<iostream>
#include<stdio.h>
#include<map>
#include<string>
#include<boost/any.hpp>
#include<boost/enable_shared_from_this.hpp>
#include<boost/noncopyable.hpp>
#include<boost/scoped_ptr.hpp>
#include<boost/shared_ptr.hpp>
#include<netinet/in.h>
#include<errno.h>
#include<fcntl.h>
#include<stdio.h>
#include<strings.h>
#include<sys/types.h>
#include<sys/socket.h>
#include<unistd.h>
#include<arpa/inet.h>
#include<endian.h>
#include<netinet/tcp.h>
#include<netinet/in.h>
#include<boost/noncopyable.hpp>
#include<boost/function.hpp>
#include<boost/static_assert.hpp>
#include<boost/bind.hpp>
#include<string>
#include<stdio.h>
#include<iostream>
#include"EventLoop.hpp"
namespace sockets{

inline uint64_t hostToNetwork64(uint64_t host64)
{//主机字节序转为网络字节序
     return htobe64(host64);
}
inline uint32_t hostToNetwork32(uint32_t host32)
{
    return htonl(host32);
}
inline uint16_t hostToNetwork16(uint16_t host16)
{
    return htons(host16);
}
inline uint64_t networkToHost64(uint64_t net64)
{//网络字节序转为主机字节序
    return be64toh(net64);
}

inline uint32_t networkToHost32(uint32_t net32)
{
    return ntohl(net32);
}
inline uint16_t networkToHost16(uint16_t net16)
{
    return ntohs(net16);
}

typedef struct sockaddr SA;
const SA* sockaddr_cast(const struct sockaddr_in* addr){//强制转换
    return static_cast<const SA*>(implicit_cast<const void*>(addr));
}
SA* sockaddr_cast(struct sockaddr_in* addr){
    return static_cast<SA*>(implicit_cast<void*>(addr));
}
void setNonBlockAndCloseOnExec(int sockfd){//将描述符设置为非阻塞和O_CLOEXEC(close on exec)
    int flags = ::fcntl(sockfd, F_GETFL, 0);
    flags |= O_NONBLOCK;
    int ret = ::fcntl(sockfd, F_SETFL, flags);
    flags = ::fcntl(sockfd, F_GETFD, 0);
    flags |= FD_CLOEXEC;
    ret = ::fcntl(sockfd, F_SETFD, flags);
}
int createNonblockingOrDie()
{//socket()创建非阻塞的socket描述符
    #if VALGRIND
    int sockfd = ::socket(AF_INET, SOCK_STREAM, IPPROTO_TCP);
    if (sockfd < 0) {
        printf("socket() error\n");
    }
    setNonBlockAndCloseOnExec(sockfd);
    #else
    int sockfd = ::socket(AF_INET,
                        SOCK_STREAM | SOCK_NONBLOCK | SOCK_CLOEXEC,
                        IPPROTO_TCP);
    if (sockfd < 0){
        printf("socke() error\n");
    }
    #endif
    return sockfd;
}
void bindOrDie(int sockfd, const struct sockaddr_in& addr)
{//bind()
   int ret = ::bind(sockfd, sockaddr_cast(&addr), sizeof addr);
     if (ret < 0) {
         printf("bind() error\n");
    }
}
void listenOrDie(int sockfd){//listen()
    int ret = ::listen(sockfd, SOMAXCONN);
    if (ret < 0){
          printf("listen() error\n");
    }
}
int accept(int sockfd, struct sockaddr_in* addr)
{//accept()
    socklen_t addrlen = sizeof *addr;
    #if VALGRIND
    int connfd = ::accept(sockfd, sockaddr_cast(addr), &addrlen);
    setNonBlockAndCloseOnExec(connfd);
    #else
    int connfd = ::accept4(sockfd, sockaddr_cast(addr),
                         &addrlen, SOCK_NONBLOCK | SOCK_CLOEXEC);
    #endif
    if (connfd < 0){
        int savedErrno = errno;
        printf("accept error\n");
        switch (savedErrno)
        {
            case EAGAIN:
            case ECONNABORTED:
            case EINTR:
            case EPROTO: // ???
            case EPERM:
            case EMFILE: // per-process lmit of open file desctiptor ???
                errno = savedErrno;
                break;
            case EBADF:
            case EFAULT:
            case EINVAL:
            case ENFILE:
            case ENOBUFS:
            case ENOMEM:
            case ENOTSOCK:
            case EOPNOTSUPP:
                printf("accept() fatal erro\n");
                break;
            default:
                printf("accpet() unknown error\n");
                break;
        }
    }
    return connfd;
}
void close(int sockfd){//close()
    if (::close(sockfd) < 0){
        printf("sockets::close\n");
    }
}
void toHostPort(char* buf, size_t size,const struct sockaddr_in& addr)
{//将IPv4地址转为IP和端口
    char host[INET_ADDRSTRLEN] = "INVALID";
    ::inet_ntop(AF_INET, &addr.sin_addr, host, sizeof host);
    uint16_t port =networkToHost16(addr.sin_port);
    snprintf(buf, size, "%s:%u", host, port);
}
void fromHostPort(const char* ip, uint16_t port,struct sockaddr_in* addr)
{//将主机IP和端口转为IPv4地址
    addr->sin_family = AF_INET;
    addr->sin_port = hostToNetwork16(port);
    if (::inet_pton(AF_INET, ip, &addr->sin_addr) <= 0)
    {
        printf("sockets::fromHostPort\n");
    }
}
sockaddr_in getLocalAddr(int sockfd)
{
  struct sockaddr_in localaddr;
  bzero(&localaddr, sizeof localaddr);
  socklen_t addrlen = sizeof(localaddr);
  if (::getsockname(sockfd, sockaddr_cast(&localaddr), &addrlen) < 0)
  {
      printf("getsockname() error\n");
  }
  return localaddr;
}
}//end-namespace

class InetAddress;
class Socket:noncopyable{//创建一个socket描述符fd并绑定sockaddr,监听fd功能
    public:
        explicit Socket(int sockfd):sockfd_(sockfd){}
        ~Socket();
        int fd() const{return sockfd_;}
        void bindAddress(const InetAddress& addr);
        void listen();
        int accept(InetAddress* peeraddr);
        void setReuseAddr(bool on);
    private:
        const int sockfd_;
};
class InetAddress{//sockaddr地址的风黄钻
    public:
        explicit InetAddress(uint16_t port);
        InetAddress(const string& ip,uint16_t port);
        InetAddress(const struct sockaddr_in& addr):addr_(addr){}
        string toHostPort() const;
        const struct sockaddr_in& getSockAddrInet() const{return addr_;}
        void setSockAddrInet(const struct sockaddr_in& addr){addr_=addr;}
    private:
        struct sockaddr_in addr_;
};
BOOST_STATIC_ASSERT(sizeof(InetAddress)==sizeof(struct sockaddr_in));//编译时断言
class Acceptor:noncopyable{//接受TCP连接并执行相应的回调
    public:
        typedef function<void(int sockfd,const InetAddress&)> NewConnectionCallback;
        Acceptor(EventLoop* loop,const InetAddress& listenAddr);
        void setNewConnectionCallback(const NewConnectionCallback& cb)
        { newConnectionCallback_=cb;}
        bool listening() const{return listening_;}
        void listen();
    private:
        void handleRead();
        EventLoop* loop_;
        Socket acceptSocket_;
        Channel acceptChannel_;
        NewConnectionCallback newConnectionCallback_;
        bool listening_;

};
/*
 *Socket实现
 */
Socket::~Socket()
{
    sockets::close(sockfd_);
}
void Socket::bindAddress(const InetAddress& addr)
{
    sockets::bindOrDie(sockfd_, addr.getSockAddrInet());
}
void Socket::listen()
{
    sockets::listenOrDie(sockfd_);
}
int Socket::accept(InetAddress* peeraddr)
{
    struct sockaddr_in addr;
    bzero(&addr, sizeof addr);
    int connfd = sockets::accept(sockfd_, &addr);
    if (connfd >= 0)
    {
        peeraddr->setSockAddrInet(addr);
    }
    return connfd;
}
void Socket::setReuseAddr(bool on)
{
    int optval = on ? 1 : 0;
    ::setsockopt(sockfd_, SOL_SOCKET, SO_REUSEADDR,
               &optval, sizeof optval);
}
/*
 *InetAddress实现
 */
static const in_addr_t kInaddrAny=INADDR_ANY;//任意的网络字节序IP地址为0
InetAddress::InetAddress(uint16_t port)
{
    bzero(&addr_, sizeof addr_);
    addr_.sin_family = AF_INET;
    addr_.sin_addr.s_addr = sockets::hostToNetwork32(kInaddrAny);
    addr_.sin_port = sockets::hostToNetwork16(port);
}
InetAddress::InetAddress(const std::string& ip, uint16_t port)
{
    bzero(&addr_, sizeof addr_);
    sockets::fromHostPort(ip.c_str(), port, &addr_);
}
string InetAddress::toHostPort() const
{
    char buf[32];
    sockets::toHostPort(buf, sizeof buf, addr_);
    return buf;
}
/*
 *Acceptor实现
 */
Acceptor::Acceptor(EventLoop* loop, const InetAddress& listenAddr)
  : loop_(loop),
    acceptSocket_(sockets::createNonblockingOrDie()),
    acceptChannel_(loop, acceptSocket_.fd()),
    listening_(false)
{
    acceptSocket_.setReuseAddr(true);
    acceptSocket_.bindAddress(listenAddr);
    acceptChannel_.setReadCallBack(
      boost::bind(&Acceptor::handleRead, this));
}
void Acceptor::listen()
{
    loop_->assertInLoopThread();
    listening_ = true;
    acceptSocket_.listen();
    acceptChannel_.enableReading();
}
void Acceptor::handleRead()
{
    loop_->assertInLoopThread();
    InetAddress peerAddr(0);
    int connfd = acceptSocket_.accept(&peerAddr);
    if (connfd >= 0) {
        if (newConnectionCallback_) {
            newConnectionCallback_(connfd, peerAddr);
        } else {
            sockets::close(connfd);
        }
    }
}
/*
 *测试代码
 */
/*
void newConnection(int sockfd, const InetAddress& peerAddr)
{
    printf("newConnection(): accepted a new connection from %s\n",
         peerAddr.toHostPort().c_str());
    ::write(sockfd, "How are you?\n", 13);
    sockets::close(sockfd);
}
int main()
{
    printf("main(): pid = %d\n", getpid());

    InetAddress listenAddr(9981);
    EventLoop loop;
    Acceptor acceptor(&loop, listenAddr);
    acceptor.setNewConnectionCallback(newConnection);
    acceptor.listen();
    InetAddress listenAddr1(12345);
    Acceptor acceptor1(&loop,listenAddr1);
    acceptor1.setNewConnectionCallback(newConnection);
    acceptor1.listen();
    loop.loop();
}
*/
using namespace std;
using namespace boost;
class TcpConnection;//表示一个TCP连接
typedef shared_ptr<TcpConnection> TcpConnectionPtr;//
/*
 *TcpConnection
 */
class TcpConnection:noncopyable,public enable_shared_from_this<TcpConnection>{
    public:
        typedef function<void(const TcpConnectionPtr&)> ConnectionCallback;//连接建立回调函数
        typedef function<void(const TcpConnectionPtr&,const char* data,ssize_t len)> MessagCallback;//消息回调函数
        TcpConnection(EventLoop* loop,const string& name,int sockfd,
                const InetAddress& localAddr,const InetAddress& peerAddr);
        ~TcpConnection();
        EventLoop* getLoop() const{return loop_;}
        const string& name() const{return name_;}
        const InetAddress& localAddr(){return localAddr_;}
        const InetAddress& peerAddress(){return peerAddr_;}
        bool connected() const{return state_==kConnected;}
        void setConnectionCallback(const ConnectionCallback& cb){
            connectionCallback_=cb;
        }
        void setMessageCallback(const MessagCallback& cb){
            messageCallback_=cb;
        }
        void connectEstablished();
    private:
        enum StateE{kConnecting,kConnected,};
        void setState(StateE s){state_=s;}
        void handleRead();
        EventLoop* loop_;
        string name_;
        StateE state_;
        scoped_ptr<Socket> socket_;
        scoped_ptr<Channel> channel_;
        InetAddress localAddr_;
        InetAddress peerAddr_;
        ConnectionCallback connectionCallback_;
        MessagCallback messageCallback_;
};
/*
 *Tcpserver
 */
class TcpServer:noncopyable{//管理所有的TCP连接
    public:
        typedef function<void()> ConnectionCallback;
        typedef function<void()> MessagCallback;
        TcpServer(EventLoop* loop,const InetAddress& listenAddr);
        ~TcpServer();
        void start();
        void setConnectionCallback(const ConnectionCallback& cb){
            connectionCallback_=cb;
        }
        void setMessageCallback(const MessagCallback& cb){
            messageCallback_=cb;
        }
    private:
        void newConnection(int sockfd,const InetAddress& peerAddr);
        typedef map<string,TcpConnectionPtr> ConnectionMap;
        EventLoop* loop_;
        const string name_;
        scoped_ptr<Acceptor> acceptor_;
        ConnectionCallback connectionCallback_;
        MessagCallback messageCallback_;
        bool started_;
        int nextConnId_;
        ConnectionMap connections_;
};
/* 
 *TcpConnection实现
 */
TcpConnection::TcpConnection(EventLoop* loop,
                             const std::string& nameArg,
                             int sockfd,
                             const InetAddress& localAddr,
                             const InetAddress& peerAddr)
    : loop_(loop),
    name_(nameArg),
    state_(kConnecting),
    socket_(new Socket(sockfd)),
    channel_(new Channel(loop, sockfd)),
    localAddr_(localAddr),
    peerAddr_(peerAddr)
{
    channel_->setReadCallBack(
    boost::bind(&TcpConnection::handleRead, this));
}
TcpConnection::~TcpConnection()
{
    printf("TcpConnection::%s,fd=%d\n",name_.c_str(),channel_->fd());
}
void TcpConnection::connectEstablished()
{
    loop_->assertInLoopThread();
    assert(state_ == kConnecting);
    setState(kConnected);
    channel_->enableReading();
    connectionCallback_(shared_from_this());//连接建立回调函数
}
void TcpConnection::handleRead()
{
    char buf[65536];
    ssize_t n = ::read(channel_->fd(), buf, sizeof buf);
    messageCallback_(shared_from_this(), buf, n);
}
/*
 *TcpServer实现
 */
TcpServer::TcpServer(EventLoop* loop, const InetAddress& listenAddr)
  : loop_(loop),
    name_(listenAddr.toHostPort()),
    acceptor_(new Acceptor(loop, listenAddr)),
    started_(false),
    nextConnId_(1)
{
    acceptor_->setNewConnectionCallback(
    boost::bind(&TcpServer::newConnection, this, _1, _2));
}
TcpServer::~TcpServer()
{
}
void TcpServer::start()
{
    if (!started_)
    {
        started_ = true;
    }

    if (!acceptor_->listening())
    {
        loop_->runInLoop(
        boost::bind(&Acceptor::listen, get_pointer(acceptor_)));
    }//通过EventLoop监听服务端的listenfd
}
void TcpServer::newConnection(int sockfd, const InetAddress& peerAddr)
{//用于Acceptor接受一个连接后通过此回调通知使用者
    loop_->assertInLoopThread();
    char buf[32];
    snprintf(buf, sizeof buf, "#%d", nextConnId_);
    ++nextConnId_;
    string connName = name_ + buf;
    InetAddress localAddr(sockets::getLocalAddr(sockfd));
    TcpConnectionPtr conn(
      new TcpConnection(loop_, connName, sockfd, localAddr, peerAddr));
    connections_[connName]=conn;
    conn->setConnectionCallback(connectionCallback_);//传递给TcpConnection
    conn->setMessageCallback(messageCallback_);
    conn->connectEstablished();//调用ConnectionCallback
}
/*
 *测试代码
 */
void onConnection(const TcpConnectionPtr& conn)
{
  if (conn->connected())
  {
    printf("onConnection(): new connection [%s] from %s\n",
           conn->name().c_str(),
           conn->peerAddress().toHostPort().c_str());
  }
  else
  {
    printf("onConnection(): connection [%s] is down\n",
           conn->name().c_str());
  }
}

void onMessage(const :TcpConnectionPtr& conn,
               const char* data,
               ssize_t len)
{
  printf("onMessage(): received %zd bytes from connection [%s]\n",
         len, conn->name().c_str());
}

int main()
{
  printf("main(): pid = %d\n", getpid());

  InetAddress listenAddr(9981);
  EventLoop loop;

  TcpServer server(&loop, listenAddr);
  server.setConnectionCallback(onConnection);
  server.setMessageCallback(onMessage);
  server.start();

  loop.loop();
}


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下面是一个使用ACE框架的TCP SERVER的Demo代码: ```c++ #include "ace/INET_Addr.h" #include "ace/OS.h" #include "ace/SOCK_Acceptor.h" #include "ace/SOCK_Stream.h" class MyTCPHandler : public ACE_Event_Handler { public: MyTCPHandler() {} virtual ~MyTCPHandler() {} virtual ACE_HANDLE get_handle() const { return peer_.get_handle(); } virtual int handle_input(ACE_HANDLE fd) { char buf[1024]; ssize_t n = peer_.recv(buf, sizeof(buf)); if (n <= 0) { ACE_DEBUG((LM_DEBUG, "Connection closed.\n")); return -1; } ACE_DEBUG((LM_DEBUG, "Received %d bytes: %s\n", n, buf)); return 0; } virtual int handle_close(ACE_HANDLE fd, ACE_Reactor_Mask mask) { ACE_DEBUG((LM_DEBUG, "Connection closed.\n")); delete this; return 0; } void set_peer(const ACE_SOCK_Stream& peer) { peer_ = peer; } private: ACE_SOCK_Stream peer_; }; int main(int argc, char* argv[]) { ACE_INET_Addr listen_addr(8888); ACE_SOCK_Acceptor acceptor; if (acceptor.open(listen_addr) == -1) { ACE_ERROR((LM_ERROR, "%p\n", "open")); return 1; } ACE_Reactor reactor; ACE_Time_Value timeout(0, 100 * 1000); while (true) { ACE_SOCK_Stream peer; ACE_INET_Addr peer_addr; if (acceptor.accept(peer, &peer_addr) == -1) { ACE_ERROR((LM_ERROR, "%p\n", "accept")); continue; } ACE_DEBUG((LM_DEBUG, "Connected: %s\n", peer_addr.get_host_name())); MyTCPHandler* handler = new MyTCPHandler(); handler->set_peer(peer); reactor.register_handler(handler, ACE_Event_Handler::READ_MASK); } return 0; } ``` 这个Demo创建了一个TCP Server,监听8888端口,当有客户端连接时,将创建一个MyTCPHandler对象来处理连接。MyTCPHandler继承自ACE_Event_Handler,重载了handle_input和handle_close方法。当有数据可读时,handle_input方法将被调用,读取数据并输出到控制台。当连接关闭时,handle_close方法将被调用,关闭连接并删除这个MyTCPHandler对象。 在主函数中,使用ACE_SOCK_Acceptor类监听指定地址和端口,当有客户端连接时,创建一个MyTCPHandler对象并注册到ACE_Reactor中。循环等待客户端连接。 当客户端连接时,程序将创建一个ACE_SOCK_Stream对象,该对象将作为MyTCPHandler的peer_成员,保存客户端连接信息。然后创建一个MyTCPHandler对象,并将其注册到ACE_Reactor中,以便处理连接。
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