一 ArrayList
1. arraylist里面是通过数组实现的
/**
* The array buffer into which the elements of the ArrayList are stored.
* The capacity of the ArrayList is the length of this array buffer.
*/
private transient Object[] elementData;
/**
* The size of the ArrayList (the number of elements it contains).
*
* @serial
*/
private int size;
2. arraylist初始化的时候可以指定大小,如果你知道大小,在创建的时候最好指定
public ArrayList(int initialCapacity) {
super();
if (initialCapacity < 0)
throw new IllegalArgumentException("Illegal Capacity: "+
initialCapacity);
this.elementData = new Object[initialCapacity];
}
3. arraylist添加元素的时候,需要判断存放元素的数组是否需要扩容(扩容大小是原来大小的1/2+1)
public boolean add(E e) {
ensureCapacity(size + 1); // Increments modCount!!
elementData[size++] = e;
return true;
}
public void ensureCapacity(int minCapacity) {
modCount++;
int oldCapacity = elementData.length;
if (minCapacity > oldCapacity) {
Object oldData[] = elementData;
int newCapacity = (oldCapacity * 3)/2 + 1;
if (newCapacity < minCapacity)
newCapacity = minCapacity;
// minCapacity is usually close to size, so this is a win:
elementData = Arrays.copyOf(elementData, newCapacity);
}
}
4. arraylist 在指定位置添加元素或者移除指定位置元素,需要移动比较多的数据
public void add(int index, E element) {
if (index > size || index < 0)
throw new IndexOutOfBoundsException(
"Index: "+index+", Size: "+size);
ensureCapacity(size+1); // Increments modCount!!
System.arraycopy(elementData, index, elementData, index + 1,
size - index);
elementData[index] = element;
size++;
}
public E remove(int index) {
RangeCheck(index);
modCount++;
E oldValue = (E) elementData[index];
int numMoved = size - index - 1;
if (numMoved > 0)
System.arraycopy(elementData, index+1, elementData, index,
numMoved);
elementData[--size] = null; // Let gc do its work
return oldValue;
}
二. LinkedList
1. linkedlist是通过链表实现的,一个节点是一个对象,包含了自己前一个节点的和后一个节点的地址
private transient Entry<E> header = new Entry<E>(null, null, null);
private transient int size = 0;
private static class Entry<E> {
E element;
Entry<E> next;
Entry<E> previous;
Entry(E element, Entry<E> next, Entry<E> previous) {
this.element = element;
this.next = next;
this.previous = previous;
}
}
2. 添加元素是通过移动链表指针
public boolean add(E e) {
addBefore(e, header);
return true;
}
private Entry<E> addBefore(E e, Entry<E> entry) {
Entry<E> newEntry = new Entry<E>(e, entry, entry.previous);
newEntry.previous.next = newEntry;
newEntry.next.previous = newEntry;
size++;
modCount++;
return newEntry;
}
3. 删除元素也是通过移动指针,所以理论上linkedlist比arraylist更适合添加和删除操作(不需要判断是否需要扩容,不需要移动大批的元素)
public boolean remove(Object o) {
if (o==null) {
for (Entry<E> e = header.next; e != header; e = e.next) {
if (e.element==null) {
remove(e);
return true;
}
}
} else {
for (Entry<E> e = header.next; e != header; e = e.next) {
if (o.equals(e.element)) {
remove(e);
return true;
}
}
}
return false;
}
private E remove(Entry<E> e) {
if (e == header)
throw new NoSuchElementException();
E result = e.element;
e.previous.next = e.next;
e.next.previous = e.previous;
e.next = e.previous = null;
e.element = null;
size--;
modCount++;
return result;
}
4. 获取元素需要遍历链表,比arraylist要慢
public E get(int index) {
return entry(index).element;
}
private Entry<E> entry(int index) {
if (index < 0 || index >= size)
throw new IndexOutOfBoundsException("Index: "+index+
", Size: "+size);
Entry<E> e = header;
if (index < (size >> 1)) {//size 右移一位表示除以2,其实就是看从前遍历快还是从后遍历快
for (int i = 0; i <= index; i++)
e = e.next;
} else {
for (int i = size; i > index; i--)
e = e.previous;
}
return e;
}
5. linkedlist 迭代器,支持向前向后迭代,在迭代过程中移除元素。如果要遍历linkedlist,建议使用迭代器,因为如果使用get方法效率没迭代器高。(从get方法的源码可以看出)
private class ListItr implements ListIterator<E> {
private Entry<E> lastReturned = header;
private Entry<E> next;
private int nextIndex;
private int expectedModCount = modCount;
ListItr(int index) { //支持从指定位置开始迭代
if (index < 0 || index > size)
throw new IndexOutOfBoundsException("Index: "+index+
", Size: "+size);
if (index < (size >> 1)) {
next = header.next;
for (nextIndex=0; nextIndex<index; nextIndex++)
next = next.next;
} else {
next = header;
for (nextIndex=size; nextIndex>index; nextIndex--)
next = next.previous;
}
}
public boolean hasNext() {//是否有下一个
return nextIndex != size;
}
public E next() { //下一个
checkForComodification();
if (nextIndex == size)
throw new NoSuchElementException();
lastReturned = next;
next = next.next;
nextIndex++;
return lastReturned.element;
}
public boolean hasPrevious() { //是否有前一个
return nextIndex != 0;
}
public E previous() { //前一个
if (nextIndex == 0)
throw new NoSuchElementException();
lastReturned = next = next.previous;
nextIndex--;
checkForComodification();
return lastReturned.element;
}
public int nextIndex() {
return nextIndex;
}
public int previousIndex() {
return nextIndex-1;
}
public void remove() { //删除元素
checkForComodification();
Entry<E> lastNext = lastReturned.next;
try {
LinkedList.this.remove(lastReturned);
} catch (NoSuchElementException e) {
throw new IllegalStateException();
}
if (next==lastReturned)
next = lastNext;
else
nextIndex--;
lastReturned = header;
expectedModCount++;
}
public void set(E e) {
if (lastReturned == header)
throw new IllegalStateException();
checkForComodification();
lastReturned.element = e;
}
public void add(E e) {
checkForComodification();
lastReturned = header;
addBefore(e, next);
nextIndex++;
expectedModCount++;
}
final void checkForComodification() {
if (modCount != expectedModCount)
throw new ConcurrentModificationException();
}
}