线程池基础知识

线程池概念

在实际使用中,线程是很占用系统资源的,如果对线程管理不善
很容易导致系统问题。因此,在大多数并发框架中都会使用线程
池来管理线程,使用线程池管理线程主要有如下好处:

  1. 使用线程池可以重复利用已有的线程继续执行任务,避免线程在创建和 销毁时造成的消耗
  2. 由于没有线程创建和销毁时的消耗,可以提高系统响应速度
  3. 通过线程可以对线程进行合理的管理,根据系统的承受能力调整可运行 线程数量的大小等

工作原理

线程池执行所提交的任务过程:

  1. 先判断线程池中核心线程池所有的线程是否都在执行任务。 如果不是,则新创建一个线程执行刚提交的任务,否则,核心线程池中所有的线程都在执行任务,则进入第2步;
  2. 判断当前阻塞队列是否已满,如果未满,则将提交的任务放置在阻塞队列中;否则,则进入第3步;
  3. 判断线程池中所有的线程是否都在执行任务,如果没有,则创建一个新的线程来执行任务,否则,则交给饱和策略进行处理

线程池的分类

线程池的分类

newCacheThreadPool代码示例

共用类Task

public class Task implements Runnable {
    @Override
    public void run() {
        try {
            Thread.sleep(1000);
        } catch (InterruptedException e) {
            e.printStackTrace();
        }
        System.out.println(Thread.currentThread().getName()+" running");
    }
}

newCacheThreadPool代码示例

public class CacheThreadPoolDemo {

    public static void main(String[] args) {
        ExecutorService executorService = Executors.newCachedThreadPool();
        for(int i = 0;i<20;i++){
            executorService.execute(new Task());
        }
        executorService.shutdown();
    }
}

newFixedThreadPool

public class FixedThreadPoolDemo {
    public static void main(String[] args) {
        ExecutorService executorService = Executors.newFixedThreadPool(5);
        for (int i = 0 ;i<20;i++){
            executorService.execute(new Task());
        }
        executorService.shutdown();
    }
}

newSingleThreadExecutor

public class SingleThreadPoolDemo {
    public static void main(String[] args) {
        ExecutorService executorService = Executors.newSingleThreadExecutor();
        for(int i = 0;i<20;i++){
            executorService.execute(new Task());
        }
        executorService.shutdown();
    }
}

ScheduledThreadPoolExecutor

ScheduledThreadPoolDemo

public class ScheduledThreadPoolDemo {
    public static void main(String[] args) {
        ScheduledExecutorService scheduledExecutorService = Executors.newScheduledThreadPool(3);
        System.out.println(System.currentTimeMillis());
        scheduledExecutorService.schedule(new Runnable() {
            @Override
            public void run() {
                System.out.println("延迟三秒执行");
                System.out.println(System.currentTimeMillis());
            }
        },3, TimeUnit.SECONDS);
        scheduledExecutorService.shutdown();
    }
}

ScheduledThreadPoolDemo2

public class ScheduledThreadPoolDemo2 {
    public static void main(String[] args) {
        ScheduledExecutorService scheduledExecutorService = Executors.newScheduledThreadPool(1);
        System.out.println(System.currentTimeMillis());
        scheduledExecutorService.scheduleAtFixedRate(new Runnable() {
            @Override
            public void run() {
                System.out.println("1------延迟一秒执行,每三秒执行一次");
                System.out.println(System.currentTimeMillis());
            }
        },1,3, TimeUnit.SECONDS);
        scheduledExecutorService.scheduleAtFixedRate(new Runnable() {
            @Override
            public void run() {
                System.out.println("2------延迟一秒执行,每三秒执行一次");
                System.out.println(System.currentTimeMillis());
            }
        },1,3, TimeUnit.SECONDS);
        scheduledExecutorService.scheduleAtFixedRate(new Runnable() {
            @Override
            public void run() {
                System.out.println("3-------延迟一秒执行,每三秒执行一次");
                System.out.println(System.currentTimeMillis());
            }
        },1,3, TimeUnit.SECONDS);
        scheduledExecutorService.scheduleAtFixedRate(new Runnable() {
            @Override
            public void run() {
                System.out.println("4--------延迟一秒执行,每三秒执行一次");
                System.out.println(System.currentTimeMillis());
            }
        },1,3, TimeUnit.SECONDS);
//        scheduledExecutorService.shutdown();
    }
}

ForkJoin分而治之

PrintTask

class PrintTask extends RecursiveAction {
    private static final int THRESHOLD = 50; //最多只能打印50个数
    private int start;
    private int end;
    
    

    public PrintTask(int start, int end) {
        super();
        this.start = start;
        this.end = end;
    }



    @Override
    protected void compute() {
        
        if(end - start < THRESHOLD){
            for(int i=start;i<end;i++){
                System.out.println(Thread.currentThread().getName()+"的i值:"+i);
            }
        }else {
            int middle =(start+end)/2;
            PrintTask left = new PrintTask(start, middle);
            PrintTask right = new PrintTask(middle, end);
            //并行执行两个“小任务”
            left.fork();
            right.fork();
        }
        
    }
}

ForJoinPollTask

public class ForJoinPollTask {

    public static void main(String[] args) throws Exception {
        int[] arr = new int[100];
        Random random = new Random();
        int total =0;
        //初始化100个数组元素
        for(int i=0,len = arr.length;i<len;i++){
            int temp = random.nextInt(20);
            //对数组元素赋值,并将数组元素的值添加到sum总和中
            total += (arr[i]=temp);
        }
        System.out.println("初始化数组总和:"+total);
        SumTask task = new SumTask(arr, 0, arr.length);
//        创建一个通用池,这个是jdk1.8提供的功能
        ForkJoinPool pool = ForkJoinPool.commonPool();
        Future<Integer> future = pool.submit(task); //提交分解的SumTask 任务
        System.out.println("多线程执行结果:"+future.get());
        pool.shutdown(); //关闭线程池
    }
}

ForkJoinPoolAction

public class ForkJoinPoolAction {
    
    public static void main(String[] args) throws Exception{
        PrintTask task = new PrintTask(0, 300);
        //创建实例,并执行分割任务
        ForkJoinPool pool = new ForkJoinPool();
        pool.submit(task);
         //线程阻塞,等待所有任务完成
        pool.awaitTermination(2, TimeUnit.SECONDS);
        pool.shutdown();
    }
}

newWorkStealingPoolTest

public class newWorkStealingPoolTest {
 
	public static void main(String[] args) throws Exception {
 
		// 设置并行级别为2,即默认每时每刻只有2个线程同时执行
		ExecutorService m = Executors.newWorkStealingPool();
 
		for (int i = 1; i <= 10; i++) {
			final int count=i;
			m.submit(new Runnable() {
				@Override
				public void run() {
					Date now=new Date();
					System.out.println("线程" + Thread.currentThread() + "完成任务:"
							+ count+"   时间为:"+	now.getSeconds());
					try {
						Thread.sleep(1000);//此任务耗时1s
					} catch (InterruptedException e) {
						e.printStackTrace();
					}
				}
 
			});
           
		}
		while(true){
			//主线程陷入死循环,来观察结果,否则是看不到结果的
		}
	}
}

SumTask

class SumTask extends RecursiveTask<Integer> {
    private static final int THRESHOLD = 20; //每个小任务 最多只累加20个数
    private int arry[];
    private int start;
    private int end;
    
    

    /**
     * Creates a new instance of SumTask.
     * 累加从start到end的arry数组
     * @param arry
     * @param start
     * @param end
     */
    public SumTask(int[] arry, int start, int end) {
        super();
        this.arry = arry;
        this.start = start;
        this.end = end;
    }



    @Override
    protected Integer compute() {
        int sum =0;
        //当end与start之间的差小于threshold时,开始进行实际的累加
        if(end - start <THRESHOLD){
            for(int i= start;i<end;i++){
                System.out.println(Thread.currentThread().getName()+"的i值:"+arry[i]);
                sum += arry[i];
            }
            return sum;
        }else {//当end与start之间的差大于threshold,即要累加的数超过20个时候,将大任务分解成小任务
            int middle = (start+ end)/2;
            SumTask left = new SumTask(arry, start, middle);
            SumTask right = new SumTask(arry, middle, end);
            //并行执行两个 小任务
            left.fork();
            right.fork();
            //把两个小任务累加的结果合并起来
            return left.join()+right.join();
        }
        
    }
    
}

线程池的生命周期

在这里插入图片描述

  • RUNNING :能接受新提交的任务,并且也能处理阻塞队列中的任务;
  • SHUTDOWN:关闭状态,不再接受新提交的任务,但却可以继续处理阻塞队列中已保存的任务。
  • STOP:不能接受新任务,也不处理队列中的任务,会中断正在处理任务的 线程。
  • TIDYING:如果所有的任务都已终止了,workerCount (有效线程数) 为0, 线程池进入该状态后会调用terminated() 方法进入TERMINATED 状态。
  • TERMINATED:在terminated()方法执行完后进入该状态,默认 terminated()方法中什么也没有做

线程池的参数

public ThreadPoolExecutor(int corePoolSize,
                              int maximumPoolSize,
                              long keepAliveTime,
                              TimeUnit unit,
                              BlockingQueue<Runnable> workQueue,
                              ThreadFactory threadFactory,
                              RejectedExecutionHandler handler)

参数说明
▪ corePoolSize:核心线程池的大小
▪ maximumPoolSize:线程池能创建线程的最大个数
▪ keepAliveTime:空闲线程存活时间
▪ unit:时间单位,为keepAliveTime指定时间单位
▪ workQueue:阻塞队列,用于保存任务的阻塞队列
▪ threadFactory:创建线程的工程类
▪ handler:饱和策略(拒绝策略)

阻塞队列

阻塞队列

ArrayBlockingQueue

Consumer

public class Consumer implements Runnable {
 
	private BlockingQueue<Integer> blockingQueue;
	
	public Consumer(BlockingQueue<Integer> blockingQueue) {
		this.blockingQueue = blockingQueue;
	}
 
 
	public void run() {
		try {
			while(true) {
				System.out.println("取出来的元素是:"+blockingQueue.take());
			}
		} catch (Exception e) {
			System.out.println("消费者在等待新产品的时候被打断了!");
			e.printStackTrace();
		}
	}
}

Producer

public class Producer implements Runnable {
 
	private BlockingQueue<Integer> blockingQueue;
	private static int element = 0;
	
	public Producer(BlockingQueue<Integer> blockingQueue) {
		this.blockingQueue = blockingQueue;
	}
 
 
	public void run() {
		try {
			while(element < 20) {
				System.out.println("将要放进去的元素是:"+element);
				blockingQueue.put(element++);
			}
		} catch (Exception e) {
			System.out.println("生产者在等待空闲空间的时候被打断了!");
			e.printStackTrace();
		}
		System.out.println("生产者已经终止了生产过程!");
	}
}

MainClass

public class MainClass {
 
	public static void main(String[] args) {
		
		BlockingQueue<Integer> blockingQueue = new ArrayBlockingQueue<Integer>(3,true);
		Producer producerPut = new Producer(blockingQueue);
		Consumer consumer = new Consumer(blockingQueue);
//		ProducerOffer producerOffer = new ProducerOffer(blockingQueue);
		
		new Thread(producerPut).start();
		
		new Thread(consumer).start();
		
		
	}
}

LinkedBlockingQueue

DelayQueue

public class DelayQueueTest {
    public static void main(String[] args) {
        DelayQueue<DelayTask> queue = new DelayQueue<>();
        queue.add(new DelayTask("1", 1000L, TimeUnit.MILLISECONDS));
        queue.add(new DelayTask("2", 2000L, TimeUnit.MILLISECONDS));
        queue.add(new DelayTask("3", 3000L, TimeUnit.MILLISECONDS));

        System.out.println("queue put done");

        while(!queue.isEmpty()) {
            try {
                DelayTask task = queue.take();
                System.out.println(task.name + ":" + System.currentTimeMillis());

            } catch (InterruptedException e) {
                e.printStackTrace();
            }
        }
    }
}
class DelayTask implements Delayed {
    public String name;
    public Long delayTime;
    public TimeUnit delayTimeUnit;
    public Long executeTime;//ms

    DelayTask(String name, long delayTime, TimeUnit delayTimeUnit) {
        this.name = name;
        this.delayTime = delayTime;
        this.delayTimeUnit = delayTimeUnit;
        this.executeTime = System.currentTimeMillis() + delayTimeUnit.toMillis(delayTime);
    }


    @Override
    public int compareTo(Delayed o) {
        if(this.getDelay(TimeUnit.MILLISECONDS) > o.getDelay(TimeUnit.MILLISECONDS)) {
            return 1;
        }else if(this.getDelay(TimeUnit.MILLISECONDS) < o.getDelay(TimeUnit.MILLISECONDS)) {
            return -1;
        }
        return 0;
    }

    @Override
    public long getDelay(TimeUnit unit) {
        return unit.convert(executeTime - System.currentTimeMillis(), TimeUnit.MILLISECONDS);
    }
}

PriorityBlockingQueue

Task

public class Task implements Comparable<Task> {

    private int id;
    private String name;

    public int getId() {
        return id;
    }

    public void setId(int id) {
        this.id = id;
    }

    public String getName() {
        return name;
    }

    public void setName(String name) {
        this.name = name;
    }

    @Override
    public int compareTo(Task task) {
        return this.id > task.id ? 1 : (this.id < task.id ? -1 : 0);
    }

    public String toString() {
        return this.id + "," + this.name;
    }

}

UsePriorityBlockingQueue

public class UsePriorityBlockingQueue {
	public static void main(String[] args) throws Exception{
		PriorityBlockingQueue<Task> q = new PriorityBlockingQueue<Task>();
		Task t1 = new Task();
		t1.setId(3);
		t1.setName("id为3");
		Task t2 = new Task();
		t2.setId(4);
		t2.setName("id为4");
		Task t3 = new Task();
		t3.setId(1);
		t3.setName("id为1");
		
		q.add(t1);	//3
		q.add(t2);	//4
		q.add(t3);  //1
		
		System.out.println("容器:" + q);
		System.out.println(q.take().getId());
		System.out.println("容器:" + q);
	}
}

SynchronousQueue

SynchronousQueueExample

public class SynchronousQueueExample {

    static class SynchronousQueueProducer implements Runnable {

        protected BlockingQueue<String> blockingQueue;
        final Random random = new Random();

        public SynchronousQueueProducer(BlockingQueue<String> queue) {
            this.blockingQueue = queue;
        }

        @Override
        public void run() {
            while (true) {
                try {
                    String data = UUID.randomUUID().toString();
                    System.out.println("Put: " + data);
                    blockingQueue.put(data);
                    Thread.sleep(1000);
                } catch (InterruptedException e) {
                    e.printStackTrace();
                }
            }
        }

    }

    static class SynchronousQueueConsumer implements Runnable {

        protected BlockingQueue<String> blockingQueue;

        public SynchronousQueueConsumer(BlockingQueue<String> queue) {
            this.blockingQueue = queue;
        }

        @Override
        public void run() {
            while (true) {
                try {
                    String data = blockingQueue.take();
                    System.out.println(Thread.currentThread().getName()
                            + " take(): " + data);
                    Thread.sleep(2000);
                } catch (InterruptedException e) {
                    e.printStackTrace();
                }
            }
        }

    }

    public static void main(String[] args) {
        final BlockingQueue<String> synchronousQueue = new SynchronousQueue<String>();

        SynchronousQueueProducer queueProducer = new SynchronousQueueProducer(
                synchronousQueue);
        new Thread(queueProducer).start();

        SynchronousQueueConsumer queueConsumer1 = new SynchronousQueueConsumer(
                synchronousQueue);
        new Thread(queueConsumer1).start();

        SynchronousQueueConsumer queueConsumer2 = new SynchronousQueueConsumer(
                synchronousQueue);
        new Thread(queueConsumer2).start();

    }
}

拒绝策略

  • ThreadPoolExecutor.AbortPolicy:丢弃任务并抛出 RejectedExecutionException异常。
  • ThreadPoolExecutor.DiscardPolicy:也是丢弃任务,但是不抛 出异常。
  • ThreadPoolExecutor.DiscardOldestPolicy:丢弃队列最前面的 任务,然后重新尝试执行任务(重复此过程)
  • ThreadPoolExecutor.CallerRunsPolicy:由调用线程处理该任务

execute方法执行逻辑

在这里插入图片描述
▪ 如果当前运行的线程少于corePoolSize,则会创建新的线程来执行新的任务;
▪ 如果运行的线程个数等于或者大于corePoolSize,则会将提交的任务存放到阻塞队列workQueue中;
▪ 如果当前workQueue队列已满的话,则会创建新的线程来执行任务;
▪ 如果线程个数已经超过了maximumPoolSize,则会使用饱和策略RejectedExecutionHandler来进行处理。

Executor和Submit

submit是基方法Executor.execute(Runnable)的延伸,通过创建并返回一个Future类对象可用于取消执行和/或等待完成
在这里插入图片描述

线程池的关闭

▪ 关闭线程池,可以通过shutdown和shutdownNow两个方法
▪ 原理:遍历线程池中的所有线程,然后依次中断
▪ 1、shutdownNow首先将线程池的状态设置为STOP,然后尝试停
止所有的正在执行和未执行任务的线程,并返回等待执行任务的
列表;
▪ 2、shutdown只是将线程池的状态设置为SHUTDOWN状态,然
后中断所有没有正在执行任务的线程

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