文章目录
线程池概念
在实际使用中,线程是很占用系统资源的,如果对线程管理不善
很容易导致系统问题。因此,在大多数并发框架中都会使用线程
池来管理线程,使用线程池管理线程主要有如下好处:
- 使用线程池可以重复利用已有的线程继续执行任务,避免线程在创建和 销毁时造成的消耗
- 由于没有线程创建和销毁时的消耗,可以提高系统响应速度
- 通过线程可以对线程进行合理的管理,根据系统的承受能力调整可运行 线程数量的大小等
工作原理
线程池执行所提交的任务过程:
- 先判断线程池中核心线程池所有的线程是否都在执行任务。 如果不是,则新创建一个线程执行刚提交的任务,否则,核心线程池中所有的线程都在执行任务,则进入第2步;
- 判断当前阻塞队列是否已满,如果未满,则将提交的任务放置在阻塞队列中;否则,则进入第3步;
- 判断线程池中所有的线程是否都在执行任务,如果没有,则创建一个新的线程来执行任务,否则,则交给饱和策略进行处理
线程池的分类
newCacheThreadPool代码示例
共用类Task
public class Task implements Runnable {
@Override
public void run() {
try {
Thread.sleep(1000);
} catch (InterruptedException e) {
e.printStackTrace();
}
System.out.println(Thread.currentThread().getName()+" running");
}
}
newCacheThreadPool代码示例
public class CacheThreadPoolDemo {
public static void main(String[] args) {
ExecutorService executorService = Executors.newCachedThreadPool();
for(int i = 0;i<20;i++){
executorService.execute(new Task());
}
executorService.shutdown();
}
}
newFixedThreadPool
public class FixedThreadPoolDemo {
public static void main(String[] args) {
ExecutorService executorService = Executors.newFixedThreadPool(5);
for (int i = 0 ;i<20;i++){
executorService.execute(new Task());
}
executorService.shutdown();
}
}
newSingleThreadExecutor
public class SingleThreadPoolDemo {
public static void main(String[] args) {
ExecutorService executorService = Executors.newSingleThreadExecutor();
for(int i = 0;i<20;i++){
executorService.execute(new Task());
}
executorService.shutdown();
}
}
ScheduledThreadPoolExecutor
ScheduledThreadPoolDemo
public class ScheduledThreadPoolDemo {
public static void main(String[] args) {
ScheduledExecutorService scheduledExecutorService = Executors.newScheduledThreadPool(3);
System.out.println(System.currentTimeMillis());
scheduledExecutorService.schedule(new Runnable() {
@Override
public void run() {
System.out.println("延迟三秒执行");
System.out.println(System.currentTimeMillis());
}
},3, TimeUnit.SECONDS);
scheduledExecutorService.shutdown();
}
}
ScheduledThreadPoolDemo2
public class ScheduledThreadPoolDemo2 {
public static void main(String[] args) {
ScheduledExecutorService scheduledExecutorService = Executors.newScheduledThreadPool(1);
System.out.println(System.currentTimeMillis());
scheduledExecutorService.scheduleAtFixedRate(new Runnable() {
@Override
public void run() {
System.out.println("1------延迟一秒执行,每三秒执行一次");
System.out.println(System.currentTimeMillis());
}
},1,3, TimeUnit.SECONDS);
scheduledExecutorService.scheduleAtFixedRate(new Runnable() {
@Override
public void run() {
System.out.println("2------延迟一秒执行,每三秒执行一次");
System.out.println(System.currentTimeMillis());
}
},1,3, TimeUnit.SECONDS);
scheduledExecutorService.scheduleAtFixedRate(new Runnable() {
@Override
public void run() {
System.out.println("3-------延迟一秒执行,每三秒执行一次");
System.out.println(System.currentTimeMillis());
}
},1,3, TimeUnit.SECONDS);
scheduledExecutorService.scheduleAtFixedRate(new Runnable() {
@Override
public void run() {
System.out.println("4--------延迟一秒执行,每三秒执行一次");
System.out.println(System.currentTimeMillis());
}
},1,3, TimeUnit.SECONDS);
// scheduledExecutorService.shutdown();
}
}
ForkJoin分而治之
PrintTask
class PrintTask extends RecursiveAction {
private static final int THRESHOLD = 50; //最多只能打印50个数
private int start;
private int end;
public PrintTask(int start, int end) {
super();
this.start = start;
this.end = end;
}
@Override
protected void compute() {
if(end - start < THRESHOLD){
for(int i=start;i<end;i++){
System.out.println(Thread.currentThread().getName()+"的i值:"+i);
}
}else {
int middle =(start+end)/2;
PrintTask left = new PrintTask(start, middle);
PrintTask right = new PrintTask(middle, end);
//并行执行两个“小任务”
left.fork();
right.fork();
}
}
}
ForJoinPollTask
public class ForJoinPollTask {
public static void main(String[] args) throws Exception {
int[] arr = new int[100];
Random random = new Random();
int total =0;
//初始化100个数组元素
for(int i=0,len = arr.length;i<len;i++){
int temp = random.nextInt(20);
//对数组元素赋值,并将数组元素的值添加到sum总和中
total += (arr[i]=temp);
}
System.out.println("初始化数组总和:"+total);
SumTask task = new SumTask(arr, 0, arr.length);
// 创建一个通用池,这个是jdk1.8提供的功能
ForkJoinPool pool = ForkJoinPool.commonPool();
Future<Integer> future = pool.submit(task); //提交分解的SumTask 任务
System.out.println("多线程执行结果:"+future.get());
pool.shutdown(); //关闭线程池
}
}
ForkJoinPoolAction
public class ForkJoinPoolAction {
public static void main(String[] args) throws Exception{
PrintTask task = new PrintTask(0, 300);
//创建实例,并执行分割任务
ForkJoinPool pool = new ForkJoinPool();
pool.submit(task);
//线程阻塞,等待所有任务完成
pool.awaitTermination(2, TimeUnit.SECONDS);
pool.shutdown();
}
}
newWorkStealingPoolTest
public class newWorkStealingPoolTest {
public static void main(String[] args) throws Exception {
// 设置并行级别为2,即默认每时每刻只有2个线程同时执行
ExecutorService m = Executors.newWorkStealingPool();
for (int i = 1; i <= 10; i++) {
final int count=i;
m.submit(new Runnable() {
@Override
public void run() {
Date now=new Date();
System.out.println("线程" + Thread.currentThread() + "完成任务:"
+ count+" 时间为:"+ now.getSeconds());
try {
Thread.sleep(1000);//此任务耗时1s
} catch (InterruptedException e) {
e.printStackTrace();
}
}
});
}
while(true){
//主线程陷入死循环,来观察结果,否则是看不到结果的
}
}
}
SumTask
class SumTask extends RecursiveTask<Integer> {
private static final int THRESHOLD = 20; //每个小任务 最多只累加20个数
private int arry[];
private int start;
private int end;
/**
* Creates a new instance of SumTask.
* 累加从start到end的arry数组
* @param arry
* @param start
* @param end
*/
public SumTask(int[] arry, int start, int end) {
super();
this.arry = arry;
this.start = start;
this.end = end;
}
@Override
protected Integer compute() {
int sum =0;
//当end与start之间的差小于threshold时,开始进行实际的累加
if(end - start <THRESHOLD){
for(int i= start;i<end;i++){
System.out.println(Thread.currentThread().getName()+"的i值:"+arry[i]);
sum += arry[i];
}
return sum;
}else {//当end与start之间的差大于threshold,即要累加的数超过20个时候,将大任务分解成小任务
int middle = (start+ end)/2;
SumTask left = new SumTask(arry, start, middle);
SumTask right = new SumTask(arry, middle, end);
//并行执行两个 小任务
left.fork();
right.fork();
//把两个小任务累加的结果合并起来
return left.join()+right.join();
}
}
}
线程池的生命周期
- RUNNING :能接受新提交的任务,并且也能处理阻塞队列中的任务;
- SHUTDOWN:关闭状态,不再接受新提交的任务,但却可以继续处理阻塞队列中已保存的任务。
- STOP:不能接受新任务,也不处理队列中的任务,会中断正在处理任务的 线程。
- TIDYING:如果所有的任务都已终止了,workerCount (有效线程数) 为0, 线程池进入该状态后会调用terminated() 方法进入TERMINATED 状态。
- TERMINATED:在terminated()方法执行完后进入该状态,默认 terminated()方法中什么也没有做
线程池的参数
public ThreadPoolExecutor(int corePoolSize,
int maximumPoolSize,
long keepAliveTime,
TimeUnit unit,
BlockingQueue<Runnable> workQueue,
ThreadFactory threadFactory,
RejectedExecutionHandler handler)
参数说明
▪ corePoolSize:核心线程池的大小
▪ maximumPoolSize:线程池能创建线程的最大个数
▪ keepAliveTime:空闲线程存活时间
▪ unit:时间单位,为keepAliveTime指定时间单位
▪ workQueue:阻塞队列,用于保存任务的阻塞队列
▪ threadFactory:创建线程的工程类
▪ handler:饱和策略(拒绝策略)
阻塞队列
ArrayBlockingQueue
Consumer
public class Consumer implements Runnable {
private BlockingQueue<Integer> blockingQueue;
public Consumer(BlockingQueue<Integer> blockingQueue) {
this.blockingQueue = blockingQueue;
}
public void run() {
try {
while(true) {
System.out.println("取出来的元素是:"+blockingQueue.take());
}
} catch (Exception e) {
System.out.println("消费者在等待新产品的时候被打断了!");
e.printStackTrace();
}
}
}
Producer
public class Producer implements Runnable {
private BlockingQueue<Integer> blockingQueue;
private static int element = 0;
public Producer(BlockingQueue<Integer> blockingQueue) {
this.blockingQueue = blockingQueue;
}
public void run() {
try {
while(element < 20) {
System.out.println("将要放进去的元素是:"+element);
blockingQueue.put(element++);
}
} catch (Exception e) {
System.out.println("生产者在等待空闲空间的时候被打断了!");
e.printStackTrace();
}
System.out.println("生产者已经终止了生产过程!");
}
}
MainClass
public class MainClass {
public static void main(String[] args) {
BlockingQueue<Integer> blockingQueue = new ArrayBlockingQueue<Integer>(3,true);
Producer producerPut = new Producer(blockingQueue);
Consumer consumer = new Consumer(blockingQueue);
// ProducerOffer producerOffer = new ProducerOffer(blockingQueue);
new Thread(producerPut).start();
new Thread(consumer).start();
}
}
LinkedBlockingQueue
DelayQueue
public class DelayQueueTest {
public static void main(String[] args) {
DelayQueue<DelayTask> queue = new DelayQueue<>();
queue.add(new DelayTask("1", 1000L, TimeUnit.MILLISECONDS));
queue.add(new DelayTask("2", 2000L, TimeUnit.MILLISECONDS));
queue.add(new DelayTask("3", 3000L, TimeUnit.MILLISECONDS));
System.out.println("queue put done");
while(!queue.isEmpty()) {
try {
DelayTask task = queue.take();
System.out.println(task.name + ":" + System.currentTimeMillis());
} catch (InterruptedException e) {
e.printStackTrace();
}
}
}
}
class DelayTask implements Delayed {
public String name;
public Long delayTime;
public TimeUnit delayTimeUnit;
public Long executeTime;//ms
DelayTask(String name, long delayTime, TimeUnit delayTimeUnit) {
this.name = name;
this.delayTime = delayTime;
this.delayTimeUnit = delayTimeUnit;
this.executeTime = System.currentTimeMillis() + delayTimeUnit.toMillis(delayTime);
}
@Override
public int compareTo(Delayed o) {
if(this.getDelay(TimeUnit.MILLISECONDS) > o.getDelay(TimeUnit.MILLISECONDS)) {
return 1;
}else if(this.getDelay(TimeUnit.MILLISECONDS) < o.getDelay(TimeUnit.MILLISECONDS)) {
return -1;
}
return 0;
}
@Override
public long getDelay(TimeUnit unit) {
return unit.convert(executeTime - System.currentTimeMillis(), TimeUnit.MILLISECONDS);
}
}
PriorityBlockingQueue
Task
public class Task implements Comparable<Task> {
private int id;
private String name;
public int getId() {
return id;
}
public void setId(int id) {
this.id = id;
}
public String getName() {
return name;
}
public void setName(String name) {
this.name = name;
}
@Override
public int compareTo(Task task) {
return this.id > task.id ? 1 : (this.id < task.id ? -1 : 0);
}
public String toString() {
return this.id + "," + this.name;
}
}
UsePriorityBlockingQueue
public class UsePriorityBlockingQueue {
public static void main(String[] args) throws Exception{
PriorityBlockingQueue<Task> q = new PriorityBlockingQueue<Task>();
Task t1 = new Task();
t1.setId(3);
t1.setName("id为3");
Task t2 = new Task();
t2.setId(4);
t2.setName("id为4");
Task t3 = new Task();
t3.setId(1);
t3.setName("id为1");
q.add(t1); //3
q.add(t2); //4
q.add(t3); //1
System.out.println("容器:" + q);
System.out.println(q.take().getId());
System.out.println("容器:" + q);
}
}
SynchronousQueue
SynchronousQueueExample
public class SynchronousQueueExample {
static class SynchronousQueueProducer implements Runnable {
protected BlockingQueue<String> blockingQueue;
final Random random = new Random();
public SynchronousQueueProducer(BlockingQueue<String> queue) {
this.blockingQueue = queue;
}
@Override
public void run() {
while (true) {
try {
String data = UUID.randomUUID().toString();
System.out.println("Put: " + data);
blockingQueue.put(data);
Thread.sleep(1000);
} catch (InterruptedException e) {
e.printStackTrace();
}
}
}
}
static class SynchronousQueueConsumer implements Runnable {
protected BlockingQueue<String> blockingQueue;
public SynchronousQueueConsumer(BlockingQueue<String> queue) {
this.blockingQueue = queue;
}
@Override
public void run() {
while (true) {
try {
String data = blockingQueue.take();
System.out.println(Thread.currentThread().getName()
+ " take(): " + data);
Thread.sleep(2000);
} catch (InterruptedException e) {
e.printStackTrace();
}
}
}
}
public static void main(String[] args) {
final BlockingQueue<String> synchronousQueue = new SynchronousQueue<String>();
SynchronousQueueProducer queueProducer = new SynchronousQueueProducer(
synchronousQueue);
new Thread(queueProducer).start();
SynchronousQueueConsumer queueConsumer1 = new SynchronousQueueConsumer(
synchronousQueue);
new Thread(queueConsumer1).start();
SynchronousQueueConsumer queueConsumer2 = new SynchronousQueueConsumer(
synchronousQueue);
new Thread(queueConsumer2).start();
}
}
拒绝策略
- ThreadPoolExecutor.AbortPolicy:丢弃任务并抛出 RejectedExecutionException异常。
- ThreadPoolExecutor.DiscardPolicy:也是丢弃任务,但是不抛 出异常。
- ThreadPoolExecutor.DiscardOldestPolicy:丢弃队列最前面的 任务,然后重新尝试执行任务(重复此过程)
- ThreadPoolExecutor.CallerRunsPolicy:由调用线程处理该任务
execute方法执行逻辑
▪ 如果当前运行的线程少于corePoolSize,则会创建新的线程来执行新的任务;
▪ 如果运行的线程个数等于或者大于corePoolSize,则会将提交的任务存放到阻塞队列workQueue中;
▪ 如果当前workQueue队列已满的话,则会创建新的线程来执行任务;
▪ 如果线程个数已经超过了maximumPoolSize,则会使用饱和策略RejectedExecutionHandler来进行处理。
Executor和Submit
submit是基方法Executor.execute(Runnable)的延伸,通过创建并返回一个Future类对象可用于取消执行和/或等待完成
线程池的关闭
▪ 关闭线程池,可以通过shutdown和shutdownNow两个方法
▪ 原理:遍历线程池中的所有线程,然后依次中断
▪ 1、shutdownNow首先将线程池的状态设置为STOP,然后尝试停
止所有的正在执行和未执行任务的线程,并返回等待执行任务的
列表;
▪ 2、shutdown只是将线程池的状态设置为SHUTDOWN状态,然
后中断所有没有正在执行任务的线程