本文采用DeformationFieldTransform进行图像的配准。
注意在ITKv4中 DeformationFieldTransform被命名为 DisplacementFieldTransform。
1、DeformationFieldTransform提供一个进行局部、稠密和高纬度的变换场,也称为位移场。该位移场存储着向量的 移位,向量的维度记为N。在给定 的输入点上面增加一个位移以实现变换!(Transformation is performed at a given point by adding the displacement at that point to the input point.)
T(x, p), x为所在位置, p 为在x点上面的局部参数( the local parameter at position x)。 For a 2D example:
x = (x0, x1), p = (p0, p1)
then T(x, p) is defined as:
T(x, p) = (T0, T1) = (x0+p0, x1+p1)
变换期间, 超出边界的输入点返回的是0位移(zero displacement)
2、位移场是通过一张itkImage来定义的,所以需要在使用之前进行设置,通过 SetDisplacementField
来实现设置。 该图像和输入图像、输出图像的维度是一致的。此外,需要对位移场图像设置一个类型 VectorInterpolateImageFunction
的插值器。默认情况下为 VectorLinearInterpolateImageFunction ,也可以通过 SetInterpolator进行重载。
实现过程与之前所撰写的两篇文章为互补。在刚性配准该文章中,并不是就有位移场进行配准的,而基于手动设置配准点的图像配准则是与本文相同的思路;但是在设置滤波器与插值器进行关联时,本文所采用的是刚性配准文章中所用的ResampleFilterType,而不是“基于手动设置配准点的配准”中的WarpImageFilterType所定义的warpImageFilter。
代码如下:
#include "itkImageFileReader.h"
#include "itkImageFileWriter.h"
#include "itkImage.h"
#include "itkVector.h"
#if ITK_VERSION_MAJOR < 4
#include "itkDeformationFieldTransform.h"
#include "itkDeformationFieldSource.h"
#else
#include "itkVectorLinearInterpolateImageFunction.h"
#include "itkDisplacementFieldTransform.h"
#include "itkLandmarkDisplacementFieldSource.h"
#endif
#include "itkResampleImageFilter.h"
const unsigned int Dimension = 2;
typedef unsigned char PixelType;
typedef itk::Image< PixelType, Dimension > ImageType;
static void CreateFixedImage(ImageType::Pointer image);
static void CreateMovingImage(ImageType::Pointer image);
int main(int argc, char * argv[])
{
#if ITK_VERSION_MAJOR < 4
typedef float VectorComponentType;
#else
typedef double VectorComponentType;
#endif
typedef itk::Vector< VectorComponentType, Dimension > VectorType;
typedef itk::Image< VectorType, Dimension > DeformationFieldType;
//创建图像
ImageType::Pointer fixedImage = ImageType::New();
CreateFixedImage(fixedImage);
ImageType::Pointer movingImage = ImageType::New();
CreateMovingImage(movingImage);
//定义位移场的场源类型
#if ITK_VERSION_MAJOR < 4
typedef itk::DeformationFieldSource<DeformationFieldType> DeformationFieldSourceType;
#else
typedef itk::LandmarkDisplacementFieldSource<DeformationFieldType> DeformationFieldSourceType;
#endif
DeformationFieldSourceType::Pointer deformationFieldSource = DeformationFieldSourceType::New();
deformationFieldSource->SetOutputSpacing( fixedImage->GetSpacing() );
deformationFieldSource->SetOutputOrigin( fixedImage->GetOrigin() );
deformationFieldSource->SetOutputRegion( fixedImage->GetLargestPossibleRegion() );
deformationFieldSource->SetOutputDirection( fixedImage->GetDirection() );
// Create source and target landmarks.
typedef DeformationFieldSourceType::LandmarkContainerPointer LandmarkContainerPointer;
typedef DeformationFieldSourceType::LandmarkContainer LandmarkContainerType;
typedef DeformationFieldSourceType::LandmarkPointType LandmarkPointType;
LandmarkContainerType::Pointer sourceLandmarks = LandmarkContainerType::New();
LandmarkContainerType::Pointer targetLandmarks = LandmarkContainerType::New();
LandmarkPointType sourcePoint;
LandmarkPointType targetPoint;
//添加地标点
sourcePoint[0] = 40;
sourcePoint[1] = 40;
targetPoint[0] = 20;
targetPoint[1] = 20;
sourceLandmarks->InsertElement( 0, sourcePoint );
targetLandmarks->InsertElement( 0, targetPoint );
sourcePoint[0] = 40;
sourcePoint[1] = 60;
targetPoint[0] = 20;
targetPoint[1] = 80;
sourceLandmarks->InsertElement( 1, sourcePoint );
targetLandmarks->InsertElement( 1, targetPoint );
sourcePoint[0] = 60;
sourcePoint[1] = 40;
targetPoint[0] = 80;
targetPoint[1] = 20;
sourceLandmarks->InsertElement( 2, sourcePoint );
targetLandmarks->InsertElement( 2, targetPoint );
sourcePoint[0] = 60;
sourcePoint[1] = 60;
targetPoint[0] = 80;
targetPoint[1] = 80;
sourceLandmarks->InsertElement( 3, sourcePoint );
targetLandmarks->InsertElement( 3, targetPoint );
//为位移场场源设置地标点
deformationFieldSource->SetSourceLandmarks( sourceLandmarks.GetPointer() );
deformationFieldSource->SetTargetLandmarks( targetLandmarks.GetPointer() );
deformationFieldSource->UpdateLargestPossibleRegion();
//将设置好的位移场场源进行保存
// Write the deformation field
{
typedef itk::ImageFileWriter< DeformationFieldType > WriterType;
WriterType::Pointer writer = WriterType::New();
writer->SetInput ( deformationFieldSource->GetOutput() );
writer->SetFileName( "deformation.mhd" );
writer->Update();
}
//设置位移场的变换类型
#if ITK_VERSION_MAJOR < 4
typedef itk::DeformationFieldTransform<VectorComponentType, 2> DeformationFieldTransformType;
#else
typedef itk::DisplacementFieldTransform<VectorComponentType, 2> DeformationFieldTransformType;
#endif
DeformationFieldTransformType::Pointer deformationFieldTransform = DeformationFieldTransformType::New();
//设置位移场的变换
#if ITK_VERSION_MAJOR < 4
deformationFieldTransform->SetDeformationField( deformationFieldSource->GetOutput() );
#else
deformationFieldTransform->SetDisplacementField( deformationFieldSource->GetOutput() );//设置位移场,将场源与其关联
#endif
typedef itk::ResampleImageFilter<ImageType, ImageType, VectorComponentType > ResampleFilterType;
ResampleFilterType::Pointer resampleFilter = ResampleFilterType::New();
resampleFilter->SetInput( movingImage );
resampleFilter->SetTransform( deformationFieldTransform );
resampleFilter->SetSize( fixedImage->GetLargestPossibleRegion().GetSize() );
resampleFilter->SetOutputOrigin( fixedImage->GetOrigin() );
resampleFilter->SetOutputSpacing( fixedImage->GetSpacing() );
resampleFilter->SetOutputDirection( fixedImage->GetDirection() );
resampleFilter->SetDefaultPixelValue( 200 );
resampleFilter->GetOutput();
// Write the output
typedef itk::ImageFileWriter< ImageType > WriterType;
WriterType::Pointer writer = WriterType::New();
writer->SetInput ( resampleFilter->GetOutput() );
writer->SetFileName( "output.png" );
writer->Update();
return EXIT_SUCCESS;
}
void CreateFixedImage(ImageType::Pointer image)
{
// Create a black image with a white square
ImageType::IndexType start;
start.Fill(0);
ImageType::SizeType size;
size.Fill(100);
ImageType::RegionType region;
region.SetSize(size);
region.SetIndex(start);
image->SetRegions(region);
image->Allocate();
image->FillBuffer(0);
itk::ImageRegionIterator<ImageType> imageIterator(image,region);
while(!imageIterator.IsAtEnd())
{
if(imageIterator.GetIndex()[0] > 40 && imageIterator.GetIndex()[0] < 60 &&
imageIterator.GetIndex()[1] > 40 && imageIterator.GetIndex()[1] < 60)
{
imageIterator.Set(255);
}
++imageIterator;
}
// Write the deformation field
typedef itk::ImageFileWriter< ImageType > WriterType;
WriterType::Pointer writer = WriterType::New();
writer->SetInput ( image );
writer->SetFileName( "fixed.png" );
writer->Update();
}
void CreateMovingImage(ImageType::Pointer image)
{
// Create a black image with a white square
ImageType::IndexType start;
start.Fill(0);
ImageType::SizeType size;
size.Fill(100);
ImageType::RegionType region;
region.SetSize(size);
region.SetIndex(start);
image->SetRegions(region);
image->Allocate();
image->FillBuffer(0);
itk::ImageRegionIterator<ImageType> imageIterator(image,region);
while(!imageIterator.IsAtEnd())
{
if(imageIterator.GetIndex()[0] > 20 && imageIterator.GetIndex()[0] < 80 &&
imageIterator.GetIndex()[1] > 20 && imageIterator.GetIndex()[1] < 80)
{
imageIterator.Set(100);
}
++imageIterator;
}
// Write the deformation field
typedef itk::ImageFileWriter< ImageType > WriterType;
WriterType::Pointer writer = WriterType::New();
writer->SetInput ( image );
writer->SetFileName( "moving.png" );
writer->Update();
}
结果图如下所示: