目录
Map继承关系如下图所示:
Map接口方法如下所示。
HashMap
HashMap是我们经常使用的类,现在我们来看看 HashMap 是如何实现的。
默认值
默认值,这个面试的时候经常问到
//初始化默认容量大小为16,必须为2的n次方;
static final int DEFAULT_INITIAL_CAPACITY = 1 << 4;
//最大容量大小为2的30次方
static final int MAXIMUM_CAPACITY = 1 << 30;
//默认加载因子为0.75f
static final float DEFAULT_LOAD_FACTOR = 0.75f;
//由链表转换成树的阈值
static final int TREEIFY_THRESHOLD = 8;
//由树转换成链表的阈值
static final int UNTREEIFY_THRESHOLD = 6;
//转化为红黑树大最小table大小
static final int MIN_TREEIFY_CAPACITY = 64;
插入元素
V put(K key, V value) ,第一个参数为key,第二个参数为对于的value值
public V put(K key, V value) {
return putVal(hash(key), key, value, false, true);
}
int hash(Object key) ,当key为空时,则hash值为0
static final int hash(Object key) {
int h;
return (key == null) ? 0 : (h = key.hashCode()) ^ (h >>> 16);
}
final V putVal(int hash, K key, V value, boolean onlyIfAbsent, boolean evict)
参数说明:
hash: hash(key)计算后的值,其中key = null时候 hash(null)=0
key: key值
value: value值
onlyIfAbsent: 为true,如果key存在,不修改value值。
evict:
返回值: 为旧的value值
/**
* Implements Map.put and related methods
*
* @param hash hash for key
* @param key the key
* @param value the value to put
* @param onlyIfAbsent if true, don't change existing value
* @param evict if false, the table is in creation mode.
* @return previous value, or null if none
*/
final V putVal(int hash, K key, V value, boolean onlyIfAbsent,
boolean evict) {
Node<K,V>[] tab; Node<K,V> p; int n, i;
//如果table为空时,调用扩容方法
if ((tab = table) == null || (n = tab.length) == 0)
n = (tab = resize()).length;
//不存在,创建一个新的节点赋值给tab[i]
if ((p = tab[i = (n - 1) & hash]) == null)
tab[i] = newNode(hash, key, value, null);
else {
Node<K,V> e; K k;
if (p.hash == hash &&
((k = p.key) == key || (key != null && key.equals(k)))) //key存在,
e = p;
else if (p instanceof TreeNode) //树节点
e = ((TreeNode<K,V>)p).putTreeVal(this, tab, hash, key, value);
else {
for (int binCount = 0; ; ++binCount) {
if ((e = p.next) == null) {
//将创建的节点添加到尾部
p.next = newNode(hash, key, value, null);
//转化为红黑树
if (binCount >= TREEIFY_THRESHOLD - 1) // -1 for 1st
treeifyBin(tab, hash);
break;
}
//若key存在,退出循环
if (e.hash == hash &&
((k = e.key) == key || (key != null && key.equals(k))))
break;
//p引用指向p.next
p = e;
}
}
if (e != null) { // existing mapping for key
V oldValue = e.value;
if (!onlyIfAbsent || oldValue == null)
e.value = value;
afterNodeAccess(e);
return oldValue;
}
}
++modCount;
//超过阈值,扩容
if (++size > threshold)
resize();
afterNodeInsertion(evict);
return null;
}
final void treeifyBin(Node<K,V>[] tab, int hash)
如果tab的长度小于MIN_TREEIFY_CAPACITY也就是64,则调用resize()方法扩容。否则,将链表转成红黑树。
/**
* Replaces all linked nodes in bin at index for given hash unless
* table is too small, in which case resizes instead.
*/
final void treeifyBin(Node<K,V>[] tab, int hash) {
int n, index; Node<K,V> e;
//若tab的长度小于64,则进行扩容
if (tab == null || (n = tab.length) < MIN_TREEIFY_CAPACITY)
resize();
else if ((e = tab[index = (n - 1) & hash]) != null) {
TreeNode<K,V> hd = null, tl = null;
//Node转成TreeNode,然后重新构建以TreeNode节点的链表
do {
//Node转成TreeNode
TreeNode<K,V> p = replacementTreeNode(e, null);
if (tl == null)
hd = p;
else {
p.prev = tl;
tl.next = p;
}
tl = p;
} while ((e = e.next) != null);
if ((tab[index] = hd) != null)
hd.treeify(tab); //将双向链表转化为红黑树
}
}
获取元素
V get(Object key) 根据key获取value值
public V get(Object key) {
Node<K,V> e;
return (e = getNode(hash(key), key)) == null ? null : e.value;
}
final Node<K,V> getNode(int hash, Object key) {
Node<K,V>[] tab; Node<K,V> first, e; int n; K k;
if ((tab = table) != null && (n = tab.length) > 0 &&
(first = tab[(n - 1) & hash]) != null) {
//首先对比桶里的第一个节点,判断key的hash ,和key是否相等
if (first.hash == hash && // always check first node
((k = first.key) == key || (key != null && key.equals(k))))
return first;
if ((e = first.next) != null) {
//若为红黑树
if (first instanceof TreeNode)
return ((TreeNode<K,V>)first).getTreeNode(hash, key);
//若为链表,并且不是桶里的第一个节点,循环判断key的hash ,和key是否相等
do {
if (e.hash == hash &&
((k = e.key) == key || (key != null && key.equals(k))))
return e;
} while ((e = e.next) != null);
}
}
//不存在,返回为null
return null;
}
遍历元素
在调用put()方法添加元素时,并没有将元素插入到entrySet属性中。entrySet属性其实不存放任何值,entrySet() 遍历其实是调用EntryIterator.next()方法 。
public Set<Map.Entry<K,V>> entrySet() {
Set<Map.Entry<K,V>> es;
return (es = entrySet) == null ? (entrySet = new EntrySet()) : es;
}
遍历时实际上调用HashIterator的next()方法。
final class EntryIterator extends HashIterator
implements Iterator<Map.Entry<K,V>> {
public final Map.Entry<K,V> next() { return nextNode(); }
}
//
abstract class HashIterator {
Node<K,V> next; // next entry to return
Node<K,V> current; // current entry
int expectedModCount; // for fast-fail
int index; // current slot
HashIterator() {
expectedModCount = modCount;
Node<K,V>[] t = table;
current = next = null;
index = 0;
if (t != null && size > 0) { // advance to first entry
do {} while (index < t.length && (next = t[index++]) == null);
}
}
public final boolean hasNext() {
return next != null;
}
final Node<K,V> nextNode() {
Node<K,V>[] t;
Node<K,V> e = next;
if (modCount != expectedModCount)
throw new ConcurrentModificationException();
if (e == null)
throw new NoSuchElementException();
if ((next = (current = e).next) == null && (t = table) != null) {
do {} while (index < t.length && (next = t[index++]) == null);
}
return e;
}
public final void remove() {
Node<K,V> p = current;
if (p == null)
throw new IllegalStateException();
if (modCount != expectedModCount)
throw new ConcurrentModificationException();
current = null;
K key = p.key;
removeNode(hash(key), key, null, false, false);
expectedModCount = modCount;
}
}