// Implement viewDidLoad to do additional setup after loading the view, typically from a nib.
- (void)viewDidLoad {
[super viewDidLoad];
UITestView *testView=[[UITestView alloc] initWithFrame:self.view.bounds];
[self.view addSubview:testView];
[testView release];
//UIView *view = [[self.view subviews] lastObject];//获得某个window的某个subView
NSInteger index = 0;//用来给保存的png命名
for (UIView *subView in [self.view subviews]) {//遍历这个view的subViews
if ([subView isKindOfClass:UITestView.class]) {//找到自己需要的subView
//支持retina高分的关键
//if(UIGraphicsBeginImageContextWithOptions != NULL)
// {
// UIGraphicsBeginImageContextWithOptions(subView.frame.size, NO, 0.0);
// } else {
UIGraphicsBeginImageContext(subView.frame.size);
// }
//获取图像
[subView.layer renderInContext:UIGraphicsGetCurrentContext()];
UIImage *image = UIGraphicsGetImageFromCurrentImageContext();
UIGraphicsEndImageContext();
//保存图像
NSString *path = [NSHomeDirectory() stringByAppendingFormat:@"/%d.png",index];
if ([UIImagePNGRepresentation(image) writeToFile:path atomically:YES]) {
index += 1;
NSLog(@"Succeeded!");
}
else {
NSLog(@"Failed!");
}
}
}
}