ActivityThread一些浅薄理解

ActivityThread的main方法解读 

public static void main(String[] args) {
    ...
    ...
    //创建Looper
    Looper.prepareMainLooper();
    //创建ActivityThread示例并绑定
    ActivityThread thread = new ActivityThread();
    thread.attach(false);

    //获取Handler示例,ActivityThread内部创建了一个内部类H继承Handler,里面包含了一系列调用Activity生命周期的方法
    if (sMainThreadHandler == null) {
        sMainThreadHandler = thread.getHandler();
    }
   
    Trace.traceEnd(Trace.TRACE_TAG_ACTIVITY_MANAGER);
    //启动Loop循环,获取Handler从支发送的消息转发到主线程
    Looper.loop();

    throw new RuntimeException("Main thread loop unexpectedly exited");
} 

attach方法 

private void attach(boolean system) {  //system传递过来的是false,不是系统调用的
    sCurrentActivityThread = this;
    mSystemThread = system;
    if (!system) {
        ViewRootImpl.addFirstDrawHandler(new Runnable() {
            @Override
            public void run() {
                ensureJitEnabled();
            }
        });
        android.ddm.DdmHandleAppName.setAppName("<pre-initialized>",
                                                UserHandle.myUserId());
        RuntimeInit.setApplicationObject(mAppThread.asBinder());
        //获取远程AMS的代理对象,Android系统中存在一个ActivityManagerService,用来调度程序里面的Activity的开启等工作
        final IActivityManager mgr = ActivityManager.getService();
        try {
            //调用AMS的attachApplication方法,将mAppThread传递,AMS通过mAppThread和应用程序进行通信,下面我们来分析下
            //AMS拿到这个mAppThread之后都能干些什么
            mgr.attachApplication(mAppThread);
        } catch (RemoteException ex) {
            throw ex.rethrowFromSystemServer();
        }
        // Watch for getting close to heap limit.
        BinderInternal.addGcWatcher(new Runnable() {
            @Override public void run() {
                if (!mSomeActivitiesChanged) {
                    return;
                }
                Runtime runtime = Runtime.getRuntime();
                long dalvikMax = runtime.maxMemory();
                long dalvikUsed = runtime.totalMemory() - runtime.freeMemory();
                if (dalvikUsed > ((3*dalvikMax)/4)) {
                    if (DEBUG_MEMORY_TRIM) Slog.d(TAG, "Dalvik max=" + (dalvikMax/1024)
                            + " total=" + (runtime.totalMemory()/1024)
                            + " used=" + (dalvikUsed/1024));
                    mSomeActivitiesChanged = false;
                    try {
                        mgr.releaseSomeActivities(mAppThread);
                    } catch (RemoteException e) {
                        throw e.rethrowFromSystemServer();
                    }
                }
            }
        });
    } else {
        // Don't set application object here -- if the system crashes,
        // we can't display an alert, we just want to die die die.
        android.ddm.DdmHandleAppName.setAppName("system_process",
                UserHandle.myUserId());
        try {
            mInstrumentation = new Instrumentation();
            ContextImpl context = ContextImpl.createAppContext(
                    this, getSystemContext().mPackageInfo);
            mInitialApplication = context.mPackageInfo.makeApplication(true, null);
            mInitialApplication.onCreate();
        } catch (Exception e) {
            throw new RuntimeException(
                    "Unable to instantiate Application():" + e.toString(), e);
        }
    }

    ...
    ...
}

mAppThread在初始化的时候已经创建,下面是ApplicationThread源码

 

private class ApplicationThread extends IApplicationThread.Stub {
    private static final String DB_INFO_FORMAT = "  %8s %8s %14s %14s  %s";

    private int mLastProcessState = -1;

    private void updatePendingConfiguration(Configuration config) {
        synchronized (mResourcesManager) {
            if (mPendingConfiguration == null ||
                    mPendingConfiguration.isOtherSeqNewer(config)) {
                mPendingConfiguration = config;
            }
        }
    }
    
    //执行Activity的onPause生命周期方法
    public final void schedulePauseActivity(IBinder token, boolean finished,
            boolean userLeaving, int configChanges, boolean dontReport) {
        int seq = getLifecycleSeq();
        if (DEBUG_ORDER) Slog.d(TAG, "pauseActivity " + ActivityThread.this
                + " operation received seq: " + seq);
        sendMessage(
                finished ? H.PAUSE_ACTIVITY_FINISHING : H.PAUSE_ACTIVITY,
                token,
                (userLeaving ? USER_LEAVING : 0) | (dontReport ? DONT_REPORT : 0),
                configChanges,
                seq);
    }
    //执行Activity的onStop生命周期方法
    public final void scheduleStopActivity(IBinder token, boolean showWindow,
            int configChanges) {
        int seq = getLifecycleSeq();
        if (DEBUG_ORDER) Slog.d(TAG, "stopActivity " + ActivityThread.this
                + " operation received seq: " + seq);
        sendMessage(
            showWindow ? H.STOP_ACTIVITY_SHOW : H.STOP_ACTIVITY_HIDE,
            token, 0, configChanges, seq);
    }

    public final void scheduleWindowVisibility(IBinder token, boolean showWindow) {
        sendMessage(
            showWindow ? H.SHOW_WINDOW : H.HIDE_WINDOW,
            token);
    }

      ...

      省略部分代码

}

主要是调用Acitivity的生命周期方法,在方法里最后调用sendMessage方法,最后执行H类的handleMessage方法

 

内部类H继承Handler,包含了一系列启动Activity生命周期的方法

public void handleMessage(Message msg) {
        if (DEBUG_MESSAGES) Slog.v(TAG, ">>> handling: " + codeToString(msg.what));
        switch (msg.what) {
            case LAUNCH_ACTIVITY: {
                //启动Activity
                Trace.traceBegin(Trace.TRACE_TAG_ACTIVITY_MANAGER, "activityStart");
                final ActivityClientRecord r = (ActivityClientRecord) msg.obj;

                r.packageInfo = getPackageInfoNoCheck(
                        r.activityInfo.applicationInfo, r.compatInfo);
                handleLaunchActivity(r, null, "LAUNCH_ACTIVITY");
                Trace.traceEnd(Trace.TRACE_TAG_ACTIVITY_MANAGER);
            } break;
            case RELAUNCH_ACTIVITY: {
                Trace.traceBegin(Trace.TRACE_TAG_ACTIVITY_MANAGER, "activityRestart");
                ActivityClientRecord r = (ActivityClientRecord)msg.obj;
                handleRelaunchActivity(r);
                Trace.traceEnd(Trace.TRACE_TAG_ACTIVITY_MANAGER);
            } break;
            case PAUSE_ACTIVITY: {
                Trace.traceBegin(Trace.TRACE_TAG_ACTIVITY_MANAGER, "activityPause");
                SomeArgs args = (SomeArgs) msg.obj;
                handlePauseActivity((IBinder) args.arg1, false,
                        (args.argi1 & USER_LEAVING) != 0, args.argi2,
                        (args.argi1 & DONT_REPORT) != 0, args.argi3);
                Trace.traceEnd(Trace.TRACE_TAG_ACTIVITY_MANAGER);
            } break;
            case PAUSE_ACTIVITY_FINISHING: {
                Trace.traceBegin(Trace.TRACE_TAG_ACTIVITY_MANAGER, "activityPause");
                SomeArgs args = (SomeArgs) msg.obj;
                handlePauseActivity((IBinder) args.arg1, true, (args.argi1 & USER_LEAVING) != 0,
                        args.argi2, (args.argi1 & DONT_REPORT) != 0, args.argi3);
                Trace.traceEnd(Trace.TRACE_TAG_ACTIVITY_MANAGER);
            } break;
            case STOP_ACTIVITY_SHOW: {
                Trace.traceBegin(Trace.TRACE_TAG_ACTIVITY_MANAGER, "activityStop");
                SomeArgs args = (SomeArgs) msg.obj;
                handleStopActivity((IBinder) args.arg1, true, args.argi2, args.argi3);
                Trace.traceEnd(Trace.TRACE_TAG_ACTIVITY_MANAGER);
            } break;
            case STOP_ACTIVITY_HIDE: {
                Trace.traceBegin(Trace.TRACE_TAG_ACTIVITY_MANAGER, "activityStop");
                SomeArgs args = (SomeArgs) msg.obj;
                handleStopActivity((IBinder) args.arg1, false, args.argi2, args.argi3);
                Trace.traceEnd(Trace.TRACE_TAG_ACTIVITY_MANAGER);
            } break;
            ...
            ...
            ...
        }
 
    }

 handleLaunchActivity方法分析

private void handleLaunchActivity(ActivityClientRecord r, Intent customIntent, String reason) {
    // If we are getting ready to gc after going to the background, well
    // we are back active so skip it.
    unscheduleGcIdler();
    mSomeActivitiesChanged = true;

    if (r.profilerInfo != null) {
        mProfiler.setProfiler(r.profilerInfo);
        mProfiler.startProfiling();
    }

    // Make sure we are running with the most recent config.
    handleConfigurationChanged(null, null);

    if (localLOGV) Slog.v(
        TAG, "Handling launch of " + r);

    // Initialize before creating the activity
    if (!ThreadedRenderer.sRendererDisabled) {
        GraphicsEnvironment.earlyInitEGL();
    }
    WindowManagerGlobal.initialize();
    //执行performLaunchActivity方法,把Activity的信息传递过去返回一个Activity对象
    Activity a = performLaunchActivity(r, customIntent);

    if (a != null) {
        r.createdConfig = new Configuration(mConfiguration);
        reportSizeConfigurations(r);
        Bundle oldState = r.state;
        handleResumeActivity(r.token, false, r.isForward,
                !r.activity.mFinished && !r.startsNotResumed, r.lastProcessedSeq, reason);

        if (!r.activity.mFinished && r.startsNotResumed) {
         
            performPauseActivityIfNeeded(r, reason);
            if (r.isPreHoneycomb()) {
                r.state = oldState;
            }
        }
    } else {
        // If there was an error, for any reason, tell the activity manager to stop us.
        try {
            ActivityManager.getService()
                .finishActivity(r.token, Activity.RESULT_CANCELED, null,
                        Activity.DONT_FINISH_TASK_WITH_ACTIVITY);
        } catch (RemoteException ex) {
            throw ex.rethrowFromSystemServer();
        }
    }
}

performLaunchActivity()中执行了onCreate和onStart方法,Activity启动起来了

参考博客:https://blog.csdn.net/he6687086/article/details/79173808 (这位大哥写的挺好,容易理解)

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