1、通过单例模式创建对象;
2、注册类将对象和类名称存储都map,并且提供获取类对象的函数;
3、通过宏将对象和类名注册到map中;
classFactory.h
#pragma once
//工厂类的定义
#include<map>
#include<string>
using namespace std;
typedef void* (*PTRCreateObject)(void);//指针函数
class ClassFactory
{
private:
map<string, PTRCreateObject> m_classMap;
ClassFactory() {}; //构造函数私有化
public:
void* getClassByName(string className);
void registClass(string name, PTRCreateObject method);
static ClassFactory& getInstance();
};
//工厂类的实现
//@brief:获取工厂类的单个实例对象
ClassFactory& ClassFactory::getInstance()
{
static ClassFactory sLo_factory;
return sLo_factory;
}
//@brief:通过类名称字符串获取类的实例
void* ClassFactory::getClassByName(string className) {
map<string, PTRCreateObject>::const_iterator iter;
iter = m_classMap.find(className);
if (iter == m_classMap.end())
return NULL;
else
return iter->second();
}
//@brief:将给定的类名称字符串和对应的创建类对象的函数保存到map中
void ClassFactory::registClass(string name, PTRCreateObject method)
{
m_classMap.insert(pair<string,PTRCreateObject>(name, method));
}
registerAction.h
#pragma once
#include<iostream>
#include"ClassFactory.h"
#include"TestClassA.h"
#include"TestClassB.h"
using namespace std;
class RegisterAction
{
public:
RegisterAction(std::string className, PTRCreateObject ptrCreateFn)
{
ClassFactory::getInstance().registClass(className, ptrCreateFn);
}
};
//RegisterAction g_creatorRegisterTestClassA("TestClassA", (PTRCreateObject)createObjTestClassA);
//RegisterAction g_creatorRegisterTestClassA("TestClassB", (PTRCreateObject)createObjTestClassB);
直接通过该注册类对象实现将类名和对象注册到map中;
rsgisterAction.h
//通过这个宏可以简化注册对象
#pragma once
#include"RegisterAction.h"
//#define REGISTER(className) className* objectCreator className(){ return new className;} RegisterAction g_creatorRegister##className(className,(PTRCreateObject)objectCreator##className)
#define REGISTER(className) \
className* ObjectCreator(){ \
return new className; \
}RegisterAction CreatorRegister(#className,(PTRCreateObject)ObjectCreator)
测试如下:
#include<iostream>
using namespace std;
size_t count_calls()
{
static size_t ctr = 0; //调用结束后,这个值仍然有效?
return ++ctr; //每次调用将ctr加1返回新值。并在函数退出时得以保存?
}
//int main() {
// for (size_t i = 0; i != 10; ++i)
// cout << count_calls() << " ";
// cout << endl;
// return 0;
//}
#include <map>
#include <iostream>
#include <string>
#include"Register.h"
using namespace std;
//test class
class TestClass {
public:
void m_print() {
cout << "hello TestClass" << endl;
};
};
class TestClassA
{
public:
void m_print()
{
cout << "hello TestClassA" << endl;
}
};
class TestClassB
{
public:
void m_print()
{
cout << "hello TestClassB" << endl;
}
};
//REGISTER(TestClassA);
REGISTER(TestClassB);
int main(int argc, char* argv[]) {
TestClassB* ptrObj = (TestClassB*)ClassFactory::getInstance().getClassByName("TestClassB");
ptrObj->m_print();
return 0;
}