创建的是win32程序!
传参顺序和堆栈清除有区别
stdcall :标准调用(其他一般为stdcall)
cdecl:c语言调用,(实例:可变函数调用,VC++默认为cdecl)
- 定义窗口类
- 注册窗口类
- 创建窗口
- 显示更新窗口
- 消息循环(翻译消息,分发消息)
- 窗口过程在定义窗口类时指定,直接switch进行处理
事件驱动和消息响应机制就是(windows程序):
程序执行顺序是根据用户的动作进行的,发生什么事件(消息),进行相应响应(窗口过程回调函数调用)。
流程为:
用户发送事件,操作系统感知,并将其存放于消息队列,操作系统调用的WinMain函数一直在循环等待消息,翻译并调用回调函数进行相关处理。
而DOS程序是根据代码的先后顺序进行。
#include <windows.h>
#include <stdio.h>
LRESULT CALLBACK WinSunProc(
HWND hwnd, // handle to window
UINT uMsg, // message identifier
WPARAM wParam, // first message parameter
LPARAM lParam // second message parameter
);
int WINAPI WinMain(
HINSTANCE hInstance, // handle to current instance
HINSTANCE hPrevInstance, // handle to previous instance
LPSTR lpCmdLine, // command line
int nCmdShow // show state
)
{
WNDCLASS wndcls;
wndcls.cbClsExtra = 0;
wndcls.cbWndExtra = 0;
wndcls.hbrBackground = (HBRUSH)GetStockObject(BLACK_BRUSH);
wndcls.hCursor = LoadCursor(NULL, IDC_CROSS);//标准光标用Null
wndcls.hIcon = LoadIcon(NULL, IDI_ERROR);
wndcls.hInstance = hInstance;
wndcls.lpfnWndProc = WinSunProc;
wndcls.lpszClassName = "Weixin2003";
wndcls.lpszMenuName = NULL;
wndcls.style = CS_HREDRAW | CS_VREDRAW;
RegisterClass(&wndcls);
HWND hwnd;
hwnd = CreateWindow("Weixin2003", "lxxmenuName", WS_OVERLAPPEDWINDOW, 0, 0, 600,400, NULL, NULL, hInstance, NULL);
int lasterror = GetLastError();
ShowWindow(hwnd, SW_SHOWNORMAL);
UpdateWindow(hwnd);
MSG msg;
while(GetMessage(&msg, NULL, 0, 0))
{
TranslateMessage(&msg);
DispatchMessage(&msg);
}
return 0;
}
LRESULT CALLBACK WinSunProc(
HWND hwnd, // handle to window
UINT uMsg, // message identifier
WPARAM wParam, // first message parameter
LPARAM lParam // second message parameter
)
{
switch (uMsg)
{
case WM_CHAR:
char szChar[20];
sprintf(szChar, "char is %d", wParam);
MessageBox(hwnd, szChar, "title", 0);
break;
case WM_LBUTTONDOWN:
MessageBox(hwnd, "mouse is clicked", "titile", 0);
HDC hdc;
hdc = GetDC(hwnd);
TextOut(hdc, 0, 50, "hello,textout lb", strlen("hello,textout lb"));
ReleaseDC(hwnd, hdc);
break;
case WM_PAINT:
HDC hDc;
PAINTSTRUCT ps;
hDc = BeginPaint(hwnd, &ps);
TextOut(hDc, 0, 0, "paint", strlen("paint"));
EndPaint(hwnd, &ps);
break;
case WM_CLOSE:
if (IDYES == MessageBox(hwnd, "really exit?", "title", MB_YESNO))
{
DestroyWindow(hwnd);//会产生WM_DESTROY消息
}
break;
case WM_DESTROY:
PostQuitMessage(0);//窗口退出
break;
default:
return DefWindowProc(hwnd, uMsg, wParam, lParam);
}
return 0;
}