#include "Tlhelp32.h"
bool found=false;
HANDLE SnapShot=CreateToolhelp32Snapshot(TH32CS_SNAPPROCESS,0);
if (SnapShot == INVALID_HANDLE_VALUE)
return;
PROCESSENTRY32 ProcessInfo;
ProcessInfo.dwSize=sizeof(ProcessInfo);
BOOL Status=Process32First(SnapShot,&ProcessInfo);
while(Status)
{
if(strstr(ProcessInfo.szExeFile, "GameClient.exe")!=NULL)
{
found=true;
break;
}
Status=Process32Next(SnapShot,&ProcessInfo);
}
CloseHandle (SnapShot);