C# WinForm 绘制圆角窗体

public void SetWindowRegion()
{
System.Drawing.Drawing2D.GraphicsPath FormPath;
FormPath = new System.Drawing.Drawing2D.GraphicsPath();
Rectangle rect = new Rectangle(0, 22, this.Width, this.Height - 22);//this.Left-10,this.Top-10,this.Width-10,this.Height-10);
    FormPath = GetRoundedRectPath(rect, 30);
this.Region = new Region(FormPath);
}
private GraphicsPath GetRoundedRectPath(Rectangle rect, int radius)
{
int diameter = radius;
Rectangle arcRect = new Rectangle(rect.Location, new Size(diameter, diameter));
GraphicsPath path = new GraphicsPath();
//   左上角
    path.AddArc(arcRect, 180, 90);
//   右上角
    arcRect.X = rect.Right - diameter;
path.AddArc(arcRect, 270, 90);
//   右下角
    arcRect.Y = rect.Bottom - diameter;
path.AddArc(arcRect, 0, 90);
//   左下角
    arcRect.X = rect.Left;
path.AddArc(arcRect, 90, 90);
path.CloseFigure();
return path;
}
protected override void OnResize(System.EventArgs e)
{
this.Region = null;
SetWindowRegion();
}

教你一招:构造圆角窗体 
http://topic.csdn.net/t/20041128/19/3596094.html 

增加命名空间:using System.Drawing.Drawing2D; 
添加方法如下:当然各角的点可根据需要确定.
复制   保存
private void Type(Control sender, int p_1, double p_2)
{
GraphicsPath oPath = new GraphicsPath();
oPath.AddClosedCurve(
new Point[] {
new Point(0, sender.Height / p_1),
new Point(sender.Width / p_1, 0),
new Point(sender.Width - sender.Width / p_1, 0),
new Point(sender.Width, sender.Height / p_1),
new Point(sender.Width, sender.Height - sender.Height / p_1),
new Point(sender.Width - sender.Width / p_1, sender.Height),
new Point(sender.Width / p_1, sender.Height),
new Point(0, sender.Height - sender.Height / p_1) },
(float) p_2);
sender.Region = new Region(oPath);
}

在窗体的paint和resize事件中增加:Type(this,20,0.1); 
参数20和0.1也可以根据自己的需要调整到最佳效
public void SetBits() { //绘制绘图层背景 Bitmap bitmap = new Bitmap(Main.Width + 10, Main.Height + 10); Rectangle _BacklightLTRB = new Rectangle(20, 20, 20, 20);//窗体光泽重绘边界 Graphics g = Graphics.FromImage(bitmap); g.SmoothingMode = SmoothingMode.HighQuality; //高质量 g.PixelOffsetMode = PixelOffsetMode.HighQuality; //高像素偏移质量 ImageDrawRect.DrawRect(g, Properties.Resources.main_light_bkg_top123, ClientRectangle, Rectangle.FromLTRB(_BacklightLTRB.X, _BacklightLTRB.Y, _BacklightLTRB.Width, _BacklightLTRB.Height), 1, 1); if (!Bitmap.IsCanonicalPixelFormat(bitmap.PixelFormat) || !Bitmap.IsAlphaPixelFormat(bitmap.PixelFormat)) throw new ApplicationException("图片必须是32位带Alhpa通道的图片。"); IntPtr oldBits = IntPtr.Zero; IntPtr screenDC = Win32.GetDC(IntPtr.Zero); IntPtr hBitmap = IntPtr.Zero; IntPtr memDc = Win32.CreateCompatibleDC(screenDC); try { Win32.Point topLoc = new Win32.Point(Left, Top); Win32.Size bitMapSize = new Win32.Size(Width, Height); Win32.BLENDFUNCTION blendFunc = new Win32.BLENDFUNCTION(); Win32.Point srcLoc = new Win32.Point(0, 0); hBitmap = bitmap.GetHbitmap(Color.FromArgb(0)); oldBits = Win32.SelectObject(memDc, hBitmap); blendFunc.BlendOp = Win32.AC_SRC_OVER; blendFunc.SourceConstantAlpha = Byte.Parse("255"); blendFunc.AlphaFormat = Win32.AC_SRC_ALPHA; blendFunc.BlendFlags = 0; Win32.UpdateLayeredWindow(Handle, screenDC, ref topLoc, ref bitMapSize, memDc, ref srcLoc, 0, ref blendFunc, Win32.ULW_ALPHA); } finally { if (hBitmap != IntPtr.Zero) { Win32.SelectObject(memDc, oldBits); Win32.DeleteObject(hBitmap); } Win32.ReleaseDC(IntPtr.Zero, screenDC); Win32.DeleteDC(memDc); } }
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