//普里姆算法
#include <algorithm>
#include <iostream>
#include <cstdio>
#include <cstdlib>
#include <cmath>
#include <ctime>
#include <cstring>
#include <string>
#include <vector>
#include <set>
#include <map>
#include <stack>
#include <queue>
#include <deque>
using namespace std;
const int MAX = 100, INF = (1<<30) - 1;
int N;
int G[MAX][MAX] = {0};
int d[MAX];
bool visited[MAX] = {0};
int sum = 0;
bool Prim(int s)
{
fill(d, d+MAX, INF);
d[s] = 0;
for(int i=0; i<N; i++)
{
int u = -1, MIN = INF;
for(int v=0; v<N; v++)
{
if(!visited[v] && d[v] < MIN)
{
MIN = d[v];
u = v;
}
}
if(u == -1) return false;
sum += d[u];
visited[u] = 1;
for(int v=0; v<N; v++)
{
if(!visited[v] && G[u][v] && d[v] > G[u][v])
{
d[v] = G[u][v];
}
}
}
return true;
}
int main()
{
scanf("%d", &N);
for(int i=0; i<N; i++)
{
for(int j=0; j<N; j++)
{
scanf("%d", &G[i][j]);
}
}
if(Prim(0))
{
printf("%d\n", sum);
}
return 0;
}
//克鲁斯卡尔算法
#include <algorithm>
#include <iostream>
#include <cstdio>
#include <cstdlib>
#include <cmath>
#include <ctime>
#include <cstring>
#include <string>
#include <vector>
#include <set>
#include <map>
#include <stack>
#include <queue>
#include <deque>
using namespace std;
const int MAX = 3000, INF = (1<<30) - 1;
typedef struct Edge
{
int u, v;
int weight;
}Edge;
int N, X, cnt = 0;
Edge E[MAX] = {0};
bool visited[MAX] = {0};
int father[MAX] = {0};
int sum = 0;
void init()
{
for(int i=0; i<MAX; i++) father[i] = i;
}
int findFather(int a)
{
int aF = a;
while(aF != father[aF])
{
aF = father[aF];
}
while(a != aF)
{
int temp = father[a];
father[a] = aF;
a = temp;
}
return aF;
}
bool cmp(Edge A, Edge B)
{
return A.weight < B.weight;
}
int main()
{
init();
scanf("%d", &N);
for(int i=0; i<N; i++)
{
for(int j=0; j<N; j++)
{
scanf("%d", &X);
if(X)
{
E[cnt].u = i;
E[cnt].v = j;
E[cnt].weight = X;
cnt++;
}
}
}
sort(E, E+cnt, cmp);
for(int i=0; i<cnt; i++)
{
int uF = findFather(E[i].u);
int vF = findFather(E[i].v);
if(uF != vF)
{
father[vF] = uF;
sum += E[i].weight;
}
}
printf("%d\n", sum);
return 0;
}