最近在做语音合成方面的工作,但是合成的语音语速较快,因此此博客记录一下利用博主的解决方法。
博主采用的方法是调用现有的库,当下发现有两个库支持倍速处理,一个是
SoundTouch,另一个是Sonic。博主通过对比实验发现Sonic的效果要略好于SoundTouch,于是决定用Sonic库。sonic库的源码可以在github上自行搜索。
(1) 首先利用C写了一个调用sonic中变速不变调的函数接口:
C语言文件为runsonic.c
#include "sonic.h"
void wavChangeSpeed(short *wav,short *result, int numChannels, int sampleRate, int wavLength, float speed){
sonicStream stream;
stream = sonicCreateStream(sampleRate, numChannels);
sonicSetSpeed(stream, speed);
int ret = sonicWriteShortToStream(stream, wav, wavLength);
int numSamples = wavLength / speed;
if(ret){
int new_buffer_size = sonicReadShortFromStream(stream, resu
void wavChangeSpeed(short *wav,short *result, int numChannels, int sampleRate, int wavLength, float speed){
sonicStream stream;
stream = sonicCreateStream(sampleRate, numChannels);
sonicSetSpeed(stream, speed);
int ret = sonicWriteShortToStream(stream, wav, wavLength);
int numSamples = wavLength / speed;
if(ret){
int new_buffer_size = sonicReadShortFromStream(stream, resu