C语言俄罗斯方块游戏源代码

#include <stdlib.h>

#include <stdio.h>

#include <graphics.h>

#define ESC 27

#define UP 328

#define DOWN 336

#define LEFT 331

#define RIGHT 333

#define BLANK 32

#define BOTTOM 2

#define CANNOT 1

#define CAN 0

#define MAX 30

#define F1 315

#define ADD 43

#define EQUAL 61

#define DEC 45

#define SOUNDs 115

#define SOUNDS 83

#define PAUSEP 80

#define PAUSEp 112

void Init();

void Down();

void GoOn();

void ksdown();

void Display(int color);

void Give();

int Touch(int x,int y,int dx,int dy);

int GeyKey();

void Select();

void DetectFill();

void GetScores();

void Fail();

void Help();

void Quit();

void DrawBox(int x,int y,int Color);

void OutTextXY(int x,int y,char *String);

void DispScore(int x,int y,char Ch);

void DrawNext(int Color);

int Heng=12,Shu=20; /*横竖*/

int Position[MAX][MAX];

int middle[MAX][MAX];

int ActH,ActS;

int Act,Staus;

int i,j,k;

int Wid=10;

int NoPass=CAN;

float Delays=15000;

int BeginH=250,BeginS=7;

float Seconds=0;

int Scores=0;

int flag=1;

int Sounds=CAN;

int PreAct,NextAct;

int a[8][4][4][4]={ { {1,0,0,0,1,0,0,0,1,0,0,0,1,0,0,0},

{1,1,1,1,0,0,0,0,0,0,0,0,0,0,0,0},

{1,0,0,0,1,0,0,0,1,0,0,0,1,0,0,0},

{1,1,1,1,0,0,0,0,0,0,0,0,0,0,0,0}},

{ {1,1,0,0,1,1,0,0,0,0,0,0,0,0,0,0},

{1,1,0,0,1,1,0,0,0,0,0,0,0,0,0,0},

{1,1,0,0,1,1,0,0,0,0,0,0,0,0,0,0},

{1,1,0,0,1,1,0,0,0,0,0,0,0,0,0,0}},

{ {1,1,1,0,0,1,0,0,0,0,0,0,0,0,0,0},

{0,1,0,0,1,1,0,0,0,1,0,0,0,0,0,0},

{0,1,0,0,1,1,1,0,0,0,0,0,0,0,0,0},

{1,0,0,0,1,1,0,0,1,0,0,0,0,0,0,0}},

{ {1,0,0,0,1,1,0,0,0,1,0,0,0,0,0,0},

{0,1,1,0,1,1,0,0,0,0,0,0,0,0,0,0},

{1,0,0,0,1,1,0,0,0,1,0,0,0,0,0,0},

{0,1,1,0,1,1,0,0,0,0,0,0,0,0,0,0}},

{ {0,1,0,0,1,1,0,0,1,0,0,0,0,0,0,0},

{1,1,0,0,0,1,1,0,0,0,0,0,0,0,0,0},

{0,1,0,0,1,1,0,0,1,0,0,0,0,0,0,0},

{1,1,0,0,0,1,1,0,0,0,0,0,0,0,0,0}},

{ {1,0,0,0,1,1,1,0,0,0,0,0,0,0,0,0},

{1,1,0,0,1,0,0,0,1,0,0,0,0,0,0,0},

{1,1,1,0,0,0,1,0,0,0,0,0,0,0,0,0},

{0,1,0,0,0,1,0,0,1,1,0,0,0,0,0,0}},

{ {0,0,1,0,1,1,1,0,0,0,0,0,0,0,0,0},

{1,0,0,0,1,0,0,0,1,1,0,0,0,0,0,0},

{1,1,1,0,1,0,0,0,0,0,0,0,0,0,0,0},

{1,1,0,0,0,1,0,0,0,1,0,0,0,0,0,0}},

{ {1,1,0,0,0,0,0,0,0,0,0,0,0,0,0,0},

{1,1,0,0,0,0,0,0,0,0,0,0,0,0,0,0},

{1,1,0,0,0,0,0,0,0,0,0,0,0,0,0,0},

{1,1,0,0,0,0,0,0,0,0,0,0,0,0,0,0}}};

int b[4][4];

main(int argc,char *argv[])

{

if (argc!=1)

{

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