状态模式

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Tongkey

yiibai

runoob

大话设计模式

定义:当一个对象内在状态改变时允许其改变行为,这个对象看起来像改变了其类

使用场景:

● 行为随状态改变而改变的场景

这也是状态模式的根本出发点,例如权限设计,人员的状态不同即使执行相同的行为结果也会不同,在这种情况下需要考虑使用状态模式。

● 条件、分支判断语句的替代者

public abstract class State {
	public abstract void writeProgrem(Work work);
}
public class ForenoonState extends State {

	@Override
	public void writeProgrem(Work work) {
		if(work.getHour() < 12) {
			System.out.println(work.getHour()+"点:工作带阳光");
		}else {
			work.setState(new NoonState());
			work.writeProgram();
		}

		
	}

}
public class NoonState extends State {

	@Override
	public void writeProgrem(Work work) {
		if(work.getHour() < 13) {
			System.out.println(work.getHour()+"点:午饭,午休");
		}else {
			work.setState(new AfternoonState());
			work.writeProgram();
		}

		
	}

}
public class AfternoonState extends State {

	@Override
	public void writeProgrem(Work work) {
		if(work.getHour() < 17) {
			System.out.println(work.getHour()+"点:工作配咖啡,爽歪歪");
		}else {
			work.setState(new EveningState());
			work.writeProgram();
		}

		
	}

}
public class EveningState extends State {

	@Override
	public void writeProgrem(Work work) {
		if(work.isFinish()) {
			work.setState(new RestState());
			work.writeProgram();
		}else {
			if(work.getHour() < 21) {
				System.out.println(work.getHour()+"点:加班中……");
			}else {
				work.setState(new SleepingState());
				work.writeProgram();
			}
		}
		
	}

}
public class SleepingState extends State {

	@Override
	public void writeProgrem(Work work) {
		System.out.println(work.getHour()+"点:太困了,睡一会,待会再起来干活");
	}

}
public class RestState extends State {

	@Override
	public void writeProgrem(Work work) {
		System.out.println(work.getHour()+"点:下班");
	}

}
public class Work {
	private State state;
	private double hour;
	private boolean finish;
	
	public Work() {
		setFinish(false);
		setState(new ForenoonState());
	}
	
	public void writeProgram() {
		state.writeProgrem(this);
	}
	
	public State getState() {
		return state;
	}
	public void setState (State state) {
		this.state = state;
	}
	public double getHour() {
		return hour;
	}
	public void setHour(double hour) {
		this.hour = hour;
	}
	public boolean isFinish() {
		return finish;
	}
	public void setFinish(boolean finish) {
		this.finish = finish;
	}
	
}
public class Test {
	public static void main(String[] args) {
		Work emergencyProject = new Work();
		emergencyProject.setHour(9);
		emergencyProject.writeProgram();
		
		emergencyProject.setHour(10);
		emergencyProject.writeProgram();
		
		emergencyProject.setHour(12);
		emergencyProject.writeProgram();
		
		emergencyProject.setHour(13);
		emergencyProject.writeProgram();
		
		emergencyProject.setHour(14);
		emergencyProject.writeProgram();
		
		emergencyProject.setHour(17);
		emergencyProject.writeProgram();
		
		emergencyProject.setFinish(true);
		emergencyProject.setHour(19);
		emergencyProject.writeProgram();
		
		emergencyProject.setHour(21);
		emergencyProject.writeProgram();
	}
}

 

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