#include <bits/stdc++.h>
using namespace std;
class Animal
{
public:
//虚函数
virtual void speak()
{
cout << "动物在说话" << endl;
}
};
//猫类
class Cat : public Animal
{
public:
//重写 函数返回值类型 函数名 参数列表 完全相同
void speak()
{
cout << "小猫在说话" << endl;
}
};
class Dog : public Animal
{
public:
void speak()
{
cout << "小狗在说话" << endl;
}
};
//执行说话的函数
//地址早绑定 在编译阶段确定函数地址
//如果想执行让猫说话 那么这个函数地址不能提前绑定,需要在运行阶段进行绑定 地址晚绑定
//动态多态满足条件
//1.有继承关系
//2.子类要重写父类的虚函数
//动态多态的使用
//父类的指针或者引用 执行子类对象
void doSpeak(Animal &animal)
{
animal.speak();
}
int main()
{
Cat cat;
doSpeak(cat);
Dog dog;
doSpeak(dog);
return 0;
}
#include <bits/stdc++.h>
using namespace std;
//分别利用普通写法和多态技术实现计算器
//普通写法
class Calculator
{
public:
int getResult(string oper)
{
if(oper == "+")
{
return m_Num1+m_Num2;
}
else if(oper == "-")
{
return m_Num1-m_Num2;
}
else if(oper == "*")
{
return m_Num1*m_Num2;
}
}
int m_Num1;
int m_Num2;
};
void test()
{
//创建计算器对象
Calculator c;
c.m_Num1 = 10;
c.m_Num2 = 10;
cout << c.m_Num1 << "+" << c.m_Num2 << "=" << c.getResult("+") << endl;
cout << c.m_Num1 << "-" << c.m_Num2 << "=" << c.getResult("-") << endl;
cout << c.m_Num1 << "*" << c.m_Num2 << "=" << c.getResult("*") << endl;
}
//利用多态实现计算器
//实现计算器抽象类
class AbstractCalculator
{
public:
virtual int getResult()
{
return 0;
}
int m_Num1;
int m_Num2;
};
//加法计算器
class AddCalculator : public AbstractCalculator
{
public:
int getResult()
{
return m_Num1 + m_Num2;
}
};
//减法计算器
class SubCalculator : public AbstractCalculator
{
public:
int getResult()
{
return m_Num1 - m_Num2;
}
};
//乘法计算器
class MulCalculator : public AbstractCalculator
{
public:
int getResult()
{
return m_Num1 * m_Num2;
}
};
void test1()
{
//多态的使用条件
//父类指针或者引用指向子类对象
AbstractCalculator *abc = new AddCalculator;
abc->m_Num1 = 100;
abc->m_Num2 = 100;
cout << "abc->m_Num1" << "+" << "abc->m_Num2" << "=" << abc->getResult() << endl;
delete abc;
abc = new SubCalculator;
abc->m_Num1 = 100;
abc->m_Num2 = 100;
cout << "abc->m_Num1" << "-" << "abc->m_Num2" << "=" << abc->getResult() << endl;
delete abc;
abc = new MulCalculator;
abc->m_Num1 = 100;
abc->m_Num2 = 100;
cout << "abc->m_Num1" << "*" << "abc->m_Num2" << "=" << abc->getResult() << endl;
delete abc;
}
int main()
{
//test();
test1();
return 0;
}
#include <bits/stdc++.h>
using namespace std;
//纯虚函数和抽象类
class Base
{
public:
//纯虚函数
//只要有一个纯虚函数。这个类称为抽象类
//抽象类特点
//1.无法实例化对象
//2.抽象类的子类 必须要重写父类中的纯虚函数,否则也属于抽象类
virtual void func() = 0;
};
class Son : public Base
{
public:
virtual void func()
{
cout << "func()函数调用" << endl;
};
};
void test()
{
//Base s; //错误 抽象类无法实例化对象
//new Base;
//Son s; 错误 子类必须重写
Base * base = new Son;
base->func();
}
int main()
{
test();
return 0;
}
#include <bits/stdc++.h>
using namespace std;
class AbstractDrinking
{
public:
//煮水
virtual void Boil()
{
cout << "煮农夫山泉" << endl;
}
//冲泡
virtual void Brew()
{
cout << "冲泡咖啡" << endl;
}
//倒入杯中
virtual void PourInCup()
{
cout << "倒入杯中" << endl;
}
//加入辅料
virtual void PutSomething()
{
cout << "加入糖和牛奶" << endl;
}
//制作饮品
void makeDrink()
{
Boil();
Brew();
PourInCup();
PutSomething();
}
};
//制作咖啡
class Coffee : public AbstractDrinking
{
public:
};
class Tea : public AbstractDrinking
{
public:
//煮水
virtual void Boil()
{
cout << "煮农夫山泉" << endl;
}
//冲泡
virtual void Brew()
{
cout << "冲泡咖啡" << endl;
}
//倒入杯中
virtual void PourInCup()
{
cout << "倒入杯中" << endl;
}
//加入辅料
virtual void PutSomething()
{
cout << "加入糖" << endl;
}
};
//制作函数
void doWork(AbstractDrinking * abs)
{
abs->makeDrink();
delete abs;
}
void test()
{
doWork(new Coffee);
cout << "----------------------------" << endl;
doWork(new Tea);
}
int main()
{
test();
return 0;
}
#include <bits/stdc++.h>
using namespace std;
class Animal
{
public:
Animal()
{
cout << "Aniaml构造函数调用" << endl;
}
//利用虚析构可以解决 父类指针释放子类对象时不干净的问题
/*virtual ~Animal()
{
cout << "Aniaml虚析构函数调用" << endl;
}*/
virtual ~Animal() = 0;
//纯虚函数
virtual void speak() = 0;
};
Animal::~Animal()
{
cout << "Aniaml纯析构函数调用" << endl;
}
class Cat : public Animal
{
public:
Cat(string name)
{
m_Name = new string(name);
}
virtual void speak()
{
cout << *m_Name << "小猫会说话" << endl;
}
~Cat()
{
if(m_Name != NULL)
{
cout << "Cat的析构函数调用" << endl;
delete m_Name;
m_Name = NULL;
}
}
string *m_Name;
};
void test()
{
Animal * animal = new Cat("Tom");
animal->speak();
//
delete animal;
}
int main()
{
test();
return 0;
}
#include <bits/stdc++.h>
using namespace std;
class CPU
{
public:
virtual void calculate() = 0;
};
class VideoCard
{
public:
virtual void display() = 0;
};
class Memory
{
public:
virtual void storage() = 0;
};
class Computer
{
public:
Computer(CPU *cpu,VideoCard *vc,Memory *mem)
{
m_cpu = cpu;
m_vc = vc;
m_mem = mem;
}
void work()
{
m_cpu->calculate();
m_vc->display();
m_mem->storage();
}
~Computer()
{
if(m_cpu != NULL)
{
delete m_cpu;
m_cpu = NULL;
}
if(m_vc != NULL)
{
delete m_vc;
m_vc = NULL;
}
if(m_mem != NULL)
{
delete m_mem;
m_mem = NULL;
}
}
private:
CPU *m_cpu;
VideoCard *m_vc;
Memory *m_mem;
};
class IntelCPU : public CPU
{
public:
virtual void calculate()
{
cout << "Intel的CPU开始计算了" << endl;
}
};
class IntelVideoCard : public VideoCard
{
public:
virtual void display()
{
cout << "Intel的CPU开始显示了" << endl;
}
};
class IntelMemory : public Memory
{
public:
virtual void storage()
{
cout << "Intel的CPU开始存储了" << endl;
}
};
class LenovoCPU : public CPU
{
public:
virtual void calculate()
{
cout << "Lenovo的CPU开始计算了" << endl;
}
};
class LenovoVideoCard : public VideoCard
{
public:
virtual void display()
{
cout << "Lenovo的CPU开始显示了" << endl;
}
};
class LenovoMemory : public Memory
{
public:
virtual void storage()
{
cout << "Lenovo的CPU开始存储了" << endl;
}
};
void test()
{
//第一台电脑零件
CPU * IntelCpu = new IntelCPU;
VideoCard *IntelCard = new IntelVideoCard;
Memory * IntelMem = new IntelMemory;
//创建第一台电脑
Computer * computer1 = new Computer(IntelCpu,IntelCard,IntelMem);
computer1->work();
delete computer1;
//第二台电脑组装
cout << "第二台电脑" << endl;
Computer * computer2 = new Computer(new LenovoCPU,new LenovoVideoCard,new LenovoMemory);
computer2->work();
delete computer2;
//第三台电脑组装
cout << "第三台电脑组装" << endl;
Computer * computer3 = new Computer(new LenovoCPU,new IntelVideoCard,new LenovoMemory);
computer3->work();
delete computer3;
}
int main()
{
test();
return 0;
}