matlab 碎片复原代码


clc, clear, close all
a1=imread('000.bmp');
[m,n]=size(a1);
dirname = 'ImageChips';
files = dir(fullfile(dirname, '*.bmp'));
a=zeros(m,n,19);
c=zeros(m,n,19);
pic=[];
for ii = 1:length(files)
  filename = fullfile(dirname, files(ii).name);
  a(:,:,ii)=imread(filename);
end
b=a/255;
%先找到第一条
first=1;
for ii=2:length(files)
    if std(b(:,1,ii))<std(b(:,1,first))
        first=ii;
    end
end
c(:,:,1)=b(:,:,first);
max_clum=zeros(1,length(files));
for jj=1:length(files)-1
    for kk=1:length(files)
        x=c(:,72,jj);
        y=b(:,1,kk);
        r1=sum((x-mean(x)).*(y-mean(y)));
        r2=sqrt(sum((x-mean(x)).^2))*sqrt(sum((y-mean(y)).^2));
        r=r1/r2;
        max_clum(kk)=r;
    end
    [max_count,index]=max(max_clum);
    c(:,:,jj+1)=b(:,:,index);
end
for mm=1:length(files)
    pic=[pic,c(:,:,mm)];
end
imshow(pic,[]);

在这里插入图片描述

  • 0
    点赞
  • 6
    收藏
    觉得还不错? 一键收藏
  • 0
    评论
碎纸片拼接复原是一个有趣的图像处理问题。下面是一个使用MATLAB实现的简单代码示例: ```matlab % 读入碎片图像 folder = 'path/to/fragment/images'; filelist = dir(fullfile(folder, '*.jpg')); % 根据实际情况修改图片格式 num_files = length(filelist); % 创建一个空白画布 canvas = zeros(3000, 3000, 3); % 根据实际情况设置画布大小和通道数 % 随机选取一张图像作为起点 start_idx = randi(num_files); start_image = imread(fullfile(folder, filelist(start_idx).name)); % 将起点图像放置在画布中央 canvas_size = size(canvas); start_size = size(start_image); canvas((canvas_size(1)-start_size(1))/2+1:(canvas_size(1)+start_size(1))/2, ... (canvas_size(2)-start_size(2))/2+1:(canvas_size(2)+start_size(2))/2, :) = start_image; % 删除已使用的图像 filelist(start_idx) = []; % 每次随机选取一张图像与画布边缘最接近的位置进行拼接 while ~isempty(filelist) min_distance = inf; min_idx = 0; for i = 1:length(filelist) image = imread(fullfile(folder, filelist(i).name)); for j = 1:4 % 遍历图像的四个边缘 edge = image(1,:,j); % 取出边缘 if all(edge == 0) % 边缘为黑色,则说明该边缘与其他碎片不相连 continue; end % 计算该边缘与画布边缘的欧氏距离 distances = sqrt(sum((edge - reshape(canvas(:,1,j), [], 1)).^2, 2)); min_distance_edge = min(distances); if min_distance_edge < min_distance min_distance = min_distance_edge; min_idx = i; % 记录该碎片应该放置在画布的哪个边缘 min_edge = j; end end end % 将选中的碎片放置在画布上 image = imread(fullfile(folder, filelist(min_idx).name)); canvas = place_image(canvas, image, min_edge, min_distance); % 删除已使用的图像 filelist(min_idx) = []; end % 显示拼接结果 imshow(uint8(canvas)); ``` 其中的 `place_image` 函数用于将一张图像放置在画布上,具体实现如下: ```matlab function new_canvas = place_image(canvas, image, edge, distance) % edge 指定了碎片应该放置在画布的哪个边缘,取值范围为 1~4,分别表示上、右、下、左 % distance 指定了碎片应该放置在画布上距离最近的位置 % 将 image 旋转 0/90/180/270 度,使其边缘与 edge 指定的边缘对齐 if edge == 1 % 上边缘 image = imrotate(image, 90); elseif edge == 2 % 右边缘 image = imrotate(image, 180); elseif edge == 3 % 下边缘 image = imrotate(image, 270); end % 将 image 粘贴到画布上 image_size = size(image); canvas_size = size(canvas); if edge == 1 % 上边缘 new_canvas = [image; canvas(1:distance-image_size(1), :, :); canvas(distance:end, :, :)]; elseif edge == 2 % 右边缘 new_canvas = [canvas(:, 1:distance-image_size(2), :), image, canvas(:, distance:end, :)]; elseif edge == 3 % 下边缘 new_canvas = [canvas(1:distance-image_size(1), :, :); canvas(distance:end, :, :); image]; elseif edge == 4 % 左边缘 new_canvas = [canvas(:, distance:end, :), image, canvas(:, 1:distance-image_size(2), :)]; end end ``` 注意:这个代码示例只是一个简单的实现,可能无法处理复杂的场景。如果需要更高的准确性和可靠性,需要更加复杂的算法和代码实现。
评论
添加红包

请填写红包祝福语或标题

红包个数最小为10个

红包金额最低5元

当前余额3.43前往充值 >
需支付:10.00
成就一亿技术人!
领取后你会自动成为博主和红包主的粉丝 规则
hope_wisdom
发出的红包
实付
使用余额支付
点击重新获取
扫码支付
钱包余额 0

抵扣说明:

1.余额是钱包充值的虚拟货币,按照1:1的比例进行支付金额的抵扣。
2.余额无法直接购买下载,可以购买VIP、付费专栏及课程。

余额充值