10. Class and Object in Java

package lesson91;

public class ClassAndObject {

	public static void main(String[] args) {

		Student Mark = new Student(); // Mark-->object/instance
		Mark.setName("Mark");
		Mark.setAge(20);
		Mark.setID(1);
		Mark.setGender("Male");
		
		System.out.println(Mark.getID() + " " + Mark.getName() + " " + Mark.getAge() + " " + Mark.getGender());
		
	}

}

package lesson91;

public class Student {
	
	public static final String getAge = null;
	int ID;
	int age;
	String name;
	String gender;
	
	public String getGender() {
		return gender;
	}
	public void setGender(String gender) {
		this.gender = gender;
	}
	public static String getGetage() {
		return getAge;
	}
	//encapsulation
	public int getID() {
		return ID;
	}
	public void setID(int iD) {
		ID = iD;
	}
	public int getAge() {
		return age;
	}
	public void setAge(int age) {
		this.age = age;
	}
	public String getName() {
		return name;
	}
	public void setName(String name) {
		this.name = name;
	}
	
}

A class–the basic building block of an object-oriented language such as Java–is a template that describes the data and behavior associated with instances of that class. When you instantiate a class you create an object that looks and feels like other instances of the same class. The data associated with a class or object is stored in variables; the behavior associated with a class or object is implemented with methods. Methods are similar to the functions or procedures in procedural languages such as C.
(From:Defining a Class)

Class Format:
Modifiers --> public
Class
Class name -->Student
Two braces --> {}
We also have extend and implements, we will talk about it later(after learning inheritance).

Don’t forget to encapsulate your code by using Generate Getters and Setters.

After we defined a class we can create an object by using following instruction:
Declaration --> Student mark =
Instantiation --> new
Initialization --> Student();

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