方法的动态性(方法是可以在外部进行改变的)
class Person:
def work(self):
print("好好上学!")
def play_game(s):
print(f"{s}在玩游戏")
def work2():
print("努力学习知识,毕业后找到一个好工作!")
p = Person()
p.work()
# p.play_game() # 没法用,因为Person中没有play_game()这个属性
Person.play = play_game # 在Person中添加了play_game的属性
p.play()
p.work = work2 # 在Person中更改了work方法为work2
p.work()
添加或者更改类中的方法时,不加括号!
# 测试私有属性
class Employee:
def __init__(self, name, age):
self.name = name
self.__age = age
e = Employee("TGZ", 25)
print(e.name)
print(e._Employee__age)
print(dir(e))
# @property 装饰器的作用
class Employee:
def __init__(self, name, salary):
self.__name = name
self.__salary = salary
@property
def salary(self):
return self.__salary
@salary.setter
def salary(self, salary):
if 1000<salary<50000:
self.__salary = salary
else:
print("录入错误!请输入1000--50000之间的数字!")
'''
def get_salary(self):
return self.__salary
def set_salary(self, salary):
if 1000<salary<50000:
self.__salary = salary
else:
print("录入错误!请输入1000--50000之间的数字!")
'''
emp1 = Employee("TGZ", 30000)
# print(emp1._Employee__salary)
# print(emp1.get_salary())
# emp1.set_salary(2000)
# print(emp1.get_salary())
print(emp1.salary)
emp1.salary = 20000
print(emp1.salary)
# 测试继承
class Person:
def __init__(self, name, age):
self.name = name
self.__age = age
def say_age(self):
print("年龄是不能随便说出来的!")
class Student(Person):
def __init__(self, name, age, score):
Person.__init__(self, name, age) # 必须显式地调用父类初始化方法,不然解释器不会去调用
self.score = score
# Student-->Person-->object类
print(Student.mro())
s = Student("TGZ", 25, 90)
s.say_age()
print(s.name)
print(s._Person__age)
print(dir(s))
# 重写object()中的__str__()
class Person:
def __init__(self, name):
self.name = name
def __str__(self):
return f"名字是:{self.name}"
p = Person("TGZ")
print(p)
多重继承可以实现,但是不推荐,因为会将整体地结构弄得很复杂
重写上面的方法,就实现了重载
# 测试has-a 的关系,使用组合
class MobilePhone:
def __init__(self, cpu, screen):
self.cpu = cpu
self.screen = screen
class CPU:
def calculate(self):
print("算你个锤子12345!")
print("CPU对象:", self)
class Screen:
def show(self):
print("显示一个好看的图片")
print("Screen 对象:", self)
m = MobilePhone(CPU(), Screen())
m.cpu.calculate()
m.screen.show()
# 测试工厂模式
class CarFactory:
def create_car(self, brand):
if brand == "奔驰":
return Benz()
elif brand == "宝马":
return BMW()
elif brand == "比亚迪":
return BYD()
else:
return "未知品牌,无法创建"
class Benz:
pass
class BMW:
pass
class BYD:
pass
factory = CarFactory()
c1 = factory.create_car("奔驰")
c2 = factory.create_car("宝马")
c3 = factory.create_car("比亚迪")
print(c1)
print(c2)
print(c3)
# 测试单例模式
class MySingleton:
__obj = None # 类属性?
__init_flag = True
def __new__(cls, *args, **kwargs):
if cls.__obj == None:
cls.__obj = object.__new__(cls)
return cls.__obj
def __init__(self, name):
if MySingleton.__init_flag:
print("init...")
self.name = name
MySingleton.__init_flag = False
a = MySingleton("aa")
b = MySingleton("bb")
print(a)
print(b)
c = MySingleton("cc")
print(c)