#include<stdio.h>
#include<stdlib.h>
#define OK 1
#define ERROR 0
#define OVERFLOW -2
#define MAXSIZE 100
typedef int Status;
//定义结构体
typedef struct
{
int *base;
int *top;
int stacksize;
}SqStack;
//栈的创建
Status InitStack(SqStack *S)
{
S->base=(int *)malloc(sizeof(int));
if(!S->base)
return ERROR;
S->top=S->base;
S->stacksize=MAXSIZE;
return OK;
}
//入栈
Status Push(SqStack *S,int e)
{
if(S->top-S->base==MAXSIZE)
return ERROR;//栈满
*(S->top)++=e;
return OK;
}
//取栈顶元素
Status GetTop(SqStack *S,int *e)
{
if(S->base==S->top)
return ERROR;
*e=*(S->top-1);//重点理解--S->top和S->top-1的区别
return OK;
}
//出栈
Status Pop(SqStack *S,int *e)
{
if(S->top==S->base)
return ERROR;//栈空
*e=*(--S->top);
return OK;
}
//清空栈
Status ClearStack(SqStack *s)
{
s->top=s->base;
return OK;
}
//销毁栈
Status DestroyStack(SqStack *S)
{
if(S->base)
{
free(S->base);
S->stacksize=0;
S->base=S->top=NULL;
}
return OK;
}
void main()
{
SqStack s;
int a,i,b,c,d;
//栈的创建
if(!InitStack(&s))
{
printf("创建栈失败\n\n");
exit(OVERFLOW);
}
//入栈
printf("输入元素的个数:");
scanf("%d",&a);
printf("输入元素:\n");
for(i=0;i<a;i++)
{
scanf("%d",&b);
if(!Push(&s,b))
printf("栈满\n\n");
}
printf("\n");
//取栈顶元素
printf("取栈顶元素:");
if(!GetTop(&s,&d))
printf("栈空");
else printf("%d",d);
printf("\n\n");
//出栈
printf("顺序出栈:\n");
for(i=0;i<a;i++)
{
if(!Pop(&s,&c))
printf("栈空\n");
else
printf("%d ",c);
}
printf("\n\n");
//栈的元素个数
printf("栈的长度为:%d\n\n",a);
//清空顺序栈
if(ClearStack(&s))
printf("已清除顺序栈\n\n");
//销毁顺序栈
if(DestroyStack(&s))
printf("已销毁栈\n\n");
}
顺序栈的基本操作
最新推荐文章于 2023-09-26 15:14:25 发布