话不多说,直接上代码
package com.lng.lesson2;
import java.awt.*;
import java.awt.event.ActionEvent;
import java.awt.event.ActionListener;
public class TestActionTwo {
public static void main(String[] args) {
Frame frame = new Frame();
Button button1 = new Button("start");
Button button2 = new Button("stop");
MyActionListener myActionListener = new MyActionListener();
//按钮事件监听
button1.addActionListener(myActionListener);
button2.addActionListener(myActionListener);
//设置窗口
frame.setBounds(600,250,500,500);
frame.setLayout(new GridLayout(2,1));
frame.add(button1);
frame.add(button2);
frame.setVisible(true);
}
}
//接口实现类
class MyActionListener implements ActionListener{
@Override
public void actionPerformed(ActionEvent e) {
System.out.println(e.getActionCommand());
}
}
上诉代码运行结果如下
每当我按一次start按钮它就输出start,按一次stop按钮他就输出stop;
两者都是按钮的标签;
难道它仅仅是获取按钮的标签这么简单吗?
这样好像显得毫无意义
不过反过来想想,它既然叫getActionCommand()方法,那就肯定有对应的setActionCommand()方法吧?
既然它是跟按钮有关的,于是就我们输入button1.set试试看
果然button后面紧跟着setActionCommand()方法
而正好它所需的参数为一个字符串
这样我们改修一下代码
package com.lng.lesson2;
import java.awt.*;
import java.awt.event.ActionEvent;
import java.awt.event.ActionListener;
public class TestActionTwo {
public static void main(String[] args) {
Frame frame = new Frame();
Button button1 = new Button("start");
Button button2 = new Button("stop");
MyActionListener myActionListener = new MyActionListener();
//新增
button1.setActionCommand("开始");
button2.setActionCommand("停止");
//按钮事件监听
button1.addActionListener(myActionListener);
button2.addActionListener(myActionListener);
//设置窗口
frame.setBounds(600,250,500,500);
frame.setLayout(new GridLayout(2,1));
frame.add(button1);
frame.add(button2);
frame.setVisible(true);
}
}
class MyActionListener implements ActionListener{
@Override
public void actionPerformed(ActionEvent e) {
System.out.println(e.getActionCommand());
}
}
运行一下
这回每次点击start或者stop按钮它的输出结果就等于我们用button.setActionCommand()传入的字符串了
综上,java事件监听中的e.getActionCommand()方法与button.setActionCommand()方法相联系,我们在button.setActionCommand()方法中传入一个字符串,e.getActionCommand()方法对应地获取该字符串。