项目2 Java实现贪吃蛇小游戏的源代码
package dong;
import java.awt.*;
import java.awt.event.*;
import javax.swing.*;
import java.util.*;
public class GreedSnake extends KeyAdapter{
JFrame mainFrame;
Canvas paintCanvas;
JLabel labelScore;
SnakeModel snakeModel=null;
public static final int DEFAULT_WIDTH=500;
public static final int DEFAULT_HEIGHT=300;
public static final int nodeWidth=10;
public static final int nodeHeight1=10;
public static final int nodeHeight=10;
public GreedSnake(){
mainFrame=new JFrame("贪吃蛇游戏");
Container cp=mainFrame.getContentPane();
labelScore=new JLabel("所得分数为:",JLabel.CENTER);
cp.add(labelScore,BorderLayout.NORTH);
paintCanvas=new Canvas();
paintCanvas.setSize(DEFAULT_WIDTH+1,DEFAULT_HEIGHT+1);
paintCanvas.addKeyListener(this);
cp.add(paintCanvas,BorderLayout.CENTER);
JPanel panelButtom=new JPanel();
panelButtom.setLayout(new BorderLayout());
JLabel labelHelp;
labelHelp=new JLabel("按 UP 或 Down 键改变速度",JLabel.CENTER);
panelButtom.add(labelHelp,BorderLayout.NORTH);
labelHelp=new JLabel("按 Enter 或 S 键重新开始游戏",JLabel.CENTER);
panelButtom.add(labelHelp,BorderLayout.CENTER);
labelHelp=new JLabel("按 空格键 键或 P 键暂停游戏",JLabel.CENTER);
panelButtom.add(labelHelp,BorderLayout.SOUTH);
cp.add(panelButtom,BorderLayout.SOUTH);
mainFrame.addKeyListener(this);
mainFrame.pack();
mainFrame.setResizable(false);
mainFrame.setDefaultCloseOperation(JFrame.EXIT_ON_CLOSE);
mainFrame.setVisible(true);
begin();
}
public void keyPressed(KeyEvent e){
int keyCode=e.getKeyCode();
if(snakeModel.running)
switch(keyCode){
case KeyEvent.VK_UP:
snakeModel.changeDirection(SnakeModel.UP);
break;
case KeyEvent.VK_DOWN:
snakeModel.changeDirection(SnakeModel.DOWN);
break;
case KeyEvent.VK_LEFT:
snakeModel.changeDirection(SnakeModel.LEFT);
break;
case KeyEvent.VK_RIGHT:
snakeModel.changeDirection(SnakeModel.RIGHT);
break;
case KeyEvent.VK_ADD:
case KeyEvent.VK_PAGE_UP:
snakeModel.speedUp();
break;
case KeyEvent.VK_SUBTRACT:
case KeyEvent.VK_PAGE_DOWN:
snakeModel.speedDown();
break;
case KeyEvent.VK_SPACE:
case KeyEvent.VK_P:
snakeModel.changePauseState();
break;
default:
}
if(keyCode==KeyEvent.VK_S || keyCode==KeyEvent.VK_ENTER){
snakeModel.running=false;
begin();
}
}
@SuppressWarnings("rawtypes")
void repaint(){
Graphics g=paintCanvas.getGraphics();
g.setColor(Color.LIGHT_GRAY);
g.fillRect(0,0,DEFAULT_WIDTH,DEFAULT_HEIGHT);
g.setColor(Color.YELLOW);
LinkedList na=snakeModel.nodeArray;
Iterator it=na.iterator();
while(it.hasNext()){
Node n=(Node)it.next();
drawNode(g,n);
}
g.setColor(Color.GREEN);
Node n=snakeModel.food;
drawNode(g,n);
updateScore();
}
private void drawNode(Graphics g,Node n){
g.fillRect(n.x*nodeWidth,n.y*nodeHeight1,nodeWidth-1,nodeHeight1-1);
}
public void updateScore(){
String s="所得分数为: "+snakeModel.score;
labelScore.setText(s);
}
void begin(){
if(snakeModel==null||!snakeModel.running){
snakeModel=new SnakeModel(this,DEFAULT_WIDTH/nodeWidth,
DEFAULT_HEIGHT/nodeHeight1);
(new Thread(snakeModel)).start();
}
}
@SuppressWarnings("unused")
public static void main(String[] args){
GreedSnake gs=new GreedSnake();
}
}
class Node{
int x;
int y;
Node(int x,int y){
this.x=x;
this.y=y;
}
}
class SnakeModel implements Runnable{
GreedSnake gs;
boolean[][] matrix;
@SuppressWarnings("rawtypes")
LinkedList nodeArray=new LinkedList();
Node food;
int maxW;
int maxL;
int direction=2;
boolean running=false;
int timeInterval=200;
double speedChangeRate=0.75;
boolean paused=false;
int score=0;
int countMove=0;
public static final int UP=2;
public static final int DOWN=4;
public static final int LEFT=1;
public static final int RIGHT=3;
@SuppressWarnings("unchecked")
public SnakeModel(GreedSnake gs,int maxX,int maxY){
this.gs=gs;
this.maxW=maxX;
this.maxL=maxY;
matrix=new boolean[maxX][];
for(int i=0;i<maxX;++i){
matrix[i]=new boolean[maxY];
Arrays.fill(matrix[i],false);
}
int initArrayLength=maxX>20 ? 10 : maxX/2;
for(int i=0;i<initArrayLength;++i){
int x=maxX/2+i;
int y=maxY/2;
nodeArray.addLast(new Node(x,y));
matrix[x][y]=true;
}
food=createFood();
matrix[food.x][food.y]=true;
}
public void changeDirection(int newDirection){
if(direction%2!=newDirection%2){
direction=newDirection;
}
}
@SuppressWarnings("unchecked")
public boolean moveOn(){
Node n=(Node)nodeArray.getFirst();
int x=n.x;
int y=n.y;
switch(direction){
case UP:
y--;
break;
case DOWN:
y++;
break;
case LEFT:
x--;
break;
case RIGHT:
x++;
break;
}
if((0<=x&&x<maxW)&&(0<=y&&y<maxL)){
if(matrix[x][y]){
if(x==food.x&&y==food.y){
nodeArray.addFirst(food);
int scoreGet=(10000-200*countMove)/timeInterval;
score+=scoreGet>0 ? scoreGet : 1;
countMove=0;
food=createFood();
matrix[food.x][food.y]=true;
return true;
}
else return false;
}
else{
nodeArray.addFirst(new Node(x,y));
matrix[x][y]=true;
n=(Node)nodeArray.removeLast();
matrix[n.x][n.y]=false;
countMove++;
return true;
}
}
score=countMove>0 ? countMove :--score;
return true;
}
public void run(){
running=true;
while(running){
try{
Thread.sleep(timeInterval);
}
catch(Exception e){
break;
}
if(!paused){
if(moveOn()){
gs.repaint();
}
else{
JOptionPane.showMessageDialog(null,"GAME OVER",
"Game Over",JOptionPane.INFORMATION_MESSAGE);
break;
}
}
}
running=false;
}
private Node createFood(){
int x=0;
int y=0;
do{
Random r=new Random();
x=r.nextInt(maxW);
y=r.nextInt(maxL);
}
while(matrix[x][y]);
return new Node(x,y);
}
public void speedUp(){
timeInterval*=speedChangeRate;
}
public void speedDown(){
timeInterval/=speedChangeRate;
}
public void changePauseState(){
paused=!paused;
}
}