摘 要
音乐游戏是一种电子游戏,玩家在音乐游戏中听到对应的音符、看到相应的视觉提示时,应以正确的顺序输入对应的指令。由于玩家需要全神贯注的倾听、记忆和反应,因此在音乐游戏中,玩家的沉浸感通常较强,有的音乐游戏甚至可以给玩家带来如同演奏乐器(如IIDX类似于DJ,Jubeat类似于打击垫等)或跳舞等的模拟体验。下落式音游是指note沿方向移动至判定区的音游,目前下落式音游总共有:纵向下落式,横向下落式,圆弧下落式。本游戏为纵向下落式。音符/note: 指令本身通常以“音符”(即note)这一形式表现,而音符最常以简单图形样式的抽象形式出现,例如“单点”这一要素,在不同的音乐游戏中就有如下体现:圆形(常见于触屏点击型音游)、长方形(常见于下落式音游)、箭头(常见于跳舞机类音游)等;而在一小部分音乐游戏中,音符则以具象的形式出现。谱面,与其它类型游戏中的“关卡”概念相似:如果说音乐是音乐游戏的基础,那么谱面就是音乐与指令(note)结合的载体。音乐游戏的谱面通常由音乐、游玩方式与指令共同决定:游玩方式与指令决定谱面的呈现方式,而音乐决定了谱面的内容。通常把设计音乐游戏谱面的人员称作“谱师”。本文用java语言,实现了一个音乐游戏基本的功能——note的下落,note的判定,note打击精准度的显示,谱面的设计,还有音乐的选择界面,谱面的记录。
关键词: JAVA ,谱面 ,note
第一章 概述
1.1引言
音乐游戏系统是针对音乐游戏玩家游玩而开发的一个游玩程序。此游戏只要提供音乐游戏基本的游玩功能——note的下落和判定。选择和作为题目的只要原因是音乐游戏一直都是一种小众游戏,我是这类游戏的爱好者之一,所以想用我所学习的Java语言编写一个自己的音乐游戏。但由于用Java制作音乐游戏的资料很少,且时间有限,只完成了此游戏的一些基本功能,已经可以让玩家游玩。但由于我音乐方面的知识有限,且时间有限,制作游戏谱面需要大量时间来调试note的下落速度和音乐的匹配,所以该系统功能并不完善,但已经可以进行游玩。
通过该系统的制作,极大的丰富了我就Java语言的知识,在下次的使用中会更加熟练,增强了我的自信心和竞争力。
1.2系统目标
本系统要实现音乐游戏所具备的几个基本功能:
音乐关卡的选择:分为不同音乐的不同难度,所游玩的铺面将会不同。
游戏界面:note下落的效果,打击note的判定,打击note的精准度显示。
Note的下落:note要从四个不同的轨道上下落。
打击判定:在键盘上按下相应轨道键位,根据note与判定线的距离来得出精准度,分为Late,Good, Great, Perfect。当note在前几个判定区内,note将会消失,如果不在判定区内,note会继续滑落。 当note下落到判定线之下的区域,note会自动消失。
第二章:音乐游戏系统需求分析
2.1 游戏系统功能需求
选择界面翻页功能,note判定功能。
2.2 系统配置
2.2.1 软件配置
开发环境:Eclipse
开发语言:Java
2.2.2 硬件配置
电脑配置:CPU: Core i7 3.59GHz 内存:DDR3 8GB 硬盘:500GB
操作系统:Microsoft Windows10/ Microsoft Windows7(任意版本)
客户端:Core i5以上配置的PC机,有网络接口卡(NIC),内存应在4GB以上。硬盘任意。
2.3.3网络配置
并无网络配置需求。
2.4 可行性分析
此游戏开发目标已明确,音乐游戏的基本要素与功能基本实现,想要基于此系统制作一款完整的音乐游戏是可行的,所以此游戏的开发是可行的。
第二章 下落式音乐游戏总体设计
3.1 功能设计
下落式音乐游戏最基础的功能要有下落式note打击的判定。在选择界面,应给予玩家最基础的音乐试听和音乐难度的基础信息的功能。并且选择界面可以进行翻页功能,来给玩家选择。
3.2 系统功能设计
3.2.1 主要界面
设有开始游戏和退出游戏按钮,点击开始游戏进入选择音乐界面。
点击退出游戏则游戏关闭。
主要界面会一直播放背景音乐。
并且鼠标放在两个按钮上,按钮图案会发生改变(这样能给玩家一个更清晰的反馈)。
3.2.2 选择游戏界面
四个按钮:左翻页按钮有右翻页按钮,Easy难度和Hard难度。
图案上方会显示此音乐的名称(bgm:weibor,并非图片)
easy或者hard按钮,进入游戏界面。
按钮都有跟开始游戏按钮相同鼠标明暗显示。
在玩家在看不同音乐是,会播放相应音乐的精彩片段。
3.2.3 游戏界面
左下角有音乐名称,右下为难度。
不同音乐会由不同的背景
游戏有判定线,note轨道,信息框,键盘DFJK分别对应四个轨道
当note落到判定线时,按下键盘,会显示精准度,并且note消失。
当note下落至信息框边缘,note同样消失
3.2.4 音乐文件的使用
因为java语言无法接引用mp3文件,所以需要导入jr.1.0.1的jar包,
第四章 详细设计
4.1 初始界面设计
4.1.1 初始界面
首先是将主界面背景jpg图引入:用Image方法设置一个背景变量,将主要界面的图片导入其中。再用paint绘制在界面上。
之后将初始界面的音乐引用并播放
然后开始和结束按钮,这里我为每一个按钮都准备了两张png图片,是个亮度低,一个亮度高,给每一个按钮都设置三个鼠标事件,mouseEntered,mouseExit,mousePressed。
Entered时间会使该按钮图案变为亮度高的图案,而Exit会将图案变会低亮度图案,而Pressed事件会触发不同的方法。
这里给离开按钮的Pressed事件设置关闭按钮,而开始按钮会触发enterMian的方法,将开始按钮和推出按钮隐藏,将选择界面的各个按钮改为可见,同时将主要界面的图片文件替换成选择见面的文件,并将初始界面的音乐停止。
之后为主界面背景音乐的设置:
4.2 选择界面功能设计
4.1.1 翻页功能
使用arrayList方法创建了Track类构造一个函。,
Track类中了创建六个对象,分别对应我要在选择界面显示的图片和音乐,和我之后的游戏界面的图片和音乐:TitleImage, startImage, GameImage ,startMusic ,gameMusic ,titlename。接着用eclipse直接生成getter和setter,并使用这些字段来自动生成函数。这样我一个音乐关卡的文件就能分为一个组。
然后将我需要的文件用trackList.add()添加进函数中,添加文件的顺序为函数中设置的顺序,
这样我在声明一个nowSelected变量,让其等于0,来代表第几组数据。
然后创建一个selectTrack方法,通过Image从trackList中获取这一组中的不同文件。然后通过给左右按钮的Pressed事件设置两个方法,使nowSelected 与trackList.size()-1/+1相等,使得selectTrack调取的文件组不同,从而使selectTrack获取的文件改变,实现翻页后的图片和音乐一起改变。然后设置Easy和Hard按钮的设置,跟其他按钮代码差别不大,最后设置的点击触发的事件设置为gamestart方法,该方法会隐藏选择界面的所有图标。
43 游戏界面的设计
4.3.1 游戏画面的设计
我首先用photoshop绘制了判定线,note,信息框,note轨道,轨道分界线的图案,然后将其用Image方法引入,再用Graphics绘制在界面上。
这里用if语句分出游戏界面绘制和选择界面绘制,当点击easy或者hard按钮时将触发gamestart方法,gamestart方法会将选择界面绘制关闭,触发游戏界面的绘制。
并且在游戏绘制中读取之前ArrayList中的歌曲名字和难度,将其绘制在我设置游戏界面的信息框中:之后是不同歌曲和不同难度进入的界面不同,这里先是前面ArrayList中设置了GameImage和startMusic,而且点击不同歌曲的easy和hard会触发gameStart方法,gamestart会从arrayList中获取游戏界面的图片和音乐。
4.3.2 note下落画面的制作
创建Note类,将note的png图片放入,设置其的x,y。
并用Main类中设置好的SLEEPT_TIME,NOTE_SPEED,REACH_TIME来设置note初始y的数值
让y一直加 NOTE_SPEED的数值从而是其不断增大,然后通过获取note的x ,y绘制,达到note从轨道上滑落的效果。(我还设置了在note刚出现时关闭音乐,在下面的谱面加载完成后再播放音乐,这样可以降低音乐跟节拍的延迟)
4.3.3 谱面的制作
创建一个Beat类,声明一个时间变量和notename变量,直接生成getter和setter方法,在直接生成函数。然后将键盘的四个按键设置为打击note的按键(”D” ,”F” ,”J” ,”K”),并将这四个键位设为notename。然后用if语和equals来设置当出现 ”D” ,”F” ,”J” ,”K”时,改变note绘制的x的数值,这样就可以让note在不同轨道上下落。
然后通过equals判定从之前ArrayList中的titleName中的名字和difficuty的难度进入不同的谱面。
然后将note 出现的时间一个一个的记录下来,note就会在相应的时间从轨道滑下。
4.3.4 note的打击判定
创建一个KeyListener类,监视”D” ,”F” ,”J” ,”K”这四个键位,分为pressed和released,分别从触发我在game类中设置的方法:pressD, pressF, pressJ, pressK和releaseD, releaseF
, releaseJ, releaseK。
拿pressD和releaseD举例,pressD会将D轨道的图片信息改为我之前已经存放好的另一个颜色的轨道图片,同时还会触发下面声明的一个judge(D)的方法。这个judge会设置一个i,让其自加,并小于noteList的中元素数量,然后在在用equals跟note中设置的note的四个按键对比,然后用remove删除掉i在note中代表的元素,同时我在note中设置了另一个判定方法,给note的y的值设定为七个区间,分别代表的note距离判定线的数值,只有在这些数值下才能触发judge方法。最后releaseD会D轨道的图片更换为之前的图片。
这样设置后,按下D轨道颜色改变,并且将在判定线附近的note消除,给玩家一个打击反馈。
然后是note精准度的设置,我之前设置ntoe的y七个区间,分别会触发我设置好的五个方法,他们会输出Early,Good, Great, Perfect, Late。然后设置五个方法,他们用equals去跟跟这五个词比较,当出现相同的词时,会将相应词的图片引入,然后绘制在游戏界面上,这样当玩家消除掉note后,可以观察出现的图片来判断自己打击的早晚,来改变自己的节奏。
4.3.5 返回菜单键
最后在游戏界面左上角放置一个返回按钮,可以从游戏中返回选择界面:
该按钮会触发backMain的方法来将游戏界面绘制方法换回选择界面的绘制方法,并且将选择界面的所有按钮都显示出来。
程序代码
Main.java:
public class Main {
public static final int SCREEN_WIDTH = 720;
public static final int SCREEN_HEIGHT = 1280;
public static final int NOTE_SPEED = 7;
public static final int SLEEP_TIME = 5;
public static final int REACH_TIME = 2;
public static void main(String[] args) {
// TODO 自动生成的方法存根
new Music_game();
}
}
Music_game.java:
import java.awt.Color;
import java.awt.Cursor;
import java.awt.Font;
import java.awt.Graphics;
import java.awt.Graphics2D;
import java.awt.Image;
import java.awt.RenderingHints;
import java.awt.event.MouseEvent;
import java.awt.event.MouseAdapter;
import java.awt.event.MouseEvent;
import java.awt.event.MouseMotionAdapter;
import java.util.ArrayList;
import javax.swing.ImageIcon;
import javax.swing.JButton;
import javax.swing.JFrame;
import javax.swing.JLabel;
public class Music_game extends JFrame {
private Image screenImage;
private Graphics screenGraphic;
private ImageIcon exitButtonEnteredImage = new ImageIcon(Main.class.getResource("../images/exitButtonEntered.png"));
private ImageIcon exitButtonBasicImage = new ImageIcon(Main.class.getResource("../images/exitButtonBasic.png"));
private ImageIcon startButtonEnteredImage = new ImageIcon(Main.class.getResource("../images/startButtonEntered.png"));
private ImageIcon startButtonBasicImage = new ImageIcon(Main.class.getResource("../images/startButtonBasic.png"));
private ImageIcon quitButtonEnteredImage = new ImageIcon(Main.class.getResource("../images/quitButtonEntered.png"));
private ImageIcon quitButtonBasicImage = new ImageIcon(Main.class.getResource("../images/quitButtonBasic.png"));
private ImageIcon leftButtonEnteredImage = new ImageIcon(Main.class.getResource("../images/leftButtonEntered.png"));
private ImageIcon leftButtonBasicImage = new ImageIcon(Main.class.getResource("../images/leftButtonBasic.png"));
private ImageIcon rightButtonEnteredImage = new ImageIcon(Main.class.getResource("../images/rightButtonEntered.png"));
private ImageIcon rightButtonBasicImage = new ImageIcon(Main.class.getResource("../images/rightButtonBasic.png"));
private ImageIcon easyButtonEnteredImage = new ImageIcon(Main.class.getResource("../images/easyButtonEntered.png"));
private ImageIcon easyButtonBasicImage = new ImageIcon(Main.class.getResource("../images/easyButtonBasic.png"));
private ImageIcon hardButtonEnteredImage = new ImageIcon(Main.class.getResource("../images/hardButtonEntered.png"));
private ImageIcon hardButtonBasicImage = new ImageIcon(Main.class.getResource("../images/hardButtonBasic.png"));
private ImageIcon backButtonEnteredImage = new ImageIcon(Main.class.getResource("../images/backButtonEntered.png"));
private ImageIcon backButtonBasicImage = new ImageIcon(Main.class.getResource("../images/backButtonBasic.png"));
private Image introBackground = new ImageIcon(Main.class.getResource("../images/mainBackground.jpg")).getImage();
private Image background = new ImageIcon(Main.class.getResource("../images/introBackground.jpeg")).getImage();
private JLabel menuBar = new JLabel(new ImageIcon(Main.class.getResource("../images/menuBar.png")));
private JButton exitButton = new JButton(exitButtonBasicImage);
private JButton startButton = new JButton(startButtonBasicImage);
private JButton quitButton = new JButton(quitButtonBasicImage);
private JButton leftButton = new JButton(leftButtonBasicImage);
private JButton rightButton = new JButton(rightButtonBasicImage);
private JButton easyButton = new JButton(easyButtonBasicImage);
private JButton hardButton = new JButton(hardButtonBasicImage);
private JButton backButton = new JButton(backButtonBasicImage);
private int mouseX,mouseY;
private boolean isMainScreen = false;
private boolean isGameScreen = false;
ArrayList<Track> trackList = new ArrayList<Track>();
private Image titleImage;
private Image selectedImage;
private Music selectedMusic;
private Music introMusic = new Music("introMusic.mp3",true);
private int nowSeletced = 0;
private int nowSelected;
public static Game game;
public Music_game() {
trackList.add(new Track("weibor Title image.png","weibor Start image.png","weibor Game image.png","weibor Selected.mp3","weibor.mp3","weibor"));
trackList.add(new Track("jixiang Title image.png","jixiang Start image.png","jixiang Game image.png","jixiang Selected.mp3","jixiang.mp3","jixiang"));
setUndecorated(true);
setTitle("Musicgame");
setSize(Main.SCREEN_HEIGHT,Main.SCREEN_WIDTH);
setResizable(false);
setLocationRelativeTo(null);
setDefaultCloseOperation(JFrame.EXIT_ON_CLOSE);
setVisible(true);
setBackground(new Color(0,0,0,0));
setLayout(null);
addKeyListener(new KeyListener());
introMusic.start();
exitButton.setBounds(1245,0,30,30);
exitButton.setBorderPainted(false);
exitButton.setContentAreaFilled(false);
exitButton.setFocusPainted(false);
exitButton.addMouseListener(new MouseAdapter() {
@Override
public void mouseEntered(MouseEvent e) {
exitButton.setIcon(exitButtonEnteredImage);
exitButton.setCursor(new Cursor(Cursor.HAND_CURSOR));
}
@Override
public void mouseExited(MouseEvent e) {
exitButton.setIcon(exitButtonBasicImage);
exitButton.setCursor(new Cursor(Cursor.DEFAULT_CURSOR));
}
@Override
public void mousePressed(MouseEvent e) {
try {
Thread.sleep(1000);
} catch (InterruptedException ex) {
ex.printStackTrace();
}
System.exit(0);
}
});
add(exitButton);
startButton.setBounds(40,200,400,100);
startButton.setBorderPainted(false);
startButton.setContentAreaFilled(false);
startButton.setFocusPainted(false);
startButton.addMouseListener(new MouseAdapter() {
@Override
public void mouseEntered(MouseEvent e) {
startButton.setIcon(startButtonEnteredImage);
startButton.setCursor(new Cursor(Cursor.HAND_CURSOR));
}
@Override
public void mouseExited(MouseEvent e) {
startButton.setIcon(startButtonBasicImage);
startButton.setCursor(new Cursor(Cursor.DEFAULT_CURSOR));
}
@Override
public void mousePressed(MouseEvent e) {
enterMain();
}
});
add(startButton);
quitButton.setBounds(40,300,400,100);
quitButton.setBorderPainted(false);
quitButton.setContentAreaFilled(false);
quitButton.setFocusPainted(false);
quitButton.addMouseListener(new MouseAdapter() {
@Override
public void mouseEntered(MouseEvent e) {
quitButton.setIcon(quitButtonEnteredImage);
quitButton.setCursor(new Cursor(Cursor.HAND_CURSOR));
}
@Override
public void mouseExited(MouseEvent e) {
quitButton.setIcon(quitButtonBasicImage);
quitButton.setCursor(new Cursor(Cursor.DEFAULT_CURSOR));
}
@Override
public void mousePressed(MouseEvent e) {
try {
Thread.sleep(1000);
} catch (InterruptedException ex) {
ex.printStackTrace();
}
System.exit(0);
}
});
add(quitButton);
leftButton.setVisible(false);
leftButton.setBounds(140,310,60,60);
leftButton.setBorderPainted(false);
leftButton.setContentAreaFilled(false);
leftButton.setFocusPainted(false);
leftButton.addMouseListener(new MouseAdapter() {
@Override
public void mouseEntered(MouseEvent e) {
leftButton.setIcon(leftButtonEnteredImage);
leftButton.setCursor(new Cursor(Cursor.HAND_CURSOR));
}
@Override
public void mouseExited(MouseEvent e) {
leftButton.setIcon(leftButtonBasicImage);
leftButton.setCursor(new Cursor(Cursor.DEFAULT_CURSOR));
}
@Override
public void mousePressed(MouseEvent e) {
selectLeft();
}
});
add(leftButton);
rightButton.setVisible(false);
rightButton.setBounds(1080,310,60,60);
rightButton.setBorderPainted(false);
rightButton.setContentAreaFilled(false);
rightButton.setFocusPainted(false);
rightButton.addMouseListener(new MouseAdapter() {
@Override
public void mouseEntered(MouseEvent e) {
rightButton.setIcon(rightButtonEnteredImage);
rightButton.setCursor(new Cursor(Cursor.HAND_CURSOR));
}
@Override
public void mouseExited(MouseEvent e) {
rightButton.setIcon(rightButtonBasicImage);
rightButton.setCursor(new Cursor(Cursor.DEFAULT_CURSOR));
}
@Override
public void mousePressed(MouseEvent e) {
selectRight();
}
});
add(rightButton);
easyButton.setVisible(false);
easyButton.setBounds(375,580,250,67);
easyButton.setBorderPainted(false);
easyButton.setContentAreaFilled(false);
easyButton.setFocusPainted(false);
easyButton.addMouseListener(new MouseAdapter() {
@Override
public void mouseEntered(MouseEvent e) {
easyButton.setIcon(easyButtonEnteredImage);
easyButton.setCursor(new Cursor(Cursor.HAND_CURSOR));
}
@Override
public void mouseExited(MouseEvent e) {
easyButton.setIcon(easyButtonBasicImage);
easyButton.setCursor(new Cursor(Cursor.DEFAULT_CURSOR));
}
@Override
public void mousePressed(MouseEvent e) {
gameStart(nowSelected,"Easy");
}
});
add(easyButton);
hardButton.setVisible(false);
hardButton.setBounds(655,580,250,67);
hardButton.setBorderPainted(false);
hardButton.setContentAreaFilled(false);
hardButton.setFocusPainted(false);
hardButton.addMouseListener(new MouseAdapter() {
@Override
public void mouseEntered(MouseEvent e) {
hardButton.setIcon(hardButtonEnteredImage);
hardButton.setCursor(new Cursor(Cursor.HAND_CURSOR));
}
@Override
public void mouseExited(MouseEvent e) {
hardButton.setIcon(hardButtonBasicImage);
hardButton.setCursor(new Cursor(Cursor.DEFAULT_CURSOR));
}
@Override
public void mousePressed(MouseEvent e) {
gameStart(nowSelected,"Hard");
}
});
add(hardButton);
backButton.setVisible(false);
backButton.setBounds(20,50,60,60);
backButton.setBorderPainted(false);
backButton.setContentAreaFilled(false);
backButton.setFocusPainted(false);
backButton.addMouseListener(new MouseAdapter() {
@Override
public void mouseEntered(MouseEvent e) {
backButton.setIcon(backButtonEnteredImage);
backButton.setCursor(new Cursor(Cursor.HAND_CURSOR));
}
@Override
public void mouseExited(MouseEvent e) {
backButton.setIcon(backButtonBasicImage);
backButton.setCursor(new Cursor(Cursor.DEFAULT_CURSOR));
}
@Override
public void mousePressed(MouseEvent e) {
backMain();
}
});
add(backButton);
menuBar.setBounds(0,0,1280,30);
menuBar.addMouseListener(new MouseAdapter() {
@Override
public void mousePressed(MouseEvent e) {
mouseX = e.getX();
mouseY = e.getY();
}
});
menuBar.addMouseMotionListener(new MouseMotionAdapter() {
@Override
public void mouseDragged(MouseEvent e) {
int x = e.getXOnScreen();
int y = e.getYOnScreen();
setLocation(x - mouseX,y - mouseY);
}
});
add(menuBar);
}
public void paint(Graphics g) {
screenImage = createImage(Main.SCREEN_HEIGHT,Main.SCREEN_WIDTH);
screenGraphic = screenImage.getGraphics();
screenDraw((Graphics2D) screenGraphic);
g.drawImage(screenImage,0,0,null);
}
public void screenDraw(Graphics2D g) {
g.drawImage(background,0,0,null);
if(isMainScreen)
{
g.drawImage(selectedImage,340,100,null);
g.drawImage(titleImage,340,70,null);
}
if(isGameScreen)
{
game.screenDraw(g);
}
paintComponents(g);
try {
Thread.sleep(5);
}catch(Exception e) {
e.printStackTrace();
}
this.repaint();
}
public void selectTrack(int nowselected) {
if(selectedMusic != null)
selectedMusic.close();
titleImage = new ImageIcon(Main.class.getResource("../images/" + trackList.get(nowselected).getTitleImage())).getImage();
selectedImage = new ImageIcon(Main.class.getResource("../images/" + trackList.get(nowselected).getStartImage())).getImage();
selectedMusic = new Music(trackList.get(nowselected).getStartMusic(),true);
selectedMusic.start();
}
public void selectLeft() {
if( nowSelected== 0)
nowSelected = trackList.size() - 1;
else
nowSelected --;
selectTrack(nowSelected);
}
public void selectRight() {
if( nowSelected== trackList.size() - 1)
nowSelected = 0;
else
nowSelected ++;
selectTrack(nowSelected);
}
public void gameStart(int nowSelected,String difficulty) {
if(selectedMusic != null)
selectedMusic.close();
isMainScreen = false;
leftButton.setVisible(false);
rightButton.setVisible(false);
easyButton.setVisible(false);
hardButton.setVisible(false);
background = new ImageIcon(Main.class.getResource("../images/"+ trackList.get(nowSelected).getGameImage())).getImage();
backButton.setVisible(true);
isGameScreen = true;
game = new Game(trackList.get(nowSelected).getTitleName(),difficulty,trackList.get(nowSelected).getGameMusic());
game.start();
setFocusable(true);
}
public void backMain() {
isMainScreen = true;
leftButton.setVisible(true);
rightButton.setVisible(true);
hardButton.setVisible(true);
easyButton.setVisible(true);
background = new ImageIcon(Main.class.getResource("../images/mainBackground.jpg")).getImage();
backButton.setVisible(false);
selectTrack(nowSelected);
isGameScreen = false;
game.close();
}
public void enterMain() {
startButton.setVisible(false);
quitButton.setVisible(false);
background = new ImageIcon(Main.class.getResource("../images/mainBackground.jpg")).getImage();
isMainScreen = true;
rightButton.setVisible(true);
leftButton.setVisible(true);
easyButton.setVisible(true);
hardButton.setVisible(true);
introMusic.close();
selectTrack(0);
isGameScreen = false;
}
}
Music.java:
import java.io.BufferedInputStream;
import java.io.File;
import java.io.FileInputStream;
import javazoom.jl.player.Player;
public class Music extends Thread {
private Player player;
private boolean isLoop;
private File file;
private FileInputStream fis;
private BufferedInputStream bis;
public Music(String name,boolean isLoop) {
try {
this.isLoop = isLoop;
file = new File(Main.class.getResource("../music/"+name).toURI());
fis = new FileInputStream(file);
bis = new BufferedInputStream(fis);
player = new Player(bis);
} catch(Exception e) {
System.out.println(e.getMessage());
}
}
public int getTime() {
if (player == null)
return 0;
return player.getPosition();
}
public void close() {
isLoop = false;
player.close ();
this.interrupt();
}
@Override
public void run () {
try {
do {
player.play();
fis = new FileInputStream(file);
bis = new BufferedInputStream(fis);
player = new Player(bis);
}while(isLoop);
}catch(Exception e) {
System.out.println(e.getMessage());
}
}
}
Game:
import java.awt.Color;
import java.awt.Font;
import java.awt.Graphics2D;
import java.awt.Image;
import java.awt.RenderingHints;
import java.util.ArrayList;
import javax.swing.ImageIcon;
public class Game extends Thread {
private Image judgementLineImage = new ImageIcon(Main.class.getResource("../images/judgementLine.png")).getImage();
private Image noteRouteLineImage = new ImageIcon(Main.class.getResource("../images/noteRouteLine.png")).getImage();
private Image gameInfoImage = new ImageIcon(Main.class.getResource("../images/gameInfo.png")).getImage();
private Image noteRouteDImage = new ImageIcon(Main.class.getResource("../images/noteRoute.png")).getImage();
private Image noteRouteFImage = new ImageIcon(Main.class.getResource("../images/noteRoute.png")).getImage();
private Image noteRouteJImage = new ImageIcon(Main.class.getResource("../images/noteRoute.png")).getImage();
private Image noteRouteKImage = new ImageIcon(Main.class.getResource("../images/noteRoute.png")).getImage();
private Image judgeImage;
private Image keyPadDImage = new ImageIcon(Main.class.getResource("../images/keyPadBasic.png")).getImage();
private Image keyPadFImage = new ImageIcon(Main.class.getResource("../images/keyPadBasic.png")).getImage();
private Image keyPadJImage = new ImageIcon(Main.class.getResource("../images/keyPadBasic.png")).getImage();
private Image keyPadKImage = new ImageIcon(Main.class.getResource("../images/keyPadBasic.png")).getImage();
private String titleName;
private String difficulty;
private String musicTitle;
private Music gameMusic;
ArrayList<Note> noteList = new ArrayList<Note>();
public Game(String titleName,String difficulty,String musicTitle) {
this.titleName = titleName;
this.difficulty =difficulty;
this.musicTitle = musicTitle;
gameMusic = new Music(this.musicTitle,false);
}
public void screenDraw(Graphics2D g) {
g.drawImage(noteRouteDImage,228,30,null);
g.drawImage(noteRouteFImage,332,30,null);
g.drawImage(noteRouteJImage,436,30,null);
g.drawImage(noteRouteKImage,540,30,null);
g.drawImage(noteRouteLineImage,224,30,null);
g.drawImage(noteRouteLineImage,328,30,null);
g.drawImage(noteRouteLineImage,432,30,null);
g.drawImage(noteRouteLineImage,536,30,null);
g.drawImage(gameInfoImage,0,660,null);
g.drawImage(judgementLineImage,0,580,null);
for(int i = 0;i< noteList.size();i++)
{
Note note = noteList.get(i);
if(note.getY()>620) {
judgeImage = new ImageIcon(Main.class.getResource("..//images/judgeMiss.png")).getImage();
}
if(!note.isProceeded()) {
noteList.remove(i);
i--;
}
else {
note.screenDraw(g);
}
}
g.setColor(Color.white);
g.setRenderingHint(RenderingHints.KEY_TEXT_ANTIALIASING,RenderingHints.VALUE_TEXT_ANTIALIAS_ON);
g.setColor(Color.white);
g.setFont(new Font("Arial",Font.BOLD,30));
g.drawString(titleName,20,702);
g.drawString(difficulty,1190,702);
g.setFont(new Font("Arial",Font.PLAIN,26));
g.setColor(Color.DARK_GRAY);
g.drawString("D",270,609);
g.drawString("F",374,609);
g.drawString("J",478,609);
g.drawString("K",582,609);
g.setFont(new Font("Elephant",Font.BOLD,30));
g.drawString("00000",565,702);
g.drawImage(judgeImage,460,420,null);
g.drawImage(keyPadDImage,228,580,null);
g.drawImage(keyPadFImage,332,580,null);
g.drawImage(keyPadJImage,436,580,null);
g.drawImage(keyPadKImage,540,580,null);
}
public void pressD() {
judge("D");
noteRouteDImage = new ImageIcon(Main.class.getResource("../images/noteRoutePressed.png")).getImage();
keyPadDImage = new ImageIcon(Main.class.getResource("../images/keyPadPressed.png")).getImage();
}
public void releaseD() {
noteRouteDImage = new ImageIcon(Main.class.getResource("../images/noteRoute.png")).getImage();
keyPadDImage = new ImageIcon(Main.class.getResource("../images/keyPadBasic.png")).getImage();
}
public void pressF() {
judge("F");
noteRouteFImage = new ImageIcon(Main.class.getResource("../images/noteRoutePressed.png")).getImage();
keyPadFImage = new ImageIcon(Main.class.getResource("../images/keyPadPressed.png")).getImage();
}
public void releaseF() {
noteRouteFImage = new ImageIcon(Main.class.getResource("../images/noteRoute.png")).getImage();
keyPadFImage = new ImageIcon(Main.class.getResource("../images/keyPadBasic.png")).getImage();
}
public void pressJ() {
judge("J");
noteRouteJImage = new ImageIcon(Main.class.getResource("../images/noteRoutePressed.png")).getImage();
keyPadJImage = new ImageIcon(Main.class.getResource("../images/keyPadPressed.png")).getImage();
}
public void releaseJ() {
noteRouteJImage = new ImageIcon(Main.class.getResource("../images/noteRoute.png")).getImage();
keyPadJImage = new ImageIcon(Main.class.getResource("../images/keyPadBasic.png")).getImage();
}
public void pressK() {
judge("K");
noteRouteKImage = new ImageIcon(Main.class.getResource("../images/noteRoutePressed.png")).getImage();
keyPadKImage = new ImageIcon(Main.class.getResource("../images/keyPadPressed.png")).getImage();
}
public void releaseK() {
noteRouteKImage = new ImageIcon(Main.class.getResource("../images/noteRoute.png")).getImage();
keyPadKImage = new ImageIcon(Main.class.getResource("../images/keyPadBasic.png")).getImage();
}
@Override
public void run() {
dropNotes(this.titleName);
}
public void close() {
gameMusic.close();
this.interrupt();
}
public void dropNotes(String titleName) {
Beat[] beats = null;
if(titleName.equals("weibor") && difficulty.equals("Easy"))
{
int startTime = 4400 - Main.REACH_TIME * 1000;
int gap = 125;
beats = new Beat[] {
new Beat(startTime,"D"),
new Beat(startTime + gap * 2,"D"),
new Beat(startTime + gap * 4,"F"),
new Beat(startTime + gap * 6,"J"),
new Beat(startTime + gap * 8,"K"),
new Beat(startTime + gap * 12,"D"),
new Beat(startTime + gap * 13,"F"),
new Beat(startTime + gap * 14,"D"),
new Beat(startTime + gap * 15,"F"),
new Beat(startTime + gap * 16,"D"),
new Beat(startTime + gap * 18,"J"),
new Beat(startTime + gap * 20,"K"),
new Beat(startTime + gap * 22,"J"),
new Beat(startTime + gap * 24,"F"),
new Beat(startTime + gap * 26,"D"),
new Beat(startTime + gap * 28,"J"),
new Beat(startTime + gap * 29,"K"),
};
}
else if(titleName.equals("weibor") && difficulty.equals("Hard")) {
{
int startTime = 4400 - Main.REACH_TIME * 1000;
int gap = 125;
beats = new Beat[] {
new Beat(startTime,"D"),
new Beat(startTime + gap * 2,"D"),
new Beat(startTime + gap * 4,"F"),
new Beat(startTime + gap * 6,"J"),
new Beat(startTime + gap * 8,"K"),
new Beat(startTime + gap * 12,"D"),
new Beat(startTime + gap * 13,"F"),
new Beat(startTime + gap * 14,"D"),
new Beat(startTime + gap * 15,"F"),
new Beat(startTime + gap * 16,"D"),
new Beat(startTime + gap * 18,"J"),
new Beat(startTime + gap * 20,"K"),
new Beat(startTime + gap * 22,"J"),
new Beat(startTime + gap * 24,"F"),
new Beat(startTime + gap * 26,"D"),
new Beat(startTime + gap * 28,"J"),
new Beat(startTime + gap * 29,"K"),};
}
}
else if(titleName.equals("jixiang") && difficulty.equals("Easy")) {
int startTime = 1000;
beats = new Beat[] {
new Beat(startTime,"D"),
};
}
else if(titleName.equals("jixiang") && difficulty.equals("Hard")) {
int startTime = 1000;
beats = new Beat[] {
new Beat(startTime,"D"),
};
}
int i = 0;
gameMusic.start();
while(i < beats.length && !isInterrupted()) {
boolean dropped = false;
if(beats[i].getTime() <= gameMusic.getTime()) {
Note note = new Note(beats[i].getNoteName());
note.start();
noteList.add(note);
i++;
dropped = true;
}
if(!dropped) {
try {
Thread.sleep(5);
}catch (Exception e) {
e.printStackTrace();
}
}
}
}
public void judge(String input) {
for(int i = 0; i < noteList.size();i++) {
Note note = noteList.get(i);
if(input.equals(note.getNoteType())) {
judgeEvent(note.judge());
break;
}
}
}
public void judgeEvent(String jugde) {
if(!jugde.equals("None")) {
}
if(jugde.equals("Miss")) {
judgeImage = new ImageIcon(Main.class.getResource("../images/judgeMiss.png")).getImage();
}
else if(jugde.equals("Good")) {
judgeImage = new ImageIcon(Main.class.getResource("../images/judgeGood.png")).getImage();
}
else if(jugde.equals("Great")) {
judgeImage = new ImageIcon(Main.class.getResource("../images/judgeGreat.png")).getImage();
}
else if(jugde.equals("Perfect")) {
judgeImage = new ImageIcon(Main.class.getResource("../images/judgePerfect.png")).getImage();
}
else if(jugde.equals("Early")) {
judgeImage = new ImageIcon(Main.class.getResource("../images/judgeEarly.png")).getImage();
}
else if(jugde.equals("Late")) {
judgeImage = new ImageIcon(Main.class.getResource("../images/judgeLate.png")).getImage();
}
}
}
Note.java:
import java.awt.Graphics2D;
import java.awt.Image;
import javax.swing.ImageIcon;
public class Note extends Thread {
private Image noteBasicImage = new ImageIcon(Main.class.getResource("../images/noteBasic.png")).getImage();
private int x, y = 580 - (1000 / Main.SLEEP_TIME * Main.NOTE_SPEED) * Main.REACH_TIME;
private String noteType;
private boolean proceeded = true;
public String getNoteType() {
return noteType;
}
public boolean isProceeded() {
return proceeded;
}
public void close() {
proceeded = false;
}
public Note(String noteType) {
if(noteType.equals("D")) {
x = 228;
}
else if(noteType.equals("F")) {
x = 332;
}
else if(noteType.equals("J")) {
x = 436;
}
else if(noteType.equals("K")) {
x = 540;
}
this.noteType = noteType;
}
public void screenDraw(Graphics2D g) {
if(!noteType.equals("short"))
{
g.drawImage(noteBasicImage, x, y, null);
}
}
public void drop() {
y += Main.NOTE_SPEED;
if(y > 620) {
System.out.println("Miss");
close();
}
}
@Override
public void run() {
try{
while(true) {
drop();
if(proceeded) {
Thread.sleep(Main.SLEEP_TIME);
}
else {
interrupt();
break;
}
Thread.sleep(Main.SLEEP_TIME);
}
} catch(Exception e) {
System.err.println(e.getMessage());
}
}
public String judge() {
if(y >= 613) {
System.out.println("Late");
close();
return"Late";
}
else if(y >= 600) {
System.out.println("Good");
close();
return"Good";
}
else if(y >= 587) {
System.out.println("Great");
close();
return"Great";
}
else if(y >= 573) {
System.out.println("Perfect");
close();
return"Perfect";
}
else if(y >= 565) {
System.out.println("Great");
close();
return"Great";
}
else if(y >= 550) {
System.out.println("Good");
close();
return"Good";
}
else if(y >= 533) {
System.out.println("Early");
close();
return"Early";
}
return "None";
}
public int getY() {
return y;
}
}
KeyListener.java:
import java.awt.event.KeyAdapter;
import java.awt.event.KeyEvent;
public class KeyListener extends KeyAdapter {
public void keyPressed(KeyEvent e){
if(Music_game.game == null) {
return;
}
if(e.getKeyCode() == KeyEvent.VK_D) {
Music_game.game.pressD();
}
else if(e.getKeyCode() == KeyEvent.VK_F) {
Music_game.game.pressF();
}
else if(e.getKeyCode() == KeyEvent.VK_J) {
Music_game.game.pressJ();
}
else if(e.getKeyCode() == KeyEvent.VK_K) {
Music_game.game.pressK();
}
}
public void keyReleased(KeyEvent e) {
if(Music_game.game == null) {
return;
}
if(e.getKeyCode() == KeyEvent.VK_D) {
Music_game.game.releaseD();
}
else if(e.getKeyCode() == KeyEvent.VK_F) {
Music_game.game.releaseF();
}
else if(e.getKeyCode() == KeyEvent.VK_J) {
Music_game.game.releaseJ();
}
else if(e.getKeyCode() == KeyEvent.VK_K) {
Music_game.game.releaseK();
}
}
}
Beat.java:
public class Beat {
private int time;
private String noteName;
public int getTime() {
return time;
}
public void setTime(int time) {
this.time = time;
}
public String getNoteName() {
return noteName;
}
public void setNoteName(String noteName) {
this.noteName = noteName;
}
public Beat(int time, String noteName) {
super();
this.time = time;
this.noteName = noteName;
}
}