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正文
tempCDataNan(:,:,1)=tempCData1;
tempCDataNan(:,:,2)=tempCData2;
tempCDataNan(:,:,3)=tempCData3;
end
%==========================================================================
init()
function init(,)
Data=load(‘PlantsVsZombies.mat’);
energy=2500;
sun=Data.sun;
sunControlTimer=0;
onhand=0;
cardlist=[2 1 3 4 5];%1 3];
list=Data.list;
bkg=Data.bkg;
cardbank=Data.cardbank;
stagenumber=5;
map=zeros(bkg.MapSize(stagenumber,1),bkg.MapSize(stagenumber,2),2);
bulletmap=zeros(bkg.MapSize(stagenumber,1),bkg.MapSize(stagenumber,2),3);
%该位置生成子弹次数\是否开始生成子弹\生成子弹周期\
temp_pos=[randi(bkg.MapSize(stagenumber,1)),randi(bkg.MapSize(stagenumber,2))];
zeroplace=bkg.ZeroPlace(stagenumber,:);
gridsize=bkg.GridSize(stagenumber,:);
sunTargetPos=[zeroplace(1)+(temp_pos(2)-1)*(gridsize(1))+min(temp_pos(2),6)*gridsize(4),…
zeroplace(2)+(temp_pos(1)-1)*(gridsize(3))+min(temp_pos(2),6)*gridsize(2)]+randi(50,[1 2]);
sunPos=sunTargetPos+[0 600];
%==================================================================
Mainfig=figure(‘units’,‘pixels’,‘position’,[300 80 900 600],…
‘Numbertitle’,‘off’,‘menubar’,‘none’,‘resize’,‘off’,…
‘name’,‘Plants Vs Zombies’);
Mainaxes=axes(‘parent’,Mainfig,‘position’,[0 0 1 1],…
‘XLim’, [0 900],…
‘YLim’, [0 600],…
‘NextPlot’,‘add’,…
‘layer’,‘bottom’,…
‘Visible’,‘on’,…
‘XTick’,[], …
‘YTick’,[]);
DrawBkgHdl=image([0 900],[0 600],flipud(bkg.Main(:,:,:,stagenumber)));
DrawCardBankHdl=image([0 446]+120,[-87 0]+600,flipud(cardbank.CardBkg(:,:😅));
DrawScoopBkgHdl=image([0 70]+446+120,[-72 0]+600,flipud(cardbank.ScoopBkg(:,:😅));
DrawOnHandHdl=image([0 Data.(list{onhand+1}).Size(1)]-Data.(list{onhand+1}).Size(1)/2,…
[0 Data.(list{onhand+1}).Size(2)]-Data.(list{onhand+1}).Size(2)/2,…
flipud(Data.(list{onhand+1}).Sprite(:,:,:,1)),…
‘AlphaData’,flipud(Data.(list{onhand+1}).Alpha(:,:,1)).*0.5);
TextEnergyHdl=text(158,527,num2str(energy),‘HorizontalAlignment’, ‘center’,‘fontsize’,10);
[temp_x,temp_y]=meshgrid(1:sun.Size(1),1:sun.Size(2));
DrawSunHdl=surface(temp_x+sunPos(1),…
temp_y+sunPos(2),…
ones(sun.Size([1 2])),…
flipud(getCDataNan(sun.CData(:,:,:,1),sun.Alpha(:,:,1))),…
‘CDataMapping’,‘direct’,…
‘EdgeColor’,‘none’,…
‘ButtonDownFcn’,@onclicksun);
for i=1:length(cardlist)
temp_card=Data.(list{cardlist(i)+1}).Card;
DrawCardHdl(i)=image([0 Data.cardsize(2)].1.02+198+(i-1)(Data.cardsize(2)*1.02+0.075),…
[0 Data.cardsize(1)].*1.02+520,…
flipud(temp_card.CData),…
‘alphaData’,flipud(temp_card.Alpha),…
‘tag’,[num2str(i),num2str(cardlist(i))],…
‘ButtonDownFcn’,@selectplants);
end
DrawScoopHdl=image(‘XData’,[0 Data.cardbank.Scoop.Size(1)].*0.5+570,…
‘YData’,[0 Data.cardbank.Scoop.Size(2)].*0.5+540,…
‘CData’,flipud(Data.cardbank.Scoop.CData),…
‘alphaData’,flipud(Data.cardbank.Scoop.Alpha),…
‘tag’,num2str(‘-1’),…
‘ButtonDownFcn’,@selectplants);
for i=1:bkg.MapSize(stagenumber,1)
for j=1:bkg.MapSize(stagenumber,2)
DrawPlantsHdl(i,j)=image([0 Data.(list{map(i,j,1)+1}).Size(1)]+zeroplace(1)+(j-1)*(gridsize(1))+min(j,6)*gridsize(4),…
[0 Data.(list{map(i,j,1)+1}).Size(2)]+zeroplace(2)+(i-1)*(gridsize(3))+min(j,6)*gridsize(2),…
flipud(Data.(list{map(i,j,1)+1}).Sprite(:,:,:,mod(map(i,j,2),Data.(list{map(i,j,1)+1}).Len)+1)),…
‘alphaData’,flipud(Data.(list{map(i,j,1)+1}).Alpha(:,:,mod(map(i,j,2),Data.(list{map(i,j,1)+1}).Len)+1)),…
‘tag’,[num2str(i),num2str(j),num2str(map(i,j,1))],…
‘ButtonDownFcn’,@growplants);
end
end
for i=1:bkg.MapSize(stagenumber,1)
for j=1:bkg.MapSize(stagenumber,2)
temp_pos=[zeroplace(1)+(j-1)*(gridsize(1))+min(j,6)*gridsize(4),…
zeroplace(2)+(i-1)*(gridsize(3))+min(j,6)*gridsize(2)];
[temp_x,temp_y]=meshgrid(1:sun.Size(1),1:sun.Size(2));
DrawSunProducedHdl(i,j)=surface(temp_x+temp_pos(1),…
temp_y+temp_pos(2),…
ones(sun.Size([1 2])),…
flipud(getCDataNan(sun.CData(:,:,:,1),sun.Alpha(:,:,1))),…
‘CDataMapping’,‘direct’,…
‘EdgeColor’,‘none’,…
‘tag’,num2str(i*10+j),…
‘visible’,‘off’,…
‘ButtonDownFcn’,@onclicksun_produced);
end
end
fps = 10;
game = timer(‘ExecutionMode’, ‘FixedRate’, ‘Period’,1/fps, ‘TimerFcn’, @PvZgame);
set(gcf,‘tag’,‘co’,‘CloseRequestFcn’,@clo);
function clo(,),stop(game),delete(findobj(‘tag’,‘co’));clf,close,end
start(game)
set(gcf,‘WindowButtonMotionFcn’,@onhandfunc)
end
%==========================================================================
function onclicksun(,)
temp_pos=sunPos;
set(DrawSunHdl,‘visible’,‘off’);
temp_distance=sqrt(sum(([160,563]-temp_pos).^2));
temp_vector=([160-35,563-35]-temp_pos)./floor(temp_distance/100);
[temp_x,temp_y]=meshgrid(1:sun.Size(1),1:sun.Size(2));
DrawGetSunHdl=surface(temp_x+temp_pos(1),…
temp_y+temp_pos(2),…
ones(sun.Size([1 2])),…
flipud(getCDataNan(sun.CData(:,:,:,1),sun.Alpha(:,:,1))),…
‘CDataMapping’,‘direct’,…
‘EdgeColor’,‘none’);
for i=1:floor(temp_distance/100)
pause(0.001)
set(DrawGetSunHdl,‘XData’,temp_x+temp_pos(1)+i*temp_vector(1),…
‘YData’,temp_y+temp_pos(2)+i*temp_vector(2),…
‘CData’,flipud(getCDataNan(sun.CData(:,:,:,mod(floor(i/2),sun.Len)+1),sun.Alpha(:,:,mod(floor(i/2),sun.Len)+1))));
end
delete(DrawGetSunHdl)
energy=energy+25;
set(TextEnergyHdl,‘string’,num2str(energy));
end
function onclicksun_produced(object,~)
temp_tag=object.Tag;
temp_id=[str2num(temp_tag(1)),str2num(temp_tag(2))];
set(DrawSunProducedHdl(temp_id(1),temp_id(2)),‘visible’,‘off’);
temp_pos=[min(min(object.XData)),min(min(object.YData))];
temp_distance=sqrt(sum(([160,563]-temp_pos).^2));
temp_vector=([160-35,563-35]-temp_pos)./floor(temp_distance/100);
[temp_x,temp_y]=meshgrid(1:sun.Size(1),1:sun.Size(2));
DrawGetSunProducedHdl(temp_id(1),temp_id(2))=surface(temp_x+temp_pos(1),…
temp_y+temp_pos(2),…
ones(sun.Size([1 2])),…
flipud(getCDataNan(sun.CData(:,:,:,1),sun.Alpha(:,:,1))),…
‘CDataMapping’,‘direct’,…
‘EdgeColor’,‘none’);
for i=1:floor(temp_distance/100)
pause(0.002)
set(DrawGetSunProducedHdl(temp_id(1),temp_id(2)),‘XData’,temp_x+temp_pos(1)+i*temp_vector(1),…
‘YData’,temp_y+temp_pos(2)+i*temp_vector(2),…
‘CData’,flipud(getCDataNan(sun.CData(:,:,:,mod(floor(i/2),sun.Len)+1),sun.Alpha(:,:,mod(floor(i/2),sun.Len)+1))));
end
delete(DrawGetSunProducedHdl(temp_id(1),temp_id(2)))
energy=energy+25;
set(TextEnergyHdl,‘string’,num2str(energy));
end
function producesun(pos)
temp_x=get(DrawSunProducedHdl(pos(1),pos(2)),‘XData’);
temp_y=get(DrawSunProducedHdl(pos(1),pos(2)),‘YData’);
set(DrawSunProducedHdl(pos(1),pos(2)),‘visible’,‘on’);
for i=pi/3:0.1:pi
pause(0.001)
set(DrawSunProducedHdl(pos(1),pos(2)),‘XData’,temp_x+i*10,‘YData’,temp_y+sin(i)*10);
set(DrawSunProducedHdl(pos(1),pos(2)),…
‘CData’,flipud(getCDataNan(sun.CData(:,:,:,mod(sunControlTimer,sun.Len)+1),sun.Alpha(:,:,mod(sunControlTimer,sun.Len)+1))));
end
end
%==========================================================================
function onhandfunc(,)
xy=get(gca,‘CurrentPoint’);
x=xy(1,1);y=xy(1,2);
if onhand~=-1
set(DrawOnHandHdl,‘XData’,[0 Data.(list{onhand+1}).Size(1)]-Data.(list{onhand+1}).Size(1)/2+x,…
‘YData’,[0 Data.(list{onhand+1}).Size(2)]-Data.(list{onhand+1}).Size(2)/2+y,…
‘CData’,flipud(Data.(list{onhand+1}).Sprite(:,:,:,1)),…
‘AlphaData’,flipud(Data.(list{onhand+1}).Alpha(:,:,1)).*0.5);
else
set(DrawOnHandHdl,‘XData’,[0 cardbank.Scoop.Size(1)].*0.5-cardbank.Scoop.Size(1)/4+x,…
‘YData’,[0 cardbank.Scoop.Size(2)].*0.5-cardbank.Scoop.Size(2)/4+y,…
‘CData’,flipud(cardbank.Scoop.CData),…
‘AlphaData’,flipud(cardbank.Scoop.Alpha));
end
end
function selectplants(object,~)
if str2num(object.Tag)~=-1
temp_id=str2num(object.Tag(1));
temp_type=str2num(object.Tag(2:end));
switch 1
case onhand==0,onhand=temp_type;
case onhand~=0,onhand=0;set(DrawScoopHdl,‘alphaData’,flipud(Data.cardbank.Scoop.Alpha));onhandfunc()
end
else
disp(1)
switch 1
case onhand==-1,onhand=0;set(DrawScoopHdl,‘alphaData’,flipud(Data.cardbank.Scoop.Alpha));onhandfunc()
case onhand~=-1,onhand=-1;set(DrawScoopHdl,‘alphaData’,flipud(Data.cardbank.Scoop.Alpha).*0);onhandfunc()
end
end
end
function growplants(object,~)
temp_id=[str2num(object.Tag(1)),str2num(object.Tag(2))];
temp_type=str2num(object.Tag(3:end));
if onhand=0&&map(temp_id(1),temp_id(2),1)==0&&onhand=-1&&energy>=Data.(list{onhand+1}).Cost
energy=energy-Data.(list{onhand+1}).Cost;
set(TextEnergyHdl,‘string’,num2str(energy));
map(temp_id(1),temp_id(2),1)=onhand;
map(temp_id(1),temp_id(2),2)=1;
onhand=0;
onhandfunc()
end
if onhand==-1&&map(temp_id(1),temp_id(2),1)~=0
map(temp_id(1),temp_id(2),1)=0;
onhand=0;
set(DrawScoopHdl,‘alphaData’,flipud(Data.cardbank.Scoop.Alpha));
onhandfunc()
end
end
%==========================================================================
function PvZgame(,)
sunControlTimer=sunControlTimer+1;
for i=1:bkg.MapSize(stagenumber,1)
for j=1:bkg.MapSize(stagenumber,2)
temp_sunPicNum=mod(sunControlTimer,sun.Len)+1;
temp_CData=sun.CData(:,:,:,temp_sunPicNum);
temp_Alpha=sun.Alpha(:,:,temp_sunPicNum);
tempCData1=double(temp_CData(:,:,1))./255;
tempCData2=double(temp_CData(:,:,2))./255;
tempCData3=double(temp_CData(:,:,3))./255;
tempCData1(double(temp_Alpha)==0)=nan;
tempCData2(double(temp_Alpha)==0)=nan;
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[外链图片转存中…(img-zJMYnHxl-1713233948676)]
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