线性表的顺序存储结构
***单纯作为记录过程
#include <stdio.h>
#include <stdbool.h>
#define SIZE 20
typedef int Status;
typedef int Elemtype;
typedef struct
{
Elemtype data[SIZE];
int length;
}Node;
//使用前必须得将length这个记录数据长度的值初始化为零
void init(Node* p)
{
for (int i = 0; i < SIZE; i++)
{
p->data[i] = 0;
}
p->length = 0;
return;
}
bool listempty(Node* p)
{
if (p->length == 0)
return true;
else
return false;
}
void Clearlist(Node* p)
{
p->length = 0;
return 0;
}
Status GetElem(Node* p,int i)
{
if (i<1 || i>p->length)
return exit(-1);
return p->data[i - 1];
}
void Insert(Node* p, int i, Elemtype e)
{
if (p->length == SIZE)
return;
if (i<1 || i>p->length + 1)
return;
if (i <= p->length)
{
Elemtype data;
for (int j = p->length - 1; j >= i; j--)
{
p->data[j + 1] = p->data[j];
}
}
p->data[i - 1] = e;
p->length++;
return;
}
Status Delete(Node* p, int i)
{
if (i<1 || i>p->length)
{
return exit(-1);
}
Elemtype data = p->data[i - 1];
if (i < p->length)
{
for (int j = i - 1; j < p->length; j++)
{
p->data[j] = p->data[j + 1];
}
}
p->length--;
return data;
}
int main()
{
Node p;
init(&p);
for (int i = 1; i <= SIZE; i++)
{
Insert(&p, i, i);
}
printf("%d\n", p.length);
for (int i = 1; i <= SIZE; i++)
{
printf("%d ", GetElem(&p, i));
}
putchar('\n');
for (int i = SIZE; i >= 1; i--)
{
printf("%d ", Delete(&p, i));
}
printf("\n%d", p.length);
return 0;
}
//反正很简单
## 链表
```c
#include <stdio.h>
#include <stdlib.h>
#include <time.h>
typedef int Status;
typedef int Elemtype;
typedef struct
{
Elemtype data;
struct Node* next;
}Node, * Sqlist;
void init(Sqlist p)
{
if (!p)
return;
p->data = -1;
p->next = NULL;
return;
}
int length(Sqlist p)
{
int j = 0;
Sqlist s1 = p->next;
while (s1)
{
++j;
s1 = s1->next;
}
return j;
}
void Creat_1(Sqlist p, int n)
{
if (p->next)
return;
Sqlist s1, s2 = p;
srand((unsigned)time(0));
for (int i = 0; i < n; i++)
{
s1 = (Sqlist)malloc(sizeof(Node));
if (!s1)
return;
s1->data = i;//rand() % 100 + 1;
s1->next = s2->next;
s2->next = s1;
}
}
void Creat_2(Sqlist p, int n)
{
if (p->next)
return;
Sqlist s1, s2 = p;
srand((unsigned)time(0));
for (int i = 0; i < n; i++)
{
s1 = (Sqlist)malloc(sizeof(Node));
if (!s1)
return;
s1->data = i;
s2->next = s1;
s2 = s1;
}
s2->next = NULL;
return;
}
Status GetElem(Sqlist p, int i)
{
int j = 1;
Sqlist s1;
s1 = p->next;
while (s1 && j < i)
{
s1 = s1->next;
++j;
}
if (!s1 || j > i)
return -1;
return s1->data;
}
void Insert(Sqlist p, int i, Elemtype e)
{
int j = 1;
Sqlist s1 = p, s2;
while (s1 && j < i)
{
s1 = s1->next;
++j;
}
if (!s1 || j > i)
return;
s2 = (Sqlist)malloc(sizeof(Node));
if (!s2)
return;
s2->data = e;
s1->next = s2->next;
s1->next = s2;
return;
}
void Delete(Sqlist p, int i)
{
int j = 1;
Sqlist s1 = p, s2;
while (s1->next && j < i)
{
++j;
s1 = s1->next;
}
if (!s1->next || j > i)
return;
s2 = s1->next;
s1->next = s2->next;
free(s2);
return;
}
void clean(Sqlist p)
{
Sqlist s1, s2;
s1 = p->next;
while (s1)
{
s2 = s1->next;
printf("%d ", s1->data);
free(s1);
s1 = s2;
}
p->next = NULL;
return;
}
int main()
{
Node p1, p2;
init(&p1);
init(&p2);
Creat_1(&p1, 20);
Creat_2(&p2, 20);
printf("%d\n", length(&p1));
printf("%d\n", length(&p2));
for (int i = 1; i <= 20; i++)
{
printf("%d ", GetElem(&p1, i));
}
putchar('\n');
for (int i = 1; i <= 20; i++)
{
printf("%d ", GetElem(&p1, i));
}
Delete(&p1, 5);
Delete(&p1, 15);
Delete(&p2, 5);
Delete(&p2, 19);
Delete(&p2, 19);
putchar('\n');
clean(&p1);
putchar('\n');
clean(&p2);
return 0;
}
总结:每次用指针过渡存储数据都要检测此指针是否是空指针
不然会错的非常离谱
还有和c++不同的是 struct里面嵌套struct必须加struct申明。。
简单的栈的顺序存储结构实现
就设个top(表头指针)表示位置
#include <stdio.h>
#define SIZE 20
typedef int Status;
typedef int Elemtype;
typedef struct
{
Elemtype data[SIZE];
int top;
}Stack;
void init(Stack* p)
{
p->top = 0;
return;
}
void Push(Stack* p, Elemtype e)
{
++p->top;
p->data[p->top-1] = e;
return;
}
Status Pop(Stack* p)
{
--p->top;
return p->data[p->top];
}
void Clear(Stack* p)
{
p->top = 0;
return;
}
int main()
{
Stack p;
init(&p);
for (int i = 0; i < 20; i++)
{
Push(&p, i);
}
printf("\n%d\n", p.top);
for (int i = 0; i < 15; i++)
{
printf("%d ", Pop(&p));
}
printf("\n%d\n", p.top);
return 0;
}
栈的链式存储结构的实现
要加一个头指针和一个尾指针来表示位置防止越界
还有要注意将第一个Push进去的元素滴next指针指向NULL,
就是检查计数cout的值,如计数为0插入则将插入的元素next指向NULL。
#include <stdio.h>
#include <stdlib.h>
typedef int Status;
typedef int Elemtype;
typedef struct
{
Elemtype data;
struct Stack* next;
}Stack;
typedef struct
{
Stack* top;
int cout;
}Link;
void init(Link *p)
{
p->cout = 0;
}
void Push(Link* p, Elemtype e)
{
Stack* s = (Stack*)malloc(sizeof(Stack));
if (!s)
return;
s->data = e;
s->next = p->top;
p->top = s;
if (!p->cout)
p->top->next = NULL;
++p->cout;
}
Status Pop(Link* p)
{
Stack* s;
if (!p->top)
return;
Elemtype data = p->top->data;
s = p->top;
p->top = p->top->next;
free(s);
--p->cout;
return data;
}
void Clear(Link* p)
{
Stack* s1 = p->top;
Stack* s2;
while (s1)
{
s2 = s1->next;
printf("%d ", s1->data);
free(s1);
s1 = s2;
}
p->top = s1;
p->cout = 0;
}
int main()
{
Link p;
init(&p);
for (int i = 0; i < 20; i++)
{
Push(&p, i);
}
for (int i = 0; i < 15; i++)
{
printf("%d\n", Pop(&p));
}
putchar('\n');
Clear(&p);
return 0;
}
俩栈共享空间
#include <stdio.h>
#define MAXSIZE 20
typedef int Status;
typedef int Elemtype;
typedef struct
{
Elemtype data[MAXSIZE];
int top1;
int top2;
int cout;
}Stack;
void init(Stack* p)
{
p->cout = 0;
p->top1 = 0;
p->top2 = MAXSIZE;
return;
}
void Push(Stack* p,Elemtype e,int select)
{
if (p->cout == MAXSIZE)
return;
if (select != 1 && select != 2)
{
perror("选择错误");
return;
}
if (select == 1)
{
p->data[p->top1] = e;
p->top1++;
p->cout++;
return;
}
if (select == 2)
{
p->data[p->top2-1] = e;
p->top2--;
p->cout++;
return;
}
}
Status Pop(Stack* p, int select)
{
if (!p->cout)
return;
if (select != 1 && select != 2)
{
perror("select of Error!");
return;
}
if (select == 1)
{
Elemtype data = p->data[p->top1 - 1];
p->cout--;
p->top1--;
return data;
}
if (select == 2)
{
Elemtype data = p->data[p->top2-1];
p->cout--;
p->top1++;
return data;
}
}
void Clear(Stack* p)
{
for (int i = 0; i < p->top1;i++)
{
printf("%d ", p->data[i]);
}
for (int i = p->top2; i <MAXSIZE; i++)
{
printf("%d ", p->data[i]);
}
}
int main()
{
Stack p;
Stack q;
init(&q);
Push(&q, 10, 3);
Push(&q, 199, 1);
Pop(&q, 4);
init(&p);
for (int i = 0; i < 10; i++)
{
Push(&p, i, 1);
}
for (int i= MAXSIZE-1; i>=10; i--)
{
Push(&p, i , 2);
}
Clear(&p);
return 0;
}