深拷贝与浅拷贝
程序默认情况下会自带浅拷贝,但是在对指针的拷贝时,在之后的析构环节容易引发重复清除堆区而导致程序崩溃。因此采用深拷贝来为指针重新申请一段堆区。
#include <iostream>
#include <string>
using namespace std;
class Person
{
public:
//默认构造函数
Person()
{
cout << "Person类的默认构造函数" << endl;
}
//有参构造函数
Person(int age, int height)
{
m_Height = new int(height);
m_age = age;
cout << "Person类的有参构造函数" << endl;
}
//拷贝构造函数_浅拷贝
//Person(const Person& p2)
//{
// m_age = p2.m_age;
// m_Height = p2.m_Height;
// cout << "Person类的浅拷贝构造函数" << endl;
//}
Person(const Person& p2)
{
m_age = p2.m_age;
m_Height = new int(*p2.m_Height);
cout << "这是深拷贝!" << endl;
}
~Person()
{
if (m_Height != NULL)
{
delete m_Height;
m_Height = NULL;
}
cout << "Person类的析构函数" << endl;
}
int *m_Height; //使用一个指针来接收一块地址空间
int m_age;
};
void test01()
{
Person p1(18,160);
Person p2(p1);
cout << "p1的年龄为" << p1.m_age << "p1的身高为" << *p1.m_Height << endl;
cout << "p2的年龄为" << p2.m_age << "p2的身高为" << *p2.m_Height << endl;
}
int main()
{
test01();
}