常见的硬件编码包括Nvidia GPU与Intel QSV两种,还有一些嵌入式平台如树莓派,瑞芯微等。
首先理解一下概念,Nvidia中文名英伟达是一个厂商名字,GPU则是这个厂商生产的显卡里的一个个图像处理的逻辑单元,它主要是作图片处理,但有逻辑处理的能力,所以可以替cpu分担一些逻辑处理压力。
了解一下ffmpeg对Nvidia的GPU编码支持哪些参数,可以通过
ffmpeg -h encoder=h264_nvenc
可以看到编码的参数与x264相比有些类似,但少很多,不过关键的都在。
解码时ffmpeg对它的参数支持查看:
ffmpeg -h decoder=h264_cuvid
其中同时可以看到编码支持的像素格式包括:
Supported pixel formats: yuv420p nv12 p010le yuv444p p016le
yuv444p16le bgr0 rgb0 cuda
解码支持的像素格式很少:
Supported pixel formats: cuda nv12 p010le
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举一个硬件编解码的例子:
ffmpeg -hwaccel cuvid -vcodec h264_cuvid -i input.mp4 -vf scale_npp=1920:1080 -vcodec h264_nvenc -acodec copy -f mp4 -y output.mp4
解码支持的参数:
Decoder h264_cuvid [Nvidia CUVID H264 decoder]:
General capabilities: delay avoidprobe hardware
Threading capabilities: none
Supported hardware devices: cuda
Supported pixel formats: cuda nv12 p010le p016le
h264_cuvid AVOptions:
-deint <int> .D.V...... Set deinterlacing mode (from 0 to 2) (default weave)
weave 0 .D.V...... Weave deinterlacing (do nothing)
bob 1 .D.V...... Bob deinterlacing
adaptive 2 .D.V...... Adaptive deinterlacing
-gpu <string> .D.V...... GPU to be used for decoding
-surfaces <int> .D.V...... Maximum surfaces to be used for decoding (from 0 to INT_MAX) (default 25)
-drop_second_field <boolean> .D.V...... Drop second field when deinterlacing (default false)
-crop <string> .D.V...... Crop (top)x(bottom)x(left)x(right)
-resize <string> .D.V...... Resize (width)x(height)
编码支持的参数:
Encoder h264_nvenc [NVIDIA NVENC H.264 encoder]:
General capabilities: delay hardware
Threading capabilities: none
Supported hardware devices: cuda cuda
Supported pixel formats: yuv420p nv12 p010le yuv444p p016le yuv444p16le bgr0 rgb0 cuda
h264_nvenc AVOptions:
-preset <int> E..V...... Set the encoding preset (from 0 to 11) (default medium)
default 0 E..V......
slow 1 E..V...... hq 2 passes
medium 2 E..V...... hq 1 pass
fast 3 E..V...... hp 1 pass
hp 4 E..V......
hq 5 E..V......
bd 6 E..V......
ll 7 E..V...... low latency
llhq 8 E..V...... low latency hq
llhp 9 E..V...... low latency hp
lossless 10 E..V......
losslesshp 11 E..V......
-profile <int> E..V...... Set the encoding profile (from 0 to 3) (default main)
baseline 0 E..V......
main 1 E..V......
high 2 E..V......
high444p 3 E..V......
-level <int> E..V...... Set the encoding level restriction (from 0 to 51) (default auto)
auto 0 E..V......
1 10 E..V......
1.0 10 E..V......
1b 9 E..V......
1.0b 9 E..V......
1.1 11 E..V......
1.2 12 E..V......
1.3 13 E..V......
2 20 E..V......
2.0 20 E..V......
2.1 21 E..V......
2.2 22 E..V......
3 30 E..V......
3.0 30 E..V......
3.1 31 E..V......
3.2 32 E..V......
4 40 E..V......
4.0 40 E..V......
4.1 41 E..V......
4.2 42 E..V......
5 50 E..V......
5.0 50 E..V......
5.1 51 E..V......
-rc <int> E..V...... Override the preset rate-control (from -1 to INT_MAX) (default -1)
constqp 0 E..V...... Constant QP mode
vbr 1 E..V...... Variable bitrate mode
cbr 2 E..V...... Constant bitrate mode
vbr_minqp 8388612 E..V...... Variable bitrate mode with MinQP (deprecated)
ll_2pass_quality 8388616 E..V...... Multi-pass optimized for image quality (deprecated)
ll_2pass_size 8388624 E..V...... Multi-pass optimized for constant frame size (deprecated)
vbr_2pass 8388640 E..V...... Multi-pass variable bitrate mode (deprecated)
cbr_ld_hq 8 E..V...... Constant bitrate low delay high quality mode
cbr_hq 16 E..V...... Constant bitrate high quality mode
vbr_hq 32 E..V...... Variable bitrate high quality mode
-rc-lookahead <int> E..V...... Number of frames to look ahead for rate-control (from 0 to INT_MAX) (default 0)
-surfaces <int> E..V...... Number of concurrent surfaces (from 0 to 64) (default 0)
-cbr <boolean> E..V...... Use cbr encoding mode (default false)
-2pass <boolean> E..V...... Use 2pass encoding mode (default auto)
-gpu <int> E..V...... Selects which NVENC capable GPU to use. First GPU is 0, second is 1, and so on. (from -2 to INT_MAX) (default any)
any -1 E..V...... Pick the first device available
list -2 E..V...... List the available devices
-delay <int> E..V...... Delay frame output by the given amount of frames (from 0 to INT_MAX) (default INT_MAX)
-no-scenecut <boolean> E..V...... When lookahead is enabled, set this to 1 to disable adaptive I-frame insertion at scene cuts (default false)
-forced-idr <boolean> E..V...... If forcing keyframes, force them as IDR frames. (default false)
-b_adapt <boolean> E..V...... When lookahead is enabled, set this to 0 to disable adaptive B-frame decision (default true)
-spatial-aq <boolean> E..V...... set to 1 to enable Spatial AQ (default false)
-spatial_aq <boolean> E..V...... set to 1 to enable Spatial AQ (default false)
-temporal-aq <boolean> E..V...... set to 1 to enable Temporal AQ (default false)
-temporal_aq <boolean> E..V...... set to 1 to enable Temporal AQ (default false)
-zerolatency <boolean> E..V...... Set 1 to indicate zero latency operation (no reordering delay) (default false)
-nonref_p <boolean> E..V...... Set this to 1 to enable automatic insertion of non-reference P-frames (default false)
-strict_gop <boolean> E..V...... Set 1 to minimize GOP-to-GOP rate fluctuations (default false)
-aq-strength <int> E..V...... When Spatial AQ is enabled, this field is used to specify AQ strength. AQ strength scale is from 1 (low) - 15 (aggressive) (from 1 to 15) (default 8)
-cq <float> E..V...... Set target quality level (0 to 51, 0 means automatic) for constant quality mode in VBR rate control (from 0 to 51) (default 0)
-aud <boolean> E..V...... Use access unit delimiters (default false)
-bluray-compat <boolean> E..V...... Bluray compatibility workarounds (default false)
-init_qpP <int> E..V...... Initial QP value for P frame (from -1 to 51) (default -1)
-init_qpB <int> E..V...... Initial QP value for B frame (from -1 to 51) (default -1)
-init_qpI <int> E..V...... Initial QP value for I frame (from -1 to 51) (default -1)
-qp <int> E..V...... Constant quantization parameter rate control method (from -1 to 51) (default -1)
-weighted_pred <int> E..V...... Set 1 to enable weighted prediction (from 0 to 1) (default 0)
-coder <int> E..V...... Coder type (from -1 to 2) (default default)
default -1 E..V......
auto 0 E..V......
cabac 1 E..V......
cavlc 2 E..V......
ac 1 E..V......
vlc 2 E..V......
-b_ref_mode <int> E..V...... Use B frames as references (from 0 to 2) (default disabled)
disabled 0 E..V...... B frames will not be used for reference
each 1 E..V...... Each B frame will be used for reference
middle 2 E..V...... Only (number of B frames)/2 will be used for reference
-a53cc <boolean> E..V...... Use A53 Closed Captions (if available) (default true)
-dpb_size <int> E..V...... Specifies the DPB size used for encoding (0 means automatic) (from 0 to INT_MAX) (default 0)
原文链接:ffmpeg硬件编解码Nvidia GPU - 资料 - 我爱音视频网 - 构建全国最权威的音视频技术交流分享论坛
本文福利, C++音视频学习资料包、技术视频,内容包括(音视频开发,面试题,FFmpeg ,webRTC ,rtmp ,hls ,rtsp ,ffplay ,srs)↓↓↓↓↓↓见下面↓↓文章底部点击领取↓↓