目录
What is the definition of interestingness and how does it relate to knowledge discovery?
什么是辨题能力?辨题能力是指快速分析题目、确定题目的解决方案并设计算法的能力。这个过程通常比撰写代码本身需要更多的时间和精力来完成。
辨题能力可以帮助我们更快地理解题目,找到解题思路,提高解题效率,确保代码实现的正确性。
但很多同学在刷题时只注重代码实现,往往忽视了辨题能力,甚至不知道辨题能力的重要性。对于初学者来说,习惯了“眼看题目,手打代码”的做法,很容易陷入代码模仿和繁琐的方法中,浪费时间和精力。
比如,一个经验丰富的信奥选手可能会先花费较长的时间来构思算法,为满足题目需求确定的最佳的解决方案,然后再用较短的时间编写和测试代码,确保正常运行。
相比之下,一个缺乏辨题能力的选手可能会直接开始编写代码,迅速进入繁琐的 debug 过程,但最终可能花费时间更长且导致代码与题目需求之间的较大差距,甚至爆零。
其实,对信竞选手而言,刚开始学习信息学,最重要的不是掌握解题技巧,而是要先能够准确的辨别题目、认识到解法适用的场景。
INTERESTINGNESS -A UNIFYING PARADIGM
Bipolar Function Composition
Preprint
Iaakov Exman
Software Engineering Dept.,
The Jerusalem College of Engineering.
POB 3566,Jerusalem,91035,Israel
iaakov@jce.ac.il
What is the definition of interestingness and how does it relate to knowledge discovery?
According to the paper, interestingness is an important criterion by which we judge discoveries, particularly in knowledge discovery. It refers to the quality of being interesting or engaging and is often used to evaluate the value of newly acquired knowledge. The paper proposes a unifying paradigm for interestingness that involves two functions: relevance and unexpectedness. Relevance refers to how closely the new knowledge aligns with a chosen field of interest, while unexpectedness refers to how surprising or novel the new knowledge is.
根据该文件,有趣性是我们判断发现的一个重要标准,特别是在知识发现方面。它指的是有趣或吸引人的品质,经常被用来评估新获得的知识的价值。本文提出了一个统一的有趣性范式,包括两个功能:相关性和意外性。相关性指的是新知识与所选择的兴趣领域的紧密程度,而意外性指的是新知识的惊奇或新颖程度。
How does the concept of bipolar function composition contribute to our understanding of interestingness?
The paper proposes that the concept of bipolar function composition can help us understand interestingness by breaking it down into two distinct but related components: relevance and unexpectedness. The authors argue that interestingness can be thought of as a composite function made up of these two components, with relevance and unexpectedness serving as the two semantic poles of the function. By using this framework, researchers can develop new functions to calculate interestingness and integrate them into knowledge discovery protocols. The paper provides several examples of how this approach has been used to develop new interestingness functions and evaluate their effectiveness in information retrieval and ranking.
本文提出,双极函数构成的概念可以帮助我们理解趣味性,将其分解为两个不同但相关的组成部分:相关性和意外性。作者认为,趣味性可以被认为是由这两部分组成的复合函数,而相关性和意外性则是该函数的两个语义极。通过使用这个框架,研究人员可以开发新的函数来计算有趣性,并将其整合到知识发现协议中。本文提供了几个例子,说明这种方法如何被用来开发新的有趣性函数,并评估它们在信息检索和排名中的有效性。
Can you provide examples of how interestingness has been applied in information retrieval and ranking?
Yes, the paper provides several examples of how interestingness has been applied in information retrieval and ranking. One example is the TfIdf formula, which is a commonly used criterion for ranking search data. The authors argue that this formula fits the interestingness paradigm because it takes into account both relevance (as measured by term frequency) and unexpectedness (as measured by inverse document frequency). Another example is a new function called "Interestingness by Association," which uses association rules to identify interesting patterns in data. The authors provide case studies demonstrating how this function can be used to identify interesting associations between different types of data. Overall, the paper argues that the concept of interestingness can be a useful tool for evaluating the value of new knowledge and developing more effective information retrieval and ranking algorithms.
是的,本文提供了几个例子,说明有趣性是如何被应用于信息检索和排名的。其中一个例子是TfIdf公式,这是一个常用于搜索数据排名的标准。作者认为,这个公式符合趣味性的范式,因为它同时考虑到了相关性(以术语频率来衡量)和意外性(以反文档频率来衡量)。另一个例子是一个叫做 "关联的趣味性 "的新功能,它使用关联规则来识别数据中的有趣模式。作者提供了案例研究,展示了这个函数如何被用来识别不同类型数据之间的有趣关联。总的来说,本文认为有趣性的概念可以成为评估新知识的价值和开发更有效的信息检索和排名算法的有用工具。
(为什么普通人会没有选择呢?
他们是不是可以不遭受歧视?并且可以无拘无束地去选择自己想要的生活。)
齐鲁工业大学(山东省科学院)与英国北方大学联盟(以下简称NCUK)合作成立学习中心,旨在引进优质海外教育资源,打造集教育、科技、人文交流于一体的国际合作平台,为山东地区的莘莘学子提供在本土享受海外优质教育的机会。学习中心已于2020年11月在济南市双招双引项目启动仪式上挂牌成立,落地在齐鲁工业大学(山东省科学院)彩石校区,开设NCUK本科预科课程及硕士预科课程。
齐鲁工业大学(山东省科学院)与世界50多个国家和地区的高校、科研机构、知名企业建立了长期稳定的合作关系。留学生及国际研究生招生规模不断扩大。
它讨论了如何将主观因素(如人类感知)纳入到计算机算法中,以更好地评估知识的有趣程度。此外,它还提供了一些案例研究,展示了如何使用不同的有趣度函数来发现新的知识和模式。最后,它还探讨了如何将有趣度概念应用于其他领域,例如社交网络分析和推荐系统。